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Thread: Rogue in PvP

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    Senior Member Hail's Avatar
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    Default Rogue in PvP

    Ok so, we all should know the rogues have been nerfed in tdm a couple days ago however, the reason for this is due to a biased perspective from end gamers opinions (the reason being rogues can combo almost anything to death). However from my perspective, and I'm sure many low level rogues will agree with me is that the amount of damage taken away should scale with level of the player, similar to gems. What i think is:
    Level 1 - 10 should be nerfed for x amount of damage
    Level 11 - 20 should be nerfed for y amount of damage
    Level 21 - 30 ...
    Level 31 - 40...
    Level 41
    ^This is only a suggestion, if anyone can think of a more suitable bracket system please feel free to tell me

    This allows rogues at lower levels to have a better chance of truly playing rogues. Not only do mages have more damage than us, WARRIORS DO TOO. This damage nerf was ok until warriors and mages got gears that gave them .damage so now it makes it unfair for us rogues.

    *NOTE: the bracket system will have to avoide making the mistake of lets say for example. Player A has 70 damage at level 10 however only 65 damage at level 11.
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    Member ItsGhostu's Avatar
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    Quote Originally Posted by Goldable View Post
    Ok so, we all should know the rogues have been nerfed in tdm a couple days ago however, the reason for this is due to a biased perspective from end gamers opinions (the reason being rogues can combo almost anything to death). However from my perspective, and I'm sure many low level rogues will agree with me is that the amount of damage taken away should scale with level of the player, similar to gems. What i think is:
    Level 1 - 10 should be nerfed for x amount of damage
    Level 11 - 20 should be nerfed for y amount of damage
    Level 21 - 30 ...
    Level 31 - 40...
    Level 41
    ^This is only a suggestion, if anyone can think of a more suitable bracket system please feel free to tell me

    This allows rogues at lower levels to have a better chance of truly playing rogues. Not only do mages have more damage than us, WARRIORS DO TOO. This damage nerf was ok until warriors and mages got gears that gave them .damage so now it makes it unfair for us rogues.

    *NOTE: the bracket system will have to avoide making the mistake of lets say for example. Player A has 70 damage at level 10 however only 65 damage at level 11.
    Good idea, at the first we agreed to get nerfed in ctf but after that update of nerfing rogues too in TDM so its enough .
    Why should a tank have a dmg more then us how it is possible ? i hope u understand and fix nerf bug in TDM/CTF.
    ik that suggestion has been discussed long time but rogues wont stop talking till we get our real DMG boost in ctf n tdm thank u.
    Last edited by ItsGhostu; 10-02-2014 at 09:11 AM.

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    Banned Aslanx's Avatar
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    I cant kill 8 wars anymore on my 7 rogue and theyre not even jugging.... +1

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    Yes I need this I would kill more a lot easier faster and smoother cause you can't kill a warrior with a heal anymore.

    Sent from my XT1060 using Tapatalk

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    +1 to this Idea. Only the End gamers and the twinks with mythics available benifited the nerf, but the twinks under level 20 suffers.
    a -70 damage nerf on level 15 is too much, its almost 50% of rogue's damage.

    The nerf should had been scaled, its true that in end game and twinks 27 and above can 1 combo warriors with no problem. But thats not the case on below level 20 twinks.
    Last edited by kinzmet; 10-05-2014 at 09:07 PM.

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    im not really sure why the crap we even need a buff to begin with!!!

    please explain that one huh??

    I buy gear knowing that is helps my stats only to enter into pvp arena for me to then suddenly become nerfed ( WEAKER!!!! )

    so what the crap was the point in investing in the better gear when it cannot even serve its purpose................zzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz


    further more is it not the point of pvp??? you vs other players at diff strength lvls good or bad due to the amount of gold invested.

    not sure , if you happen to know pls drop a line.

    nice thread by the way.

    Co GM / Senior Officer of " Rise Of An Empire ''

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    Forum Adept fiftyonecents's Avatar
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    wanted to add.......I wish there was only a one lvl gap vs a two lvl gap this is seriously stupid if you ask me.

    I can go in a lvl 5 and meet lvl 7 and get murdered cause ITS A LVL 7 against a lvl 5 ..like what the crap man???

    make it lvl for lvl or only a one lvl gap possibly . these odds just don't seem fair/ unbalanced

    Co GM / Senior Officer of " Rise Of An Empire ''

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    I agree and Disagree :

    Agree ( With this Suggestion ):

    * In high levels a skilled rogue can't handle a Newbie that is 2 levels Higher ( Normally Happen )

    * The Damage Deal for rogues is made like a ninja ( In rogue's descripcion says that ), Be deadly and silencious.

