Results 1 to 20 of 176

  Click here to go to the first Dev post in this thread.   Thread: Advancement Curve Changes for Level 56

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1.   Click here to go to the next Dev post in this thread.   #1
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    5,089
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3,315
    Thanked in
    1,525 Posts

    Default

    Quote Originally Posted by Yanis View Post
    Great, great idea. The level 56 item should be the Crown of Persistence
    Done!

    Quote Originally Posted by MoarPewPew View Post
    As for level 56 I say no. I would like beable to get exp after I hit 55 but I rather not level until next cap.The 5 level increments works well in Many games.
    You can Disable XP Gain when you're at 55 to accomplish this.

    Quote Originally Posted by wamphryi View Post
    asommers .... Question....how will this affect current players? We everyone be "de-leveled" back to the appropriate level (so all level 50's will drop to 48 because we have 4464 exp) or will everyone exp be adjusted to match their current level?
    In the database, we store level and fraction to next level. So, if you're halfway through level 48 in 1.6, you'll be halfway through 48 in 1.7, but it may just take you a little longer to get to 49.

    -ALS
    Last edited by asommers; 02-03-2011 at 03:24 PM.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •