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Thread: Can rogues dodge skills?

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    Default Can rogues dodge skills?

    Honestly, I didn't see rogues dodging in PvP a lot. I saw how rogues dodge autoattacks, but do they dodge skills as well?

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    Senior Member UndeadJudge's Avatar
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    Only autos.


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    You can dodge pet stuns and various CC abilites too. Try use Malison's AA vs a mage shooting a Fireball at you. The lucky scenario is you will dodge it.

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    Quote Originally Posted by Soundlesskill View Post
    You can dodge pet stuns and various CC abilites too. Try use Malison's AA vs a mage shooting a Fireball at you. The lucky scenario is you will dodge it.
    You can't dodge a Fireball stun.

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    Quote Originally Posted by Instanthumor View Post
    You can't dodge a Fireball stun.
    You can.
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    Quote Originally Posted by Instanthumor View Post
    You can't dodge a Fireball stun.
    I've recently dodged a fb. It's possible.

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    does that mean razor shield is usefull, or is it just a wasted skill?

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    Since STS doesn't publish a handy guidebook we have to rely on anecdotes and trial-and-error. So unless someone can show definitive proof either way, the debate isn't over.

    What about the hit chance stat? We can only see the dodge stat. It's probably a safe assumption that dodge and hit chance stats interact somehow.

    Maybe you didn't dodge that fireball, maybe the mage just missed. Maybe fireball stun is chance-based, counter to the way the upgrade reads. Maybe the Spacetime Engine's attempts to sync gameplay fouls up more than we realize.

    So... ya know.

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    Quote Originally Posted by Zeus View Post
    You can.
    No you can't...

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    Quote Originally Posted by Instanthumor View Post
    No you can't...
    Zeus vs Instanthumor

    Grabs a seat and some popcorn..

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    I've tested this extensively with instanab, charged Fireball always stuns unless mage doesn't charge or you got jugg/razor activated (with movement-impairing upgrades unlocked ). The stun immunity is not exactly immunity either, it just minimizes the stun duration to one second.

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    Thanks Madnex.

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    Quote Originally Posted by Madnex View Post
    I've tested this extensively with instanab, charged Fireball always stuns unless mage doesn't charge or you got jugg/razor activated (with movement-impairing upgrades unlocked ). The stun immunity is not exactly immunity either, it just minimizes the stun duration to one second.
    Yes, over 1000 samples eh

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    Quote Originally Posted by tellko View Post
    does that mean razor shield is usefull, or is it just a wasted skill?
    It certainly is, if you play correctly. I would tell you to ask Iluvataris for advice, but sadly he quit.

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    Quote Originally Posted by Instanthumor View Post
    No you can't...
    Explain why I could dodge your fireballs when I wasn't charging razor shield.
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    Quote Originally Posted by Zeus View Post
    Explain why I could dodge your fireballs when I wasn't charging razor shield.
    Can't "dodge" stun, maybe my stun just "missed" you

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    Quote Originally Posted by Instanthumor View Post
    Can't "dodge" stun, maybe my stun just "missed" you
    "Charged fireball never misses".
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    Quote Originally Posted by Zeus View Post
    "Charged fireball never misses".
    Well idk what the correct term is, but it ain't "dodge".. Maybe you're just "immune" while Razor is in effect?

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    Quote Originally Posted by Instanthumor View Post
    Well idk what the correct term is, but it ain't "dodge".. Maybe you're just "immune" while Razor is in effect?
    Okay, then explain Samael's AA working infrequently on rogues when compared to sorcerers and warriors?
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    Quote Originally Posted by Zeus View Post
    Okay, then explain Samael's AA working infrequently on rogues when compared to sorcerers and warriors?
    Don't ask me that question, I don't know. Ask Madnex... All I know is that you can't "dodge" a fireball stun.

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