    Desagree ( With this Suggestion ):

    * A rogue in TDM are so OP, the crit for aimed were too much and deadly most of the time for mages and Rogues.

    - It wasn't a nerf, TDM just follow same laws as CTF, nothing changr just adapted to play as suposed to be.

    - I'm a Twink at 26, And I can say that Is pretty good this update now a rogue can't be killed in a second, need to be skilled for play well.

    Valky

    ING: Valkiryas - Alassien

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    Senior Member Hail's Avatar
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    Heres how much this affected my characters at level 9. I specced my rogue to full dex just for this information/proof.

    Rogue in Windmoore (no elixirs)
    Name:  Rogue Map.PNG
Views: 356
Size:  559.3 KB

    Rogue in CTF/TDM
    Name:  Rogue CTF.PNG
Views: 340
Size:  554.2 KB

    And here is the damage a level 9 warrior can reach (no buffs/elixirs)
    Name:  Warr CTF.PNG
Views: 356
Size:  572.5 KB
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    Forum Adept Higuani's Avatar
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    Quote Originally Posted by Goldable View Post
    Heres how much this affected my characters at level 9. I specced my rogue to full dex just for this information/proof.

    Rogue in Windmoore (no elixirs)
    Name:  Rogue Map.PNG
Views: 356
Size:  559.3 KB

    Rogue in CTF/TDM
    Name:  Rogue CTF.PNG
Views: 340
Size:  554.2 KB

    And here is the damage a level 9 warrior can reach (no buffs/elixirs)
    Name:  Warr CTF.PNG
Views: 356
Size:  572.5 KB
    Same at lvl17.. some tanks here have more dmg without a singe in pvp..

    Everything under lvl20 is way harder then before. i have friend at 22 and he beats tanks 1on1. So its realy only a problem under lvl20..

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    Its easy for tanks to lose in 22-23 the rogues hit 1-2k crits with full gear and dova and tanks usually at 22 have 4.2k or more HP I had 4.2k and I destroyed many people with my 200+ damage with maul or 180+ damage with captain Axe.

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    They shud look at lower as 20lvl its just impossible now. I dont get why they nerf the WHOLE rogue class and not nerfing by level.

    Im an glacian user i dont have dmg% so im alrdy at low dmg and on top of that we receive a nerf.. GG

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    Trust me it's a lot more fun for fights to last a few minutes than it is for everyone to be one-hitting each other. I'd be thanking STS for that if it were me. When skill is required to win, it's a benefit to everyone.

    PS: Glacian has always sucked, nobody but me ever admitted it though.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Senior Member UndeadJudge's Avatar
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    It's not biased. It was a glitch and unintended, as a dev said, they accidentally left it out. Also they said they're aware of the issue of scaling and it will be fixed eventually.


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    Senior Member Hail's Avatar
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    The damage nerf in pvp is not a glitch lol. People complained rogues were hitting to hard at higher levels and they may be true but at lower levels this is quite a disadvantage to us rogues. I believe you meant the pet dmg problem however that is not why I made the thread (it works as part of the problem at hand however not fully).
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    Bbbb

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    Senior Member Hail's Avatar
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    Quote Originally Posted by Bangerr View Post
    Bbbb
    Old old old thread D:
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    Quote Originally Posted by Hail View Post
    Ok so, we all should know the rogues have been nerfed in tdm a couple days ago however, the reason for this is due to a biased perspective from end gamers opinions (the reason being rogues can combo almost anything to death). However from my perspective, and I'm sure many low level rogues will agree with me is that the amount of damage taken away should scale with level of the player, similar to gems. What i think is:
    Level 1 - 10 should be nerfed for x amount of damage
    Level 11 - 20 should be nerfed for y amount of damage
    Level 21 - 30 ...
    Level 31 - 40...
    Level 41
    ^This is only a suggestion, if anyone can think of a more suitable bracket system please feel free to tell me

    This allows rogues at lower levels to have a better chance of truly playing rogues. Not only do mages have more damage than us, WARRIORS DO TOO. This damage nerf was ok until warriors and mages got gears that gave them .damage so now it makes it unfair for us rogues.

    *NOTE: the bracket system will have to avoide making the mistake of lets say for example. Player A has 70 damage at level 10 however only 65 damage at level 11.
    In CTF you rogues...GET A BONUS OF 10% DMG!!!! OMG

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    Senior Member Rx8's Avatar
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    Quote Originally Posted by Raselph View Post
    In CTF you rogues...GET A BONUS OF 10% DMG!!!! OMG
    No, It's a nerf actually....

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    +1

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