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Thread: Still Only the Highest Damage Multiplier Count?

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    Default Still Only the Highest Damage Multiplier Count?

    I tested for a while in dungeon, it seems still only the highest dmg multiplier counts.

    Correct me if I am wrong, there is no point to add point/points to dmg passive if we use pet with dmg boost over 5%.

    Su-zakana

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    Senior Member Crowsfoot's Avatar
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    I removed passive damage for Dex.


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    Senior Member Instanthumor's Avatar
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    I believe it has always been like this. 5% damage bonus from passives won't work while having Samael equipped for example.

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    Quote Originally Posted by Instanthumor View Post
    I believe it has always been like this. 5% damage bonus from passives won't work while having Samael equipped for example.
    Correct


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    The passive wont stuck just with dmg from pets? Or bonus damage from skills, like VB?
    ~I'm dreaming while writing. See the above result~

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    Quote Originally Posted by andreim View Post
    The passive wont stuck just with dmg from pets? Or bonus damage from skills, like VB?
    Bit of a language barrier, but I will try to explain.

    Passive damage (+5%) + Samael (+10%) = +10% damage

    Samael (+10%) + VB (+25%) = +25% damage


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