hi devs . I have notice that the pet ethyl is causing some of the mobs to freeze up and not die no matter how much damage it takes. .
no specific weapon. happens with my mage and rogue. also with random players that's using ethyl
Thank you for clarification!
Nilbog Bug discovered in PVP. When an apposing player is killed by Nilbog, instead of from damage from the pet owner, the kill is not recorded in player stats for kill count, nor is it broadcast across the screen that the player even died!? When a player in PVP who has the flag dies from damage suffered from the flag, it displays the player was killed by themself.
When a player is killed by an apposing player, it displays that at the top of the screen. But if damage from Nilbog kills a player, there is NO MESSAGE at the top of the screen, and no kill count added to the owner of Nilbog
Please fix the critical error
I remember someone posting this somewhere, but ... chaos jewel rounds (if you have an item with cracked chaos and compare with one that have no jewel, there's no difference )
please fix this dc bug this has been happening to me since the shark week update, please try to fix in upcoming update... thank you
Hi,now this has happened to me 3 times, whenever i go to hall of valheim always... there is always an invisible spider waiting for me like everytime i go and i'm about to kill the uberman or somerhing an invisible spider kills me -.- please fix....
I think I know what you're talking about.
The truth is, enemies like spiders that make an entry falling from the roof actually have their hitbox already spawned from before and yes, it's invisible and also target-able for one frame period after you walk close to them (and the animation of the spider dropping from above is started). I imagine that even a bit of lag can delay the roof-drop animation so it can appear as if you're being hit by something invisible.
You can kill "invisible" spiders. The best place to see that is exactly where you described (it's Tunnels of Valheim BTW) in the boss room at the end of the map. If you stand in the middle and spam arrows (as rogue) or fireball/ice (as sorcerer) you will notice that you're hitting invisible enemies.
The nature of the specific enemies (spawning invisible) as well as the fact that they spawn indefinitely are what's causing you this problem but I don't think it requires a fix.
I have my exp turned off on my twink and the pets are gaining exp. All except for my highest level pet prior to the client update. He is no longer my highest level pet but still won't gain exp. The pet that has surpassed him can still gain exp. Not sure if this is IOS only or across the board.
New bug I recently found:
When you respec your skills while a skill is under cooldown, you can no longer map a skill in that skill slot. Test it out. You can respec over and over again, but you still won't be able to spec a skill. Only way is to restart application. I wasted a buttocks load of Platinum.
Another one.
You know the 5 Plat revive, where it gives 15 seconds of invulnerability to your nearby party members? During that 15 seconds, if you activate one of your own skills (i.e. invulnerability from Horn of Renewal or Arcane Shield), after the invulnerability is done from your skills, the 15 seconds of invulnerability wears off. So you can activate your shield 1 second after you use the 5 Plat revive, and the 15 seconds of invulnerability turns into 3 seconds. Hope you understood pvp-newb.
Disclaimer: my lameness is figurative but strong
Hmm that's quite odd then because in both cases when we hunted for Krunch and Bael II, the double ring was there.. Thanks for the comment, I'll try to re-verify and remove that paricular bug if it's not the case.
Ok so I got 2 more double rings yesterday at Frostir, no Krunch.
Today I got another. This time I was careful to kill Frostir using damage, not DOT, and voila, Krunch appeared.
No idea if it's related or anything, this is too rare to perform any real testing. Perhaps devs should look into it though.
Or just leave the double ring not fixed, so we can do more testing.
Disclaimer: my lameness is figurative but strong
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