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  Click here to go to the first Dev post in this thread.   Thread: Small PvP system changes

  1. #41
    Banned TwinkTastical's Avatar
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    Dies so it affects leaders.. cmon..

  2. #42
    Banned TwinkTastical's Avatar
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    Scratch that, i suggest a death AND perma ban.

  3. #43
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    Quote Originally Posted by TwinkTastical View Post
    Scratch that, i suggest a death AND perma ban.
    Maybe a hair too far, but would solve the problem
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  4. #44
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    How about they cannot rejoin the same game and the disconnects stat is shown as a percentage of the games where the player has left or disconnected while in combat. This way you have an accurate idea of how smooth your game will be.

  5. #45
    Guardian of Alterra Conradin's Avatar
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    Every time they leave, they get a chuck Norris face kick=instant death
    RIP Twinktastic

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  6.   This is the last Dev post in this thread.   #46
    CTO asommers's Avatar
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    Thanks for all the feedback! I went ahead and just added a death if you leave in combat. This was all done server-side so we don't have to wait for 1.7 and should be in Friday's content update.

    We can always refine it with subsequent feedback.

    -ALS

  7. #47
    Forum Adept Hekpoc's Avatar
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    I say disconnect... I hardly ever see anyone having such bad lag that they have to disconnect 10 times a game and those players that do disconnect often will be easily spotted.
    I stand for one thing so I dont fall for everything.


  8. #48
    Senior Member Barbamitsos's Avatar
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    Quote Originally Posted by asommers View Post
    i'm about to start some pvp system changes for 1.7. Nothing major, but i'd like to get your feedback on what is fair when players leave in the middle of combat.

    I can:
    1) grant them a death
    2) don't let them rejoin that game
    3) add a disconnect stat and increment that. So, kills/deaths/disconnects would be shown on their avatar page and the leaderboard

    a player would be considered in combat if the game is not finished, and they have dealt or taken damage within the last 10 seconds.

    -als

    ps. In the future, we would only count kills/deaths for spacetime-hosted games, where you can't boot, games are "full", we have a queuing system, etc.
    please make these mesures reality!
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  9. #49
    Forum Adept regie831's Avatar
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    Quote Originally Posted by asommers View Post
    Thanks for all the feedback! I went ahead and just added a death if you leave in combat. This was all done server-side so we don't have to wait for 1.7 and should be in Friday's content update.

    We can always refine it with subsequent feedback.

    -ALS
    sweet, friday what a perfect day to release an update...well I guess all those pvp leavers are screwed.

  10. #50
    New Member sneadles's Avatar
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    This is simple.

    Don't allow players to "leave" in combat. While player is in combat they are unable to leave the game. This being said if a player is lagging out, their avatar should stay in game until they are out of combat. Leaving combat is done by either their death or not attacking for 10 seconds they can then have their character moved.

    Display a counter while in combat of how much time is left if they decide to leave while in combat. Their character is unable to perform any actions while this countdown is going on unless they decide to cancel leaving the battle.

  11. #51
    Guardian of Alterra KingFu's Avatar
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    How about all of the above?!?!?

  12. #52
    Junior Member Ajeje's Avatar
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    Grant them a death
    Bye,
    Ajeje
    Ajeje

  13. #53
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    Finally, a great idea Mystical

  14. #54
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    I think it will be goid if u add assist, I just recently play pvp now and I get my kills jacked lol, maybe add a new assist leader board to?

  15. #55
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    How taxing would it be to the servers to keep all players who exit a game during combat as ACTIVE participants for 10 seconds after they log? If they log out when they're dead, so be it. If they die while they're within the timer, so be it. This would also serve to inhibit players from "bailing" out on their comrades mid-mission because things aren't going smoothly for them.

    I believe it's much less effective to develop a system of penalties to punish rogue players than it would be to correct the exploitive mechanic in the first place.

  16. #56
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    I think just a disconnect stat would suffice

  17. #57
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    @dontnerfmebro do you do graffiti? Your sig seems like that's what your saying
    N W A

  18. #58
    Forum Adept DontNerfMeBro's Avatar
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    Quote Originally Posted by Jespo View Post
    @dontnerfmebro do you do graffiti? Your sig seems like that's what your saying
    I don't. but I know a bear that does.

  19. #59
    Senior Member WhoIsThis's Avatar
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    Quote Originally Posted by sneadles View Post
    This is simple.

    Don't allow players to "leave" in combat. While player is in combat they are unable to leave the game. This being said if a player is lagging out, their avatar should stay in game until they are out of combat. Leaving combat is done by either their death or not attacking for 10 seconds they can then have their character moved.

    Display a counter while in combat of how much time is left if they decide to leave while in combat. Their character is unable to perform any actions while this countdown is going on unless they decide to cancel leaving the battle.
    +1

    This is by far the best option. It gives anyone enough time to get a kill that the attacker(s) would have gotten and the death that said player deserves. Death doesn't give the attacker that option.

    As for ban ... that's too harsh. There may be legit reasons for leaving in battle - I know for example that my friend likes to cook. As soon as something boils, he drops his phone and runs to the oven. Death - acceptable as he would die anyways. Ban; way to harsh and a lot of people who don't deserve it would get banned.


    Also, how does a player know if they are in combat? Should there be something like that exclamation mark when you're in a zone too low to level flashing? That way a player constantly knows.
    Last edited by WhoIsThis; 02-10-2011 at 09:38 PM.

  20. #60
    Member Zealous's Avatar
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    Grant as a death.
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