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Thread: How Does 0.65% Dodge Help a Level 41 Warrior?

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    Senior Member Niixed's Avatar
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    Default How Does 0.65% Dodge Help a Level 41 Warrior?

    I've been meaning to post this for some time. I don't know if it's just a long-standing error or a scalability-related absurdity.


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    Level 2 Arlorian Wall: 0.65% Dodge
    Level 41 Arlorian Wall: 0.65% Dodge

    All of these related weapons have the same issue:

    Hunter's Pavise of Will
    Hunter's Pavise of Potency
    Expedition Shield of Will
    Expedition Shield of Potency
    Arlorian Wall of Will
    Arlorian Wall of Potency
    Hardened Expedition Circle of Will
    Hardened Expedition Circle of Potency

    The template used to create the weapons on the above list came from this family of weapons:

    Dark Circle of Will
    Dark Circle of Potency
    Stygian Hoplite of Will
    Stygian Hoplite of Potency
    Imbued Pavise of Will
    Imbued Pavise of Potency
    Shade's Wall of Will
    Shade's Wall of Potency
    Gloom Shield of Will
    Gloom Shield of Potency

    ALL of these sword/shield combo weapons have 0.65% dodge, regardless of level.

    What gives??
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    Last edited by Niixed; 08-12-2014 at 01:14 PM.

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    Senior Member Gragorak's Avatar
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    RNG-based stats shouldn't be too high, it would only cause problems. That's one of the things that were wrong in PL but that have been fixed in AL. Low dodge values benefit everyone.
    Last edited by Gragorak; 08-12-2014 at 03:05 PM.
    <Enigmatic>
    Ludens necesse est, vivere non est necesse.

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    Senior Member Niixed's Avatar
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    Maybe you don't play AL, but no other weapons im aware of lack proper scaling on dodge. For example the Conquerer's Wall of Savvy, which is a somewhat similar weapon, scales properly.

    Level 1 version of CWoS grants a dodge of 0.18% while the level 41 version grants 3.38%. That's an increment is 0.08% per level.

    Scalabilty is an issue in all mmo's but consistency is equally important.
    Last edited by Niixed; 08-12-2014 at 05:11 PM.

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    Senior Member Madnex's Avatar
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    Yeah a lot of stuff has this issue. Eg. Ancient druid set has 150 HP/MP from L1 to L41 and same for living set which has stable 1h/s 1m/s throughout all levels. I'll add this up in the list but it looks like these will take a long long time till resolved.

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    Senior Member Niixed's Avatar
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    Thanks again, Mad. I know there's a lot of pressure to create new content, but I hope STS finds the time to deal with the small issues like this. All together they make one very large issue.

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    Quote Originally Posted by Wyldstorm View Post
    Thanks again, Mad. I know there's a lot of pressure to create new content, but I hope STS finds the time to deal with the small issues like this. All together they make one very large issue.
    I would much rather them fix current bugs before they work on yet another arcane pet.

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