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Thread: PvP class Rogue damage adjustments in Team Death | Official Discussion Thread

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    Quote Originally Posted by obee View Post
    Rogues always win....Mages are the ones being killed over here
    Lol i guess u dont play twinks lvls. Warriors op all game modes now

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    Quote Originally Posted by Arrowz View Post
    Lol i guess u dont play twinks lvls. Warriors op all game modes now
    Lol. What I'm saying is MAGES are always underpowerd

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    I keep reading a lot of comments mentioning that mages and tanks have more damage than their rogue counterparts. While it may appear that way looking at a persons stats, go into CTF or TDM and see who actually does more damage. I can tell you that a rogue hits far harder with their skills than a mage, even if the mage has higher damage on the stat sheet.

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    Quote Originally Posted by Bigboyblue View Post
    I keep reading a lot of comments mentioning that mages and tanks have more damage than their rogue counterparts. While it may appear that way looking at a persons stats, go into CTF or TDM and see who actually does more damage. I can tell you that a rogue hits far harder with their skills than a mage, even if the mage has higher damage on the stat sheet.
    I play rogue in ctf with about 67 damage, this is going up against warriors with +2k health and roughly 80damage (best gears) and mages that can reach over 90 damage lol. Rogue has to really really really rely on crits nowadays. Not really fair tbh lol
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    Quote Originally Posted by Goldable View Post
    I play rogue in ctf with about 67 damage, this is going up against warriors with +2k health and roughly 80damage (best gears) and mages that can reach over 90 damage lol. Rogue has to really really really rely on crits nowadays. Not really fair tbh lol
    I have a level 11 warrior. I am not overpowering any rogues at that level. It is a pretty good match up between those two classes. I can win or lose any given versus depending on the skill level of the person I am going against(both no heal because with packs and HoR fights are endless). Luck plays a factor also, if I get a couple lucky stuns, or if the rogue gets some lucky crits the battle can sway in one persons favor. Mages are an absolute joke at that level. Their damage is higher than rogues at that level but they stand zero chance at actually beating any. Also they can't touch warriors.

    I also have a level 7 rogue that has no problem killing warriors and mages. At this level I find rogues and warriors are equal. I can kill a warrior and they can kill me. Mages once again are a joke. They can't beat me or warriors.

    Not sure what level you are twinking at(I assume level 10 or so based on your damage stat) but the levels I'm in this nerf didn't matter.

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    Quote Originally Posted by Bigboyblue View Post
    I have a level 11 warrior. I am not overpowering any rogues at that level. It is a pretty good match up between those two classes. I can win or lose any given versus depending on the skill level of the person I am going against(both no heal because with packs and HoR fights are endless). Luck plays a factor also, if I get a couple lucky stuns, or if the rogue gets some lucky crits the battle can sway in one persons favor. Mages are an absolute joke at that level. Their damage is higher than rogues at that level but they stand zero chance at actually beating any. Also they can't touch warriors.

    I also have a level 7 rogue that has no problem killing warriors and mages. At this level I find rogues and warriors are equal. I can kill a warrior and they can kill me. Mages once again are a joke. They can't beat me or warriors.

    Not sure what level you are twinking at(I assume level 10 or so based on your damage stat) but the levels I'm in this nerf didn't matter.
    I got 2 level 9s. Rogue with 1.6k hp and 67dmg in ctf and my warrior has 2.7k hp and 75-80dmg with captains axe (85 max with maul).
    That difference is crazy unfair imo
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    Asking rogues pure dmg back sound like mages asking stuns back without immune and warriors asking shields back for every heals to me.

    Let's have them back all? Lol


    And I personally mainly play twinks too, but I agree that pvp balance standard should be on end game, not twinks.
    Learn to play your class.
    Last edited by Excuses; 10-01-2014 at 08:14 AM.

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    Senior Member Chrisaetoshawker's Avatar
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    Quote Originally Posted by mstj View Post
    Learn to play your class.
    IGN:Nonplat

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    Quote Originally Posted by Goldable View Post
    I havent been in tdm since we were nerfed (I play rogue at lv9) but unless the damage % from our pets is fixed, it only seems fair that this nerf should have been postponed until this problem was fixed. Mages and Warriors now have more damage in both ctf and tdm than rogues, how is that fair? I guess I will be using my tank more often now.

    As for a higher level rogues perspective I understand why we were nerfed but still 20% and no pet dmg % is quite a bit of damage.
    Quite a bit of damage is 1 shot kills...and if you feel rogues are unbalanced at your level then just clash instead of 1v1. Mages can't really aim their skills, use it to your advantage.


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    Quote Originally Posted by Hercules View Post
    What do you think?

    I Believe that is unfair and now mages are more strong, I want a damage adjustments for mages!
    The mages and warriors wouldn't understand lol

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    Silentvvind lvl13 twink roghere tbh I can only win a vs against war if I'm near to a mana pack... And war has so much health and armor and now with the new pet the DMG that they have increased ten-fold its very hard to win...and with the mages that i have in countered when I'm doing solo, roaming around I notice that mages with the new pet are op if they know how to use it and timing it... Their shield OMG! its like a lvl20 shield that you can't brake.. Also mages that uses arcane pet such us singe is just way to op...with the curse and stun and the high DMG do to the singe buff is just way way to op

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    Anyways it's my experience when I'm doing PvP when they implemented this Nerf bs

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    Rogues still hit plenty hard after 10% less damage. Still OP.
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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    Just give mage rogue's aim crit
    More absorb shield. Anti stun skill. War's jugg.
    And everybody happy

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    Give everyone a fair chance, reduce the difference between pinks, mythics and arcanes.

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