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  Click here to go to the first Dev post in this thread.   Thread: The Road to Necropolis: Arcane Legends Halloween Tiered Rewards!

  1. #101
    Star Guard octavos's Avatar
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    Quote Originally Posted by Majorlegion View Post
    What About only one character on your account can get the gem from platinum reward? But wouldn't that would probably make people mad?
    yes i would love to have the titles on alts. since thats part of the tier reward...but atm..people can just make another email account and obtain another gem.
    just give everyone an equal shot..and let the gem be stashable. But I know this will cause issues soon...its gonna be a nerf fest again XD.
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    Quote Originally Posted by octavos View Post
    yes i would love to have the titles on alts. since thats part of the tier reward...but atm..people can just make another email account and obtain another gem.
    Well I have no more ideas so I guess it up it sts.

  3. #103
    Star Guard octavos's Avatar
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    Quote Originally Posted by Majorlegion View Post
    Well I have no more ideas so I guess it up it sts.
    I don't care about the gem, but i have been on the forums for so long to know whats gonna happen next XD. but anything thats exploitable...will be exploited.
    from remi just saying its not stashable....means there is other options...I hope theres changes now before its released.
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    Quote Originally Posted by octavos View Post
    I don't care about the gem, but i have been on the forums for so long to know whats gonna happen next XD. but anything thats exploitable...will be exploited.
    from remi just saying its not stashable....means there is other options...I hope theres changes now before its released.
    Imo 1 gem per character is better than someone walking around with full gamed gear.

  5. #105
    Guardian of Alterra FluffNStuff's Avatar
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    Quote Originally Posted by Remiem View Post
    Glad you guys are liking the new stuff!

    FYI, the stone will not be tradable or stashable. So everyone will only have the chance to have one of them. The screenshot shows the damage increase for adding it to a lvl 41 mythic bow, and super-gemming does not increase this.
    So ... is that raw damage or total damage? If it is total damage, does that mean it completely ignores bonus damage, or is ~adjustable~ based on other stats? And of course what others have asked, can a gemmed item be stashed/sold?

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  6. #106
    Senior Member Andrisber's Avatar
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    What are the stats of a lvl 15 haunted ring? The dex one
     
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  7. #107
    Star Guard octavos's Avatar
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    Quote Originally Posted by FluffNStuff View Post
    And of course what others have asked, can a gemmed item be stashed/sold?
    Quote Originally Posted by Remiem View Post
    FYI, the stone will not be tradable or stashable.
    But since ive been talking about how people can find other ways to bypass the system...it should be stashable.
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    even if it isn't tradable, stashable or whatever, again someone did mention transferring the equipment onto that toon so it can gem it and then transfer it back. I have 3 level 41 toon, if i manage to get all 3 to platinum tier i get 3 parachelsus soul stone which then i can just transfer my mythic bow or arcane ring to each toon and just upgrade it with parachelsus soul stone. assuming it give the same damage as on the bow since it's level 41. +7+7+7 lol thats 21% damage increased, assuming it stack with the damage the ring has already.

    OVER POWER isn't it? the ring will then be priceless lol.

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    here's a suggestion and just a thought lol make the parachelsus soul stone damage not stackable lol so then surely there's no point in upgrading more then once. those that in need of parachelsus soul stone will probably ask to buy off other people if they earned it, but probably lead to scammer etc etc. so really really gotta think this through.

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    Quote Originally Posted by twoc View Post
    here's a suggestion and just a thought lol make the parachelsus soul stone damage not stackable lol so then surely there's no point in upgrading more then once. those that in need of parachelsus soul stone will probably ask to buy off other people if they earned it, but probably lead to scammer etc etc. so really really gotta think this through.
    That's actually a really good idea

  12. #111
    Senior Member Kakashis's Avatar
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    Just make it so that once bound, the item becomes character bound (non stash able and non tradable. That way you item sink the market as well!
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  13. #112
    Senior Member Titanium's Avatar
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    Only lvl 41 can get the gem?

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    Wait will the item upgraded with the stone be tradaeble?

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    I think the unstack-able idea is the best. Actually, if the damage is stack-able you can add 15 gems (upto 105 damage) to a character. Imagine a few of this god/godress running around.

  16. #115
    Senior Member elitwarrio's Avatar
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    Let them not stashable and tradable pls...

  17. #116
    Forum Adept Little Table's Avatar
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    yes 15 gems is 105dmg but hp 0

  18. #117
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    blood games (on warr) add 40-60dmg and 780hp

  19. #118
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    Quote Originally Posted by Titanium View Post
    Only lvl 41 can get the gem?
    No, its just that it will give 7dmg on Lvl41 , but some less maybe 3dmg on Lvl15- items, like normal gems which give +3stat on high Lvl but +2/+1 on low lvl... Just my thinking on what I just read not sure, sorry if wrong

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    105 damage raw damage (before multiplier)... about 300-350 after the multiplier... roughly 50-60% damage boost for a warrior.

  21. #120
    Star Guard octavos's Avatar
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    Quote Originally Posted by twoc View Post
    here's a suggestion and just a thought lol make the parachelsus soul stone damage not stackable lol so then surely there's no point in upgrading more then once. those that in need of parachelsus soul stone will probably ask to buy off other people if they earned it, but probably lead to scammer etc etc. so really really gotta think this through.
    fantastic idea... lov it bud...NOW HERES A SOLUTION...this will stop anyone from making alts and trying to stack the gems..now whats funny is no dev has responded to any comments by players XD. So a way for the system to detect only "1" stone per toon would be nice
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