I unfortunately didn't record the crit rates when I was testing Hit%/Dodge/Miss on enemies, I just decided to record successful hits (as opposed to identifying them as non-crit and crit). I believe Focus serves two functions when your hit% is less than the cap: it increases your crit rate and your hit rate. When your hit% is above the cap, then Focus only serves one function: increasing your crit rate (since hit rate doesn't matter anymore since you reached cap).
I could calculate the exact damage the Sunblessed Set is supposed to give to give us a DPS of 256, but for now I will assume the devs made a mistake.I see what you mean. Maybe additional (+2 dmg and + some factor of 2% hit rate)x 1/shot speed brings it closer?
Bookmarks