Helena. That name rings a bell?
She is supposedly Natalia's sister.
Last heard, she was kidnapped by Pall Ebon, the dread slave trader.
Okay, whatever.
Thought we rescued her ages ago.

Now she is morphing into this undead white-haired wicked witch Narnia-style,
With a seemingly infinite amount of health.
If there is one boss that is most OP in AL, that award goes straight to Helena.

Seriously, this boss need a reality check.

1. Why is a level 3 boss MUCH tougher than level 4 (final) boss?

2. She has way more health than Ursoth. (I can't recall any normal boss that has more health than this)

3. The one hit kill Alargan-style aa. Lock you in place and insta kill.
(If you are making it Alargan hard, pls balance the health she has! At least Alargan went down quick)

4. The infinite vines she spawns, where arrows got lost
(So we have the boss that summons many underlings, think overgrowth, inanhesh and wraith heart,
They are mostly static, and inan has much less hp and less minions than Helena)

5. The root and stun debuffs (as if she is not op enough, here comes another debuff to add to the list)

The only way to kill it is with a good-geared party with good game plan.
But who is willing, when you got Ursoth who gives more tokens and took less time and effort to kill.

This ain't elite map. And Helena is killing the fun out of the event for most players.
I hope someone in sts will look into it and balance this boss difficulty accordingly.

In the meantime it is a skip time for Helena.

Suggestion to nerf Helena:

1. Halved her HP.
(A rogue troll is extremely OP)

2. Take off stun.
(Rogue has warrior stun too?)

3. Reduce the range of insta death skill.
(It's risky to use stun pet on her, because of the surrounding vines)