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Thread: Need help with level 10 PvP sorcerer build

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    Luminary Poster Energizeric's Avatar
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    Default Need help with level 10 PvP sorcerer build

    Given that we have a free respec weekend coming to a close soon, I figured I should respec my twink sorcerer. So here are the details so far....

    Gear:

    Expedition Rifle of Brutality
    Ancient Druid Helm of Brutality
    Ancient Druid Garb of Brutality
    Winter Star Ring of Warfare
    Tarlok Heart of Brutality

    Pet: Dovabear

    I'm going for a total nuclear build here, meaning lots of damage....and by keeping all gear STR/INT, shield works well as my only defensive skill.

    This works well for me at end game so figured I would try that here too....

    If I go full INT with my stat points, my stats look like this: 99 damage, 1404 health, 348 armor

    For skills I am figuring to go with Fire, Lightning, Frost, Shield

    That leaves me with 5 additional skill points, so I have added the following skill upgrades:

    Fireball "Impact" - adds stun on a charged fireball
    Lightning "Empowered Bolt" - +15% damage
    Arcane Shield "Extended Shield" - increases total damage absorbable & length of shield by 5 seconds
    Arcane Shield "Hardened Shielding" - 2 seconds invulnerability

    That leaves me with one additional skill point, but not sure where to put it. I was thinking maybe to add DoT to either Fireball or Frost (which one causes more damage?) or perhaps just use this to add a +5 INT passive. My crit is so low (under 2%) that it does not pay to add the 250% critical hit lightning upgrade.

    Any thoughts about my build in general and about where to put that extra skill point?

  2. #2
    Senior Member epicrrr's Avatar
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    Remove the 2 sec invulnerablity, and go all stun - fireball gale shield or heal | 3 attack skill then shield | 3 attack skill or heal.
    To me no matter how i play my sorc they are there to be food and to be eaten alive, they suck at 1v1 nuff said its the clashes where i enjoy playing sorcs.
    Kronos Divine Guild Development PICS HERE -- PVP VIDS HERE AL Retiree

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    Senior Member Ishtmeet's Avatar
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    You should pull all points into int. Mages have so low damage at that level, they can be OP for rogues, but if you concentrate on str as well, you'll lose a lot of damage.
    I'd recommend you to try this build.
    All stat points- Int
    Skills:
    Fireball with stun upgrade only.
    Lightning with 250% damage on critical hit( You can't win against rogues if you don't score criticals and 15% extra damage is pretty lame- you hit 200 on critical and 20 more damage would be nothing) so invest in life giver which helps in clashes and good for support.
    Frost bolt: Unlock only
    Sheild: Increase duration of sheild only. (15% more damage reduc won't help a lot)
    Lifegiver: unlock the upgrade that gives mana too.
    That's it. Mages are not much powerful there but can be very good for clashes. Mages who have clashing build- have 2/5 clock instead( with snaring effect)
    Edit: Use a pet that gives you crit boost like Ribbit,littlebear etc.
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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Energizeric View Post
    Any thoughts about my build in general and about where to put that extra skill point?
    Depends on what you're mainly going to do on that twink. If you're up for 1v1's, I'd totally invest that skill point in the 250% increased dmg on a crit (use a crit pet ofc like shadowlurk). If you're going to go more clashing, I'd put it in increased range on the fireball.. Trust me, it makes a difference. And FYI, last I checked Frost does more dot damage then fireball.

    I know you probably won't do this, but I'd totally run a 5 skill build with heal on the side, just saying.

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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Ishtmeet View Post
    You should pull all points into int. Mages have so low damage at that level, they can be OP for rogues, but if you concentrate on str as well, you'll lose a lot of damage.
    I'd recommend you to try this build.
    All stat points- Int
    Skills:
    Fireball with stun upgrade only.
    Lightning with 250% damage on critical hit( You can't win against rogues if you don't score criticals and 15% extra damage is pretty lame- you hit 200 on critical and 20 more damage would be nothing) so invest in life giver which helps in clashes and good for support.
    Frost bolt: Unlock only
    Sheild: Increase duration of sheild only. (15% more damage reduc won't help a lot)
    Lifegiver: unlock the upgrade that gives mana too.
    That's it. Mages are not much powerful there but can be very good for clashes. Mages who have clashing build- have 2/5 clock instead( with snaring effect)
    Edit: Use a pet that gives you crit boost like Ribbit,littlebear etc.
    Sent from my Gpad_G1 using Tapatalk
    Ener won't go with a 5-skill build.. And FYI, clock doesn't have an upgrade that makes it snare... Clock IS the snare lol

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by Instanthumor View Post
    Ener won't go with a 5-skill build.. And FYI, clock doesn't have an upgrade that makes it snare... Clock IS the snare lol
    Have you check clocks fourth upgrade? That rooting effect slows the enemies down. Without it, the enemies could just walk through it easily.

