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  Click here to go to the first Dev post in this thread.   Thread: Client 1.1 Known Issues

  1.   Click here to go to the next Dev post in this thread.   #81
    Developer - Inactive Samhayne's Avatar
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    Updated in light of most recent update at http://www.spacetimestudios.com/show...pdate-(149708)

    I will make a separate post, but to update you on the 5 Pet limit and the crafting bug, both of these issues require fixes to the client. That necessitates submission to Apple for review, which we have already done. Just waiting now. No real guarantee when it will be reviewed, if they will find any issues with it, etc. We will keep you updated.
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. #82
    Senior Member Serancha's Avatar
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    Quote Originally Posted by Samhayne View Post
    Hmm, weird. Pretty sure the keyboard is a system thing independent of the game, but we'll take a look. On Android I know that users can mod their keyboard independent of the game - but that's Apples 'n Oranges, ya know
    I found this too on ipad mini. It is almost like all the contrast is gone from the keyboard styling.
    You never know what you can do until you try
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  3.   Click here to go to the next Dev post in this thread.   #83
    Developer - Inactive Samhayne's Avatar
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    Quote Originally Posted by Madnex View Post
    A list of almost every bug currently out there:

    • Pets with damage % buffs do not provide that buff for Rogues at all on PvP - clarification on already listed bug, take a look at the link below for more info:

    http://www.spacetimestudios.com/showthread.php?157892

    • Debuffs take precedence over same type buffs and override them even if the buffs are of larger %.
    • Krunch's and Krunch II's poison pools reward EXP every time one disintegrates - up to L21.
    • Arachna's coocoons reward EXP every time one disintegrates - up to L41.
    • Stationary objects that can take damage and be destroyed are not harmed by Damage over Time - eg. Wraith Heart unshielded boss, Arachna's coocoons and shaman-mob totems don't take Damage over Time from Fireball, Noxious Bolt or Frost Bolt aftereffects.
    • Arachna's webbing attack will often wrap and immobilize a different target than the one hit - when both are in motion.
    • Arachna's coocoons will stay as indestructible targettable objects if destroyed with a skill combination of Damage over Time skills - preventing the party from aiming and damaging the boss.
    • Shielded enemies will no longer take damage from Noxious Bolt and Frost Bolt - not sure if this was intended fix or not.
    • There is no debuff indication for the 10% armor debuff that a player standing in an Arachna's poison pool receives.
    • Standing right outside a Rogue's Shadow Veil will apply an inconsequent armor buff yet no damage buff - both first and third upgrades are unlocked.
    • Flashing red area warnings continue looping for an abnormally large time (eg. after boss's rock throw attack in Jagged Trail, Tindirin).
    • Certain NPC's are targettable at the basement of Stronghold town, Nordr.
    • Certain map outlines include spots that still allow players to walk outside intended boundaries (eg. The Dead City, Skull Cove, Windmoore Tavern, Paradise Pier).
    • Kraag Canons can be fired even after death through spacebar or mouse click if you get blasted in proximity or against a closeby wall - include fix along with current no-damage bug from backfire (?).
    • Message bubble flies away when inspecting the Alchemist in Kelys - on the left of auction house.
    • Arachna's attacking animation will often continue looping after death.
    • Trying to return at the previous map while in The Dead City incorrectly prompts you to return to The Wilds instead of Dead City Outskirts.
    • Grammatically incorrect skill description on Rogue's Combat Medic second upgrade - Trama --> Trauma*.
    • Grammatically incorrect map description for Ancient Mariner Reef - doesn't --> don't*.




    The list goes from the most to the less important bugs out there. Please take a look Sam!

    Thanks.
    Awesome list, thanks!
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  4. #84
    Member cindersx's Avatar
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    Was the little space under the chat box always there? I thought it was there because I had just logged in, so I tried to fill in the little space by saying some random stuff. The little space remained there. Not the biggest thing ever though.

    IGN: Angelicdove (most used), Intfire, Speedoftank.
    Device: Samsung Galaxy S4

    I'm pretty sure my phone is up to date.

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    Rogue: Angelicdove
    Mage: Intfire
    Warrior: Speedoftank

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    ign:xpopx
    problem:my damage in normal map is 460 but when I enter pvp my damage is 397....plz fix it.....

    Sent from my GT-N7100 using Tapatalk

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    Senior Member Serancha's Avatar
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    Small bug. Mosquito size, but as annoying.

