Added a few more, along with the mythic armor quest one.
Surely this is working as intended. It smashes the armor and therefore hits harder. It wouldn't be fair for it to smash armor and score as though it hadn't, this is clearly what the designers had in mind.5. Rogue's Aimed Shot critical damage calculation is incorrectly prioritizing 15% armor debuff on contact before calculating the damage figure and multiplying it with 250% if critical - this leads to the insane damage output from the very first hit.
My charged attacks with legendary weapons dont do near as much damage as charged attacks with epic weapons and the legendary weapon has better dps. I'm playing as a Rogue on Android and i'm currently level 19. Any help?
Also pls dont forget about dovabear if you havent fix it.Dovabear's AA doesnt terrify much and it is not effective enough like orion or slag
The hero of legends did that when i was a twink with my tank.
This is not a glitch, Dovabear's terrify is supposed to have a heavily reduced stun rate since it was available practically for free whilst Slag costed 250 platinum. Orion is a good choice but bear in mind that the Slag-copy-paste panic was not meant to be part of his Arcane Ability and might be fixed some day.
I don't want to read everything so sorry if this is a known issue. When you use sp it makes all of your skill cooldown again. Let's say nox and sp are both ready to be used, hit sp and now nox isn't useable.
It's not a glitch lol, certain skills like Shadow Piercer and Windmill have global cooldown reset.
Hey mad, is there a way that u could re-order, or organize your list using sub titles
Example
Elite MAP bugs: (with another sub title of which ever map e.g elite shuyal forest.. "
Elite/normal boss bugs:
Warrior skills bugs:
Warrior weapon bugs:
Rogue skill bugs:
ROgue weapon bugs:
Sorcerer skill bugs
sorcerer weapon bugs:
Arcane pet bugs:
and so on.. it just would be easier to look at and read
and also i am not sure if this was addressed before
http://www.spacetimestudios.com/show...48#post1767448
Don't waste my time, don't waste yours
There has been no official statement but I believe that those specific skill animations are rather long and their damage was specified considering you wouldn't be able to spam-combo them with the rest of the skills. eg. You wouldn't normally be able to set up a trap while mid air to an enemy or while you're spinning around.
I hope that helps.
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