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  Click here to go to the first Dev post in this thread.   Thread: If there were no ankhs in this game...

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    Senior Member matanofx's Avatar
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    Default If there were no ankhs in this game...

    Do you think we would have all these brainlessly 1shot bosses killing us?

    We cant really defend against them except for hoping for a stun via pet.

    In which game do you get 1shot by a boss no matter what gear you use or what class you are? not even in this game, untill the trade-able ankhs showed up

    The ankhs gave STS a nice reason to make bosses not hard, just plat/gold draining, cause it does not take skill to kill the 1shot bosses it mainly takes ankhs.

    I dont see the fun in this situation, elite used to be about taking time to master, but i feel like a sheep following STS's platinum flute buying ankhs to simply survive current boss fights

    STS stop allowing bosses to 1 shot us! its not fun and its not how game mechanics should work.

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    Senior Member Prahasit Prahi's Avatar
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    Default

    That's the reason game became pay to play...this is the point of "aarrgggggg".


     
    https://www.spacetimestudios.com/showthread.php?218499-YouTube-Channel!-Gaming-at-Peaks


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    Default

    Quote Originally Posted by matanofx View Post
    Do you think we would have all these brainlessly 1shot bosses killing us?

    We cant really defend against them except for hoping for a stun via pet.

    In which game do you get 1shot by a boss no matter what gear you use or what class you are? not even in this game, untill the trade-able ankhs showed up

    The ankhs gave STS a nice reason to make bosses not hard, just plat/gold draining, cause it does not take skill to kill the 1shot bosses it mainly takes ankhs.

    I dont see the fun in this situation, elite used to be about taking time to master, but i feel like a sheep following STS's platinum flute buying ankhs to simply survive current boss fights

    STS stop allowing bosses to 1 shot us! its not fun and its not how game mechanics should work.
    This post makes the best point and the most sense out of all post relating to this. I wish this would get infinite bumps to assure every dev/community manager/mod everYone! Reads this...
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    Senior Member ClumsyCactus's Avatar
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    Default

    Agreed, it is okay when it comes to bloodhammer in kraken elite, you know those Bosses Who has red zones that can easily be dodged... warriors even survive these sometimes.
    But when ANY damage kills you, thats just not okay :/

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    Default

    Quote Originally Posted by jinathedemo View Post
    Agreed, it is okay when it comes to bloodhammer in kraken elite, you know those Bosses Who has red zones that can easily be dodged... warriors even survive these sometimes.
    But when ANY damage kills you, thats just not okay :/
    Exactly there's no strategy to not being 1hit. It's LUCK if you don't die and that's bs
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    Senior Member Kakashis's Avatar
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    Default

    As a runner of elites from the beginning, and having run tombs a handful of times, I can agree with the above statement and STS may have over done it this time.

    These tombs take zero strategy and it's more about who has the bigger wallet to finish them. Not to mention it's taking 30min to over an hour with some of the most skilled players. If this is the new direction of STS for a MOBILE game, I'm done as its not only not profitable, it's not even fun.
    Last edited by Kakashis; 11-16-2014 at 04:30 AM.
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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    Default

    New Player : What strategy does my team use to kill Planar tomb 3 Boss ?

    Veteran : REVENGE BUFF! REVENGE BUFF! REVENGE BUFF AND REVENGE BUFF x 30

    Veteran again : oh the same strategy is for Arena too....enjoy
    Last edited by Xorrior; 11-16-2014 at 04:37 AM.
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    Quote Originally Posted by Xorrior View Post
    New Player : What strategy does my team use to kill Planar tomb 3 Boss ?

    Veteran : REVENGE BUFF! REVENGE BUFF! REVENGE BUFF AND REVENGE BUFF x 30

    Veteran again : oh the same strategy is for Arena too....enjoy
    That's all?!
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    Senior Member Socrates's Avatar
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    Default

    hope the will do it but they are busy with the winter event now guys how else they can make more money to make more cool bosses hahahahaha. (sarcasm)

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    Quote Originally Posted by Socrates View Post
    hope the will do it but they are busy with the winter event now guys how else they can make more money to make more cool bosses hahahahaha. (sarcasm)
    You mean make more suicide machines?
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    Default

    Be careful what you wish for, I guess...

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    Default

    Interesting thread.....it peeks my interest

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    I think the tombs, unless fixed so we can run them better, will also become a dead zone.

    They made a fatal error in that recipe as an extremely rare drop, so now we have no reason to play once we get the APs.

    My take is to help my guild complete 1-3 and go back to merching, spending millions of gold in there running tombs is a waste of my time.

    S)Bonesaw, scythes, and clean daggers ... (LOL!)

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    Senior Member matanofx's Avatar
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    I think I should add that i am and im sure we all are greatful that we can get stash/invtory/char slots for story tokens

    Elixirs/respecs/revives for gold, it does show they did alot to help the free players, the problem is the abuse of ankhs usage, as if they cost as much as potions do, while turning what was once fun fights into an "omg i hope i dont get 1 shot more than 20 times-30 times this run" fights.

    I had to add this part to show this is a constructive opinion and not a rant thread.

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    Default

    when ppl look for a party they always say : Xslots need ANKH PPL

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    Default

    You found the simple and constructive way to say what ive been thinking all along
    Bravo!!!!!!

    +11111111111111 to this thread
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    Default

    All the mobs and bosses need a revamp. As a quote on quote, new user, i am really frustrated on how the game mechanics on this game is. Literally, you die from mobs, die from boss, die from everything. When there are 5 or more mobs surrounding me, there is no chance of surving what so ever, for any class and with any equips, even when you do spam potions. To be honest, potiona are not even cheap in this game. Wirhout spending ANY gold, starting from 0, i was only able to obtain around 21k gold from reaching to lvl 23 or so. And yes, i did all the quests and dalies. If you guys are gonna make us spam potions, at least make us be able to spam pots without losing so much money. Heal? Theres a long cool down on that and not many people want to waste 1/4 of their skill slot for. A. Heal.

    You gotta put yourselves in users' shoe nd understand how the game is if such is like such, for example in this case is making us spam ahnks. This is just a frustration for users instead of making the game more..fun..


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    Senior Member KingMartin's Avatar
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    The game changed from challenging game full of fun into daylight robbery.

    I want the times of Skull Cove and Palm Rock crabby nightmare back. That was what you call fun, although lots of pain.

    Howgh.

    KingMartin AKA Queenotshade
    GM at <Elite Runners>
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    Forget about bosses.... some of the mobs in the planar tombs can one shot me LOL

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    I always entertained the idea of "changing spawn points." Planar Tombs are more like Planar Plains anyways and trekking back is tedious. So last resort is ankh usage.

    Basically, the party would venture into a designated alcove of the map and clear the area. Then all party member (whether 4 or 1) would have to simultaneously activate runes (doesn't have to be exactly choreographed). The runes would allow players to spawn at that location rather than the start of the map.

    Maybe 2 sets of runes? 1 halfway and 1 before the boss? (not extremely close, I don't want to discourage ankhs as a form of STG's revenue)

    At least, we won't be burning a ton of gold with ankhs this way
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