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Thread: Curse - clarifications please

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    Luminary Poster Energizeric's Avatar
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    From the quotes from the developer, it seems that each tick of any DoT skill is counted as a separate attack, and the cursed player gets hit for the amount of their damage stat.

    This is good to know and now explains why I feel like such a noob when I use curse and when I get cursed. I was doing it all wrong. Thanks for the clarification!

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    I still want a dev post to verify.

    Caabatric. The one nub sorcerer you wont forget.

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    So the first upgrade on curse (lowers the target damage output by 10%) is indeed useful. Not sure if it stacks with rogues 10% dmg nerf in ctf.

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    Curse doesnt reflect anything!!! Ive spent a lot of time testing curse trying to figure out how it works. Its simply based on the mages damage and the mitigation of the person cursed. Each successful attack that causes damage will cause curse damage equivellant to the mages dmg. Simple!

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    The only thing id like clarified is the fact that sometimes in a clash you will die almost instantly even when not attacking. Like both mages kill eachother instantly. Im not sure why this happens but ill receive a flurry of curse dmg even tho im just standing there..

    I have a theory that a warriors VB might be the cause. Im not sure though..this is the one thing i havent tested yet.

    My twink mage name is Synergic lvl 13.

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    Quote Originally Posted by Lidless View Post
    The only thing id like clarified is the fact that sometimes in a clash you will die almost instantly even when not attacking. Like both mages kill eachother instantly. Im not sure why this happens but ill receive a flurry of curse dmg even tho im just standing there..

    I have a theory that a warriors VB might be the cause. Im not sure though..this is the one thing i havent tested yet.

    My twink mage name is Synergic lvl 13.
    I'm not sure what might be the cause, but I know if you have a nuke build (with all DoT upgrades), you're bound to get smashed by Curse.

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    Nah man my mage is full elondrian grand gear and i use shield heal curse and 1 point in time clock for pure clash. I do not attack at all and sometimescurse will instagib me when im in a clash.

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    Quote Originally Posted by Lidless View Post
    Curse doesnt reflect anything!!! Ive spent a lot of time testing curse trying to figure out how it works. Its simply based on the mages damage and the mitigation of the person cursed. Each successful attack that causes damage will cause curse damage equivellant to the mages dmg. Simple!
    Thats wrong, the curse takes damage based on the targets damage, not the mage damage. That why its only ~10% of a rogue aimed shot because rogues got low damage due to the 10% damage nerf on them.

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    Quote Originally Posted by Lidless View Post
    Nah man my mage is full elondrian grand gear and i use shield heal curse and 1 point in time clock for pure clash. I do not attack at all and sometimescurse will instagib me when im in a clash.
    Maybe you accidentally put down time..

    Caabatric. The one nub sorcerer you wont forget.

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    Quote Originally Posted by Alhuntrazeck View Post
    Good food for thought, also - is curse target specific? Does it reflect only if the attacks of the cursed opponent hits the mage and not a teammate/Trulle etc?
    Heh i noticed yesterday that my curse do damage when the cursed didnt hit me, but my teammate. So using aoe based skills, fireball(even without dot), timeshift, nox(this is the worst, aoe based skill with low damage and dot without unlocked subskill) maul proc more dangerous if you got cursed.
    Last edited by Haligali; 09-10-2014 at 01:19 AM.

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    Senior Member Linkincena's Avatar
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    Purpose of curse is also to penetrate armor completely ignoring it...

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    So basically CURSE = every atk = dmg on atker. Even if the CASTER of CURSE is not the target.

    This debate will be closed once there is a free respec weekend. haha

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    How does curse fare with the rest of your team? With the armor debuff, does that apply to your team as well or is that solely just for you?

    And the post from Hali; has anyone tested the theory behind higher health being best for a curse build?

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    The Curse Skill Is Intended To Work As : BASE DMG+REFLECTED DAMAGE(15 PERCENT) And As For Time Shift... If An Enemy Under Curse Uses It.....He Himself Would Be Wishing Death... LOL

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