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Thread: Tanking help

  1. #1
    Member Deanoboi's Avatar
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    Default Tanking help

    Hi there,

    Can you please help me with baisic tanking.

    I will be doing wt runs,

    What skills should I spec?

    What rotation should I use them skills to hold agro?

    Thanks ppl!
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    Senior Member csyui's Avatar
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    Senior Member inkredible's Avatar
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    wt4 ??

    here are your agro skills

    Windmill , Chest splitter, axe throw, horn of renew, and juggernaut

    - for wt4 , windmill is decent with first upgrade + damage , chest splitter with first and last upgrade , hor with 5/5

    thats enough for agro i think, you can use juggernaut it taunts every 1.5s for around 15s long, "BLINKS" 8 times = taunts 8 times but cool down is 45s i(thats f you want all agro skills)

    As for axe throw is good for bosses not so much with mobs so i wont recommend it for wt4
    Last edited by inkredible; 08-07-2014 at 12:10 AM.

    Don't waste my time, don't waste yours

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    Senior Member Jirikjurasek's Avatar
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    Quote Originally Posted by inkredible View Post
    thats enough for agro i think, you can use juggernaut it taunts every 1.5s for 8 s but cool down is 45s i(thats f you want all agro skills)
    Juggernaut:
    active time: 15s
    taunt: every 5s, overall 4 taunts

    I like chest splitter, windmill, HoR and jugg in big WT4 pulls (better could be charged Skyward Smash with area of effect upgrade instead of chest splitter)
    Last edited by Jirikjurasek; 08-06-2014 at 07:51 AM.

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    Member Deanoboi's Avatar
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    Thank you guys, I'll give the builds ago and hopefully I'll learn to tank and stop everyone with the abusive noob chanting lol...

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    Default

    I usr a 6 skill spec i think i got from Crow.

    skills:
    HOR/VB 5
    WM/SS/JUGG 4 (1,2,3 only)
    CS 3 (1 and 4 only)
    passives:
    DMG, DUR, MIGHT 5

    Regular maps:
    HOR, VB, WM, SS
    Elite maps:
    CS, SS, JUGG, HOR

    This setup has suited my playing style very very nicely. Ill tank any elite map (with a decent party) w/out spending much more than 50 pots. Thx crow

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    Senior Member inkredible's Avatar
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    Quote Originally Posted by Jirikjurasek View Post
    Juggernaut:
    active time: 15s
    taunt: every 5s, overall 4 taunts

    I like chest splitter, windmill, HoR and jugg in big WT4 pulls (better could be charged Skyward Smash with area of effect upgrade instead of chest splitter)


    sorry i mixed it up

    its around 15s yes, and no its taunt 8 times
    1.5s from one to another

    ill re edit my post

    Don't waste my time, don't waste yours

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    Senior Member Jirikjurasek's Avatar
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    Quote Originally Posted by Samaeldavisjr View Post
    Ill tank any elite map (with a decent party) w/out spending much more than 50 pots. Thx crow
    Not offense, but if you spend only 50 pots in elite tindrin, something is wrong with your aggro. I spend more than 150 pots in deathless run when trying to hold aggro all the time

    Quote Originally Posted by inkredible View Post
    sorry i mixed it up

    its around 15s yes, and no its taunt 8 times
    1.5s from one to another

    ill re edit my post
    Try it again and look for circle around you (or red mark over enemy head), I´m sure you will count 4 taunts

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    Senior Member Crowsfoot's Avatar
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    WT4? SS and CS for speed. SS and WM for ideal results. I'd rather obliterate and stun a large amount of mobs at a time than screw around with CS which often misses and hits fewer targets than either of the other two skills mentioned.


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    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by Samaeldavisjr View Post
    I usr a 6 skill spec i think i got from Crow.

    skills:
    HOR/VB 5
    WM/SS/JUGG 4 (1,2,3 only)
    CS 3 (1 and 4 only)
    passives:
    DMG, DUR, MIGHT 5

    Regular maps:
    HOR, VB, WM, SS
    Elite maps:
    CS, SS, JUGG, HOR

    This setup has suited my playing style very very nicely. I'll tank any elite map (with a decent party) w/out spending much more than 50 pots. Thx crow
    Quote Originally Posted by Jirikjurasek View Post
    No offense, but if you are spending only 50 pots on an elite tindrin map, something is wrong with your aggro. I spend more than 150 pots in deathless run when trying to hold aggro all the time
    1) Wow, I didn't recognize that build at first. It is 6.1.1 in my note taker. That is literally the first spec I used this season. I am currently using whats labeled 6.2.4 (the seventh version of my spec this season). The changes include dropping SS for axe, dropping 5/5 DMG for 3/5 Dex along with taunt in Jugg and a 4th point in axe.

