The simple solution to fixing many of the problems in AL is to make it worthwhile to run PUGs. A simple fix which would group members of the same event tier together would solve this problem. I would have no issue running PUGs if I knew I had a chance at Ursoth each time. The main reason why I don't and take (waste) time looking for a party is to be sure I don't waste my energy points running with a bronze/silver tier players which has no chance at Ursoth.
And has been discussed before, they need to make it possible to run with PUGs in elite dungeons. That means that non-party runs would not be timed, but you could still do timed runs if you have a party. And if someone gets disconnected you could invite a new player to the party and that player could join, but it would turn off the timer.
Running PUGs in seasons 1-3 was how I spent 99% of my time. It was easy there because had Jarl in season 1/2 and South Seas in season 3. But since season 3, there have been no elite dungeons that are easy enough where PUGs will join. So if you try running PUGs, eventually someone (or everyone) quits and then you are left having wasted your time.
As for the comment suggesting that nothing in this game should take more than 15-20 minutes, I very much disagree. I've been playing since season 1 where elite Gold Mine took over an hour to complete, and in season 3 where elite Skull Cove took around an hour. So yes, this game has always had very hard dungeons that take a long time. It is not mandatory that you do them, just like it is not mandatory that you do this event. So if you don't like it, then don't do it.
Please stop with the attitude that if one little particular item in the game does not suit your taste than it should be gotten rid of. I would hope that a big game that has many thousands of players would have enough variety that NOBODY would like everything in the game, and that everyone would find many things in the game that they don't prefer. That is how you attract a diverse crowd. Then we all choose the parts of the game that we prefer and we concentrate on those areas. That is how it works.
Contrary to what you may think, there are lots of players in AL who play long marathon sessions of 5+ hours, some of them almost every day. And there are some who play for 10 minutes once per week. There should be parts of the game that would appeal to both of those groups and everyone else in between.
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