...No
...No
Nerf mages? Is this a joke? Poor little blue guys... they have to activate the shield wherever they go
When rogue pets dmg% boost will be fix??;/
rogue(crocodiile)level 23
How exactly is this thread "Official"?
Ik this was meant to nerf endgame rogues, but now at twink lvls warriors are op in all game modes.
Make warriors bulwark curse a rare proc that's all
Were rogues underpowered in ctf? I don't think so. Now TDM is just the same as ctf, right? I don't see how that could cause any problems to rogues.
Instead of nerfing anyone , why not just increase the total damage reduction on a pvp map ?
Leave the stats as is ! With the recent update ! I regret putting my 5 skill points on passive damage.
This isnt good for low lvl rogues now tanks hav more dmg and hp how they supposed to win??
I suggest this tread be deleted and recreated. The majority of the comments are about other classes as well as mostly useless.
The title of this thread is "PvP class Rogue damage adjustments in Team Death" Not "Suggested improvements or reductions for Mages and Warriors"
I havent been in tdm since we were nerfed (I play rogue at lv9) but unless the damage % from our pets is fixed, it only seems fair that this nerf should have been postponed until this problem was fixed. Mages and Warriors now have more damage in both ctf and tdm than rogues, how is that fair? I guess I will be using my tank more often now.
As for a higher level rogues perspective I understand why we were nerfed but still 20% and no pet dmg % is quite a bit of damage.
- (un) Retired -
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