Quote Originally Posted by Xymorg View Post
Unless the mob has armor.

The dps only counts if the hit causes damage. For mobs with armor greater than what dmg you rolled, you get the big goose egg, so its like a miss.

Vs armor of 100 (I guessed at the speeds to approximate your example of 100dps slow v 140 dps fast):

140-165 speed 1.5 is 40 to 65 realized per hit so avg 52.5 x 21.4 hits in 30 secs = 1123.5 dmg in encounter

100-125 speed 0.8 is 0 to 25 realized per hit so avg 12.5 x 37.5 hits in 30 secs= 468.75 dmg in encounter

Ya, its extreme example, but as the armor becomes a larger percent of the per hit damage, dps becomes more & more misleading since it's calculated against armor zero & thus favors the speed.




Damag
I'm aware of the existence of variable enemy armor, and DPS actually isn't calculated against an armor of zero because it is a function of both damage and weapon speed. Since damage is affected by variable enemy armor, DPS will follow in accordance.