Originally Posted by
Goldable
Ok so, we all should know the rogues have been nerfed in tdm a couple days ago however, the reason for this is due to a biased perspective from end gamers opinions (the reason being rogues can combo almost anything to death). However from my perspective, and I'm sure many low level rogues will agree with me is that the amount of damage taken away should scale with level of the player, similar to gems. What i think is:
Level 1 - 10 should be nerfed for x amount of damage
Level 11 - 20 should be nerfed for y amount of damage
Level 21 - 30 ...
Level 31 - 40...
Level 41
^This is only a suggestion, if anyone can think of a more suitable bracket system please feel free to tell me
This allows rogues at lower levels to have a better chance of truly playing rogues. Not only do mages have more damage than us, WARRIORS DO TOO. This damage nerf was ok until warriors and mages got gears that gave them .damage so now it makes it unfair for us rogues.
*NOTE: the bracket system will have to avoide making the mistake of lets say for example. Player A has 70 damage at level 10 however only 65 damage at level 11.
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