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    Last edited by Ishtmeet; 08-11-2014 at 01:03 AM.

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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Ishtmeet View Post
    Without it, the enemies could just walk through it easily.
    False. Go test it yourself because I know that for a fact.
    Last edited by Instanthumor; 08-11-2014 at 01:43 AM.

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    you'll love the sorc. he's ugly but so much more fun to use than the rogue. i started him out as a twink and before you know it he's lvl 38 and going for mythic quest! they grow up so fast! lol
    people don't recommend it but get the heal. later use a skill pt to replenish the mana. it's worth it. it looks like you've got the top gear! have fun blowing things up.

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by Instanthumor View Post
    False. Go test it yourself because I know that for a fact.
    Oh never checked tho, thought slow effects were due to 4th upgrade >…<

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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Ishtmeet View Post
    Oh never checked tho, thought slow effects were due to 4th upgrade >…<

    Sent from my Gpad_G1 using Tapatalk
    No, fourth upgrade is the root which roots enemies... but doesn't work in pvp (like freeze from frost bolt) so gg

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by Instanthumor View Post
    No, fourth upgrade is the root which roots enemies... but doesn't work in pvp (like freeze from frost bolt) so gg
    Hmkk

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    Senior Member Dex Scene's Avatar
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    Omg no curse??? Mages with curse are a real curse to rogue twinks!"

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    Senior Member Dex Scene's Avatar
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    Quote Originally Posted by epicrrr View Post
    Remove the 2 sec invulnerablity, and go all stun - fireball gale shield or heal | 3 attack skill then shield | 3 attack skill or heal.
    To me no matter how i play my sorc they are there to be food and to be eaten alive, they suck at 1v1 nuff said its the clashes where i enjoy playing sorcs.
    2 sec invulnerability is a life saver. Too much stuns ummm...7 sec stunlock will not let you get any help from there.

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by Dex Scene View Post
    2 sec invulnerability is a life saver. Too much stuns ummm...7 sec stunlock will not let you get any help from there.
    2sec invulnerability is a waste of skill points and isn't that use full at that level. At level 10 you have 9 skills to invest in, so wasting on that upgrade ain't cool. :3

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by Dex Scene View Post
    Omg no curse??? Mages with curse are a real curse to rogue twinks!"
    Curse helps when rogue uses noxious bolt. At that level rogues use aimed shot and piercer so curse ain't good skill. Good against sorcerers tho. But who wants to respec again and again?

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    Senior Member Dex Scene's Avatar
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    Quote Originally Posted by Ishtmeet View Post
    2sec invulnerability is a waste of skill points and isn't that use full at that level. At level 10 you have 9 skills to invest in, so wasting on that upgrade ain't cool. :3

    Sent from my Gpad_G1 using Tapatalk
    2 sec invulnerability is not waste mate. Saves you from trulle when you are losing and wanna kill gangers with trulle (sneaky lol). Also in 2 secs you can receive huge damage against rogues' aimed-Pierce combos. Saves a life.

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by Dex Scene View Post
    2 sec invulnerability is not waste mate. Saves you from trulle when you are losing and wanna kill gangers with trulle (sneaky lol). Also in 2 secs you can receive huge damage against rogues' aimed-Pierce combow. Saves a life.
    This is a level 10 thread :3

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    Senior Member Dex Scene's Avatar
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    Quote Originally Posted by Ishtmeet View Post
    Curse helps when rogue uses noxious bolt. At that level rogues use aimed shot and piercer so curse ain't good skill. Good against sorcerers tho. But who wants to respec again and again?

    Sent from my Gpad_G1 using Tapatalk
    Curse is not good against pierce i agree. But no mate its good against aimed. When iam twinking with my rogues, i hate mages with curse. Any mages without curse is like easy food for rogues.

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    Senior Member Dex Scene's Avatar
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    Quote Originally Posted by Ishtmeet View Post
    This is a level 10 thread :3

    Sent from my Gpad_G1 using Tapatalk
    When did i say its not

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    Senior Member Ishtmeet's Avatar
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    Quote Originally Posted by Dex Scene View Post
    Curse is not good against pierce i agree. But no mate its good against aimed. When iam twinking with my rogues, i hate mages with curse. Any mages without curse is like easy food for rogues.
    Yes it is good and does damage, but the damage done is far way less. Instead if that mage uses an attack skill instead of curse, that would help more.

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