    2) Nostalgia aside, I have to agree with Jirik. I use 200-500 HP potions a run (on average and in a decent party). Unless you are doing small pulls or referring to mana potions, I don't see how only using 50 is possible.
    -I've yet to do a deathless party run without using 350+ potions (356 on elite rockhorn to be exact, I like goal setting )

    3) I'm glad I'm not the only one who uses improper clause order (for English) and uses a comma to fix it (thanks for breaking English, Melville).


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    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by Jirikjurasek View Post
    Juggernaut:
    active time: 15s
    taunt: every 5s, overall 4 taunts

    I like chest splitter, windmill, HoR and jugg in big WT4 pulls (better could be charged Skyward Smash with area of effect upgrade instead of chest splitter)
    Quote Originally Posted by inkredible View Post
    sorry i mixed it up

    its around 15s yes, and no its taunt 8 times
    1.5s from one to another

    ill re edit my post
    Quote Originally Posted by Jirikjurasek View Post
    Not offense, but if you spend only 50 pots in elite tindrin, something is wrong with your aggro. I spend more than 150 pots in deathless run when trying to hold aggro all the time



    Try it again and look for circle around you (or red mark over enemy head), I´m sure you will count 4 taunts
    Jirik is mostly right about how Jugg works. The time between pulls is very long. I also dislike that it is limited as to how many mobs it can taunt and usually prioritizes the taunt to the mobs closest to you. I have no problem holding the aggro of spear chuckers, it's the archers and healers I have to tap with WM, CS, and (if I can space it properly) HoR. The time between taunts is simply too much for me to time it. Only the initial taunt wave on cast is effective. It is a surprisingly strong taunt on retesting, but It still isn't a game changed aggro wise.

    I see no change in the amount of aggro I hold now that I have taunt in Jugg. I only added it to my spec to silence the spam messages such as "Ur builds good but it need taunt Jugg to b good" (<- My personal favorite). It may be more useful than the 5 Dex (15 HP) I dropped for it though.


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    Senior Member Jirikjurasek's Avatar
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    Quote Originally Posted by Crowsfoot View Post
    2) Nostalgia aside, I have to agree with Jirik....
    stop saying something like that, I´m worry about you (and I´m a bit scared )

    Quote Originally Posted by Crowsfoot View Post
    Jirik is mostly right about how Jugg works.
    I missed it

    Note (for make this comment something more that out of topic): I add VB to tanking build just for arena reason. I like 2 man party (warr - rogue) for avoiding AoE enviroments
    Last edited by Jirikjurasek; 08-08-2014 at 07:46 AM.

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    Quote Originally Posted by Jirikjurasek View Post
    stop saying something like that, I´m worry about you (and I´m a bit scared )


    I missed it

    Note (for make this comment something more that out of topic): I add VB to tanking build just for arena reason. I like 2 man party (warr - rogue) for avoiding AoE enviroments
    You are mostly right. However, I didn't see any acknowledgement of the fact that the number of mobs it can taunt is limited.

    PS: if you are right, you're right; if you are wrong, you're wrong. I don't hold grudges or have much of a bias against people. If you make a good post, I'm not going to knock it down because of previous disagreements.


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    Senior Member inkredible's Avatar
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    OMG what the hell im thinking, idk why i had venge blinks in my head, yes ur right

    Don't waste my time, don't waste yours

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by inkredible View Post
    wt4 ??

    here are your agro skills

    Windmill , Chest splitter, axe throw, horn of renew, and juggernaut

    - for wt4 , windmill is decent with first upgrade + damage , chest splitter with first and last upgrade , hor with 5/5

    thats enough for agro i think, you can use juggernaut it taunts every 1.5s for around 15s long, "BLINKS" 8 times = taunts 8 times but cool down is 45s i(thats f you want all agro skills)

    As for axe throw is good for bosses not so much with mobs so i wont recommend it for wt4
    You don't need axe and chest splitter. Skyward Smash is a must-have skill because of it's range.
    Jugger taunts 4 times

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by inkredible View Post
    OMG what the hell im thinking, idk why i had venge blinks in my head, yes ur right
    Lololol

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    Senior Member Jirikjurasek's Avatar
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    Quote Originally Posted by Ishtmeet View Post
    You don't need axe and chest splitter. Skyward Smash is a must-have skill because of it's range.
    SS is good skill when you die often, it makes return to battle quicker

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