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Thread: New Character Idea

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    Default New Character Idea

    An all out buff character would be awesome. They can help kill but they won't be very much help doing so. They buff the team which would help them kill and survive and they have the debuffs which would weaken enemies in defense and offense. Other debuffs would help teammates get untangled, unstunned, unburned. I am still planning out the skills and the character sketch, but I think the coolest thing to be this all out buff character is either a bull or an elk. I'll get my sketches done ASAP and the skill names and descriptions going.

    This is an idea I have been working on for quite a while so I'm hoping to get feedback from other players and possibly a designer for this game.

    I really think this character would be awesome to have.

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    I doubt they will be implementing any new characters, but this is a pretty cool idea. STG Take note! I WANT THIS in your next game!!!!

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    Tournament & Ladder Leader XghostzX's Avatar
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    I like this idea, but only one problem -

    Leveling up would be a pain. This character's first and maybe second skill that's unlocked should deal minimal damage. Otherwise this would be fun! I love more class diversity in PL.

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    Quote Originally Posted by XghostzX View Post
    I like this idea, but only one problem -

    Leveling up would be a pain. This character's first and maybe second skill that's unlocked should deal minimal damage. Otherwise this would be fun! I love more class diversity in PL.
    Yeah, I probably should add a couple damage skills huh? That way it's not so hard to at least solo. Like the character can solo but he'd be better off with a team? Does that make sense? I want this character to be fun and enjoyable.

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    Quote Originally Posted by Bridger Mair View Post
    Quote Originally Posted by XghostzX View Post
    I like this idea, but only one problem -

    Leveling up would be a pain. This character's first and maybe second skill that's unlocked should deal minimal damage. Otherwise this would be fun! I love more class diversity in PL.
    Yeah, I probably should add a couple damage skills huh? That way it's not so hard to at least solo. Like the character can solo but he'd be better off with a team? Does that make sense? I want this character to be fun and enjoyable.
    Yes completely agree. It's just difficult to find parties (sometimes) at lower levels, and even mid-ranged levels. The player must have a chance to solo, even if it's not very effective.

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    Quote Originally Posted by XghostzX View Post
    Yes completely agree. It's just difficult to find parties (sometimes) at lower levels, and even mid-ranged levels. The player must have a chance to solo, even if it's not very effective.
    Yeah, that's true. I'll do what I can to make sure this character can solo.

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    u mean a support character basically and people already do that on mages and rhinos (e.g. heal, revive and for rhino damage buff...)

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    no he means a character that gives a ton of party buffs, like the rhino's damage party buff from vital force and armor from brute.

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    Quote Originally Posted by Heqr View Post
    u mean a support character basically and people already do that on mages and rhinos (e.g. heal, revive and for rhino damage buff...)
    No, I mean an all out buff, no revive, no heal, just buffs, which helps the team deal and take damage. Three rows of skills, row one: 2 damage, 2 buff.. row two: 2 damage, 2 debuff..
    row three: 2 buff, 2 debuff.. They get better as they go and I'll make sure they are good but aren't OP.. This will take time, so please bare with me

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    Quote Originally Posted by Bridger Mair View Post
    An all out buff character would be awesome. They can help kill but they won't be very much help doing so. They buff the team which would help them kill and survive and they have the debuffs which would weaken enemies in defense and offense. Other debuffs would help teammates get untangled, unstunned, unburned. I am still planning out the skills and the character sketch, but I think the coolest thing to be this all out buff character is either a bull or an elk. I'll get my sketches done ASAP and the skill names and descriptions going.

    This is an idea I have been working on for quite a while so I'm hoping to get feedback from other players and possibly a designer for this game.

    I really think this character would be awesome to have.
    That..that's a dang good idea...
    But RIP to him if he solos a dungeon, even on double damage weekends or combos. Definitely a group character. If he is an all out buffer, I would have several separate different buffs for stuff like HP, damage, armor, and maybe throw in a Mana and Health Regen and even xp buffs!
    Great idea. I hope this is in PL soon!
    Last edited by snowfu; 07-13-2014 at 03:20 PM.

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    L2: Hoof Kick - Main DMG skill, AoE
    L3: Ram - Main DPS skill, non-AoE
    L4: Forested Shield - Gives shield to party (not in PvP) for 2 seconds
    L6: Unburden - Removes all debuffs (stun, ice, root)
    L8: Sacrifice - Loses 50% Armor in exchange for 50% Armor for 1 member of party (not in PvP)
    L10: Whirlwind - DMG skill, chance of stun, AoE
    L12: Super Ram - stuns for 2 seconds
    L14: Lullaby of the Woods - Loses 50% DMG in exchange for 25% less DMG from enemies in 12M range for 6 seconds
    L16: Strengthening Trap - Gains 2 seconds invulnerability and pulls all mobs in a trap
    L18: Shriek - Debuffs -20% Hit, -30% Dodge, -25% DMG
    L20: Fury Charge - Charges at up to 4 enemies and does DMG
    L22: Controller of Spirits - Gains 25% DMG, Armor, and Hit% for 12 seconds and resurrects all dead party members

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    Senior Member Fusionstrike's Avatar
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    Rhino was supposed to be the support class, but unfortunately STS made its buffs so wimpy that it never worked out. I'd rather see them fix rhino into a true support class than introduce a new one.

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