    Whenever you complete a quest, not just the new ones, the "AP Gained" sound goes off. I auto-checked my screen the first 4 or 5 times it happened, to see what the non-existent new AP was.... Sound effects may be insignificant, but that particular one has an effect on players. It should probably be taken out of the quest complete trigger, I think.

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    Senior Member Ansm's Avatar
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    hmm.. I wish my pets will be back soon as possible lol I miss them.. cant even use Mana Pets >_< T-T cause I just got 5 pets in my stable because of that bug.. ^-^ in Apple Users
    PERSEVERANCE and HARDWORK Propels SUCCESS

  8. #88
    Senior Member Madnex's Avatar
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    Quote Originally Posted by pengetahuan View Post
    ign:xpopx
    problem:my damage in normal map is 460 but when I enter pvp my damage is 397....plz fix it.....

    Sent from my GT-N7100 using Tapatalk
    This is just the results of the 10% damage nerf that rogues have been having since around three seasons back. The new client just allowed you to see it, your damage was never actually lowered.

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    Default Dmg problem

    I'm playing on lvl 13 twink ( rogue) and all I can say is that pets with +% buff isn't properly showing in PvP.
    For example ; I have 99 dmg with malison in PvE and 89 in PvP room ( which I totally understand due to nerfing rogues in PvP -.-)
    Than i decided to buy gyrm ( has awesome +12% buff) , so at the moment I have 113 dmg in PvE and 91 in PvP room ( which means i lost ~12 more with gyrm than malison)
    Is that a bug or someone has a good explanation for this...
    Thank you in advance

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    Member Handel's Avatar
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    Dont know, if this bug is already known, but:

    The game crashes 50% of the time, when i am switching my location and going into a town. Sometimes it also crashes, when opening the chatwindow.

    Playing on iPad 1 with iOS 5.1.1

  11. #91
    Senior Member Cray's Avatar
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    Found a very small bug:

    When you zoom in the most, and stand on exactly that spot lol, the part of the bridge and mill disappears.

    Don't know if its also on other maps, or was here before this update..

  12. #92
    Senior Member Madnex's Avatar
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    Quote Originally Posted by Luzzac View Post
    I'm playing on lvl 13 twink ( rogue) and all I can say is that pets with +% buff isn't properly showing in PvP.
    For example ; I have 99 dmg with malison in PvE and 89 in PvP room ( which I totally understand due to nerfing rogues in PvP -.-)
    Than i decided to buy gyrm ( has awesome +12% buff) , so at the moment I have 113 dmg in PvE and 91 in PvP room ( which means i lost ~12 more with gyrm than malison)
    Is that a bug or someone has a good explanation for this...
    Thank you in advance
    Worry not, I've already reported it and a dev response confirmed they plan to take action and fix it. The reason is the incorrectly working buff and debuff system. Check the link in my sig if you want to read more about it.

  13. #93
    Member Crazymobkiller's Avatar
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    I just cant support the idea of rogue's dmg getting nerfed in PVP...

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    OK let me chime in.
    New issue:
    After opening keyboard (on iPad) and starting to type, often the first letter is not registered. I am not sure where exactly does the letter get lost, but it's happening a lot, also other people seem to miss the first letter often. It started with 1.1 client I think. Can others confirm it's happening to them too?

    Old issues:
    After liquidating an item, the next item is selected, but description shows your equipped item
    Cannot buy stash slots with story tokens
    No option to mass sell junk items
    Disclaimer: my lameness is figurative but strong

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    Junior Member Yesh's Avatar
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    Please fix the upgrading system


    Sent from my iPhone using Tapatalk

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    Is there any update again now?

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    I've come across quite a bit of things but forgot them so they were not so important... so here go the newest 2.
    1. There should be an Event Countdown timer somewhere, like on the Event Help screen (with the 6 help buttons).
    2. There should be indication of tokens left during winding down (I know it's in inventory and at token vendor but still).
    Disclaimer: my lameness is figurative but strong

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    Sometimes I can't see what I type in game. Logging out & in again sorts it. Two other people in my guild have the same issue. On android.

    ain't got no how whatchamacallit (kurt cobain)

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    Quote Originally Posted by deadcobain View Post
    Sometimes I can't see what I type in game. On android.
    Old issue. Hold or double click the area where the text should be. Once the clipboard menu pops up, the text becomes visible again.
    Disclaimer: my lameness is figurative but strong

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  21. #100
    Senior Member Kakashis's Avatar
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    I can't install today's update. Says cannot install to usb or memory card on my Galaxy s3?

    Update: Seems that restarting the phone solved my problem.
    Last edited by Kakashis; 06-11-2014 at 06:18 PM.
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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