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  Click here to go to the first Dev post in this thread.   Thread: Ancient Planar Pendant Stats Announced!

  1. #61
    Member InternetExplorer's Avatar
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    Quote Originally Posted by cami View Post
    I know STS will does weekend double chance of recipe lols
    Double drop rate lol


    If the current drop rate is .00001%, double that it will be?? LOL

  2. #62
    Member Churjya's Avatar
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    Quote Originally Posted by Dalmony View Post
    You have seen people looting the recipe many times?? Are there a bunch of you guys who never updated the game and are dropping it from the old arena or something? ^_^

    If you have seen multiple people loot this get them all to come on forums and post ss of it in their inventory! And meanwhile post yours

    THOUGHT: I will LOL if this recipe includes a legendary planar amulet version which we also need to loot from elite planar chests.
    Yes... we got two recipe in 3 hours of continuous running in a party. Oh That's hilarious...You know what we don't need a Einstein mind to understand about the recipe. Okay... I told them to join forum... they will be doing a Ss thread pretty soon.

  3. #63
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    And FYI Don't ask me about the recipe. Stg can give you better info about the recipe, just read their post.

  4. #64
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    Quote Originally Posted by Churjya View Post
    And FYI Don't ask me about the recipe. Stg can give you better info about the recipe, just read their post.
    Can you just post a picture from the recipe in your inventory meanwhile?

  5. #65
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    Quote Originally Posted by Haligali View Post
    Can you just post a picture from the recipe in your inventory meanwhile?
    I seriously doubt he can o.O
    LOL

  6. #66
    Banned Raselph's Avatar
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    Quote Originally Posted by Appeltjes View Post
    Maybe you shouldn't have opened locks?
    more methods on using plats go buy ankhs as of now with 1700p you can afford 68 ankhs and hmm....if each is around 70-75k you can get a bonus of at least 4.76m if all are sold 70k each

  7. #67
    Robhawk
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    90 mana? Clearly a mages ring! lmao...

  8. #68
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    what will be the price? craftable or only lock loot

    does it have particles

    awesome signature made by Memorials
    http://www.spacetimestudios.com/memb...7767-Memorials

  9. #69
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    Add to locked crate plss

    IGN Luckygirls , Luckyhoki , Luckylim

  10. #70
    Senior Member Ticklish's Avatar
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    Quote Originally Posted by Luckygirls View Post
    Add to locked crate plss
    No, just no. This time even the people who have all the AL on their hands have to work their butts off to own the new amulet. People are actually PLAYING the game, instead of sitting in town merching. Now if only there was more refined techniques needed to kill the new bosses, not just ankhs/plats for revives (and a stable server, ofc) then it's gonna be a golden age of farming.

  11. #71
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    Is the amulet tradeable?

  12. #72
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    This game gets more and more unsupportive and givin high pressures to ppl who doesnt buy plat.

  13. #73
    Senior Member Shackler's Avatar
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    Pff this pendant is for mages only. No armor for war and no crit for rogue.


    Sent from my iPhone using Tapatalk


    Signature credits to Bellaelda

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    Quote Originally Posted by Shackler View Post
    Pff this pendant is for mages only. No armor for war and no crit for rogue.


    Sent from my iPhone using Tapatalk
    So what, mages are useless.

  15. #75
    Senior Member will0's Avatar
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    anyone knows the "crystal" pickup base on class what does it do ? I have seen yellow crystal drop but not sure what it does

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    Quote Originally Posted by will0 View Post
    anyone knows the "crystal" pickup base on class what does it do ? I have seen yellow crystal drop but not sure what it does
    "Pendant Procs
    The pendant will have special procs that are tied to the player's class and will activate randomly when a player is taking damage. This means: if I'm a warrior then the pendant will only activate the warrior specific proc. All bonuses are timed, not permanent.

    Warrior
    +Health Regen (10 seconds, .05*health every 1 second)
    +15 Damage (10 seconds)
    Drops 4 pickups that grants health and bonus armor - 25% Health +50 Armor for 10 seconds

    Rogue
    +15 Dex (10 seconds)
    +15 Crit (10 seconds)
    Drops 4 pickups that grant crit and dodge - +15 Crit and 15 Dodge for 10 seconds

    Sorcerer
    +5 DMG (10 Seconds)
    +15 Int (10 seconds)
    Drops 4 pickups that grant mana and remove status ailments - 25% Mana

    Pickups look like glowing crystals that rotate and are colored differently for each class. Warrior - Green, Rogue - Red / Pink, Sorc - Blue"

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  18. #77
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    Quote Originally Posted by Haligali View Post
    "Pendant Procs
    The pendant will have special procs that are tied to the player's class and will activate randomly when a player is taking damage. This means: if I'm a warrior then the pendant will only activate the warrