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  Click here to go to the first Dev post in this thread.   Thread: Having a problem with this PvP balance (str gear)

  1. #101
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    Ya if this new game of theirs is an mmo, im gonna quit pl and move to this to actually have a fighting chance unlike AL

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    Forum Adept Booked's Avatar
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    Quote Originally Posted by Trenton View Post
    Ya if this new game of theirs is an mmo, im gonna quit pl and move to this to actually have a fighting chance unlike AL
    Nooo, it's part of their evil plan D:
    Retired player of PL (2010-2015)

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    Senior Member Waug's Avatar
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    lol, each and every game developed by STG is platform independent MMO, that's how STS made their identity I don't thing ATM they'll break it, question is it will be 3D like PL-DL-SL, heck n slash like AL or strategy 2D like battle games.

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    I think asking for a balance is almost useless. Not because they won't do it but because it's been so long since they played.

    The numbers may make sense to them on paper but if they aren't playing they can't see the actual effects. So I think, even of they try a balance, it won't be balanced we will find something else has a problem.

    As for their new game, STS likes to pick the new trends and run with them. I'm just wondering when they will try a LOL style game (since continues to gain popularity ;p) like it's a fairly easy game to upkeep. No new maps, no new gear, only add new characters.

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    Quote Originally Posted by angeldawn View Post
    I think asking for a balance is almost useless. Not because they won't do it but because it's been so long since they played.

    The numbers may make sense to them on paper but if they aren't playing they can't see the actual effects. So I think, even of they try a balance, it won't be balanced we will find something else has a problem.

    As for their new game, STS likes to pick the new trends and run with them. I'm just wondering when they will try a LOL style game (since continues to gain popularity ;p) like it's a fairly easy game to upkeep. No new maps, no new gear, only add new characters.
    Look up for securities exchange 1934
    Retired player of PL (2010-2015)

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    Quote Originally Posted by angeldawn View Post
    I think asking for a balance is almost useless. Not because they won't do it but because it's been so long since they played.

    The numbers may make sense to them on paper but if they aren't playing they can't see the actual effects. So I think, even of they try a balance, it won't be balanced we will find something else has a problem.

    As for their new game, STS likes to pick the new trends and run with them. I'm just wondering when they will try a LOL style game (since continues to gain popularity ;p) like it's a fairly easy game to upkeep. No new maps, no new gear, only add new characters.
    That'd be pretty neat, like a PL/AL version the like LOL

  9. #107
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    Quote Originally Posted by Marika1 View Post
    Str sets don't need nerf, you just need to know how to play them. Of course angeldawn, a teamer/rusher with 3pc ring, who has no ability to play...
    Buy a vowel and get a clue. Not only are you absolutely wrong about Angel but the str set is completely op. Read the rest of the thread and see you're alone. Only str lovers think it should stay op. Everyone else disagrees wit you.

  10. #108
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    Quote Originally Posted by tarlan View Post
    i disagree the auto dmg should be lower as well, how is it cool if they beckon out of range, dodge skill after skill, stun with an op ranged hs, then auto you 3 times?
    Most of the times I die from pally is from auto cuz they are out of mana from my attacks, pin me and auto. gf

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    Senior Member tarlan's Avatar
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    maybe attribute revamp

    dex for hit and crit
    str for dmg
    int for mana and regen
    constitution for health and armor

    str would become a primarily 2h weapon build req more hit and less dodge
    whereas the new const attribute would serve as the main tank build

    the problem still would mainly be buffing the tank weapons so they could get aggro
    so i think if all skills were reduced to rank 6 as a max and level 65 simply unlocked like 4 more skills per class

    for warriors add another slash, an aoe dmg skill that doesnt move the enemy, a bash skill where dmg would be based off armor instead of weapon dmg, and a better area taunt, that actually worked, could maybe blind the mobs AI from seeing any of the classes as enemies for 2 secs per rank

    maybe for archers some more defensive skills that maybe them rely on more than lucky dodges as their primary defense, like maybe a stealth skill where they take no dmg for 1 second, a couple closer ranged skills to make daggers and dual weapons more playable, speed buff maybe like 1% per rank

    maybe ill post more ideaz later but just some ideas

  12. #110
    Senior Member tarlan's Avatar
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    dodge is op which is primarily found with str sets

  13.   This is the last Dev post in this thread.   #111
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    Hey everyone,

    At this point I think most have stated their opinion and how things could be improved. Like Remiem said, we are aware that there are some balance issues with PL PvP and we do appreciate your continued feedback. If you have any specific feedback you'd like to let us know, my inbox is always open. I'm going to close this thread now as it has devolved into insulting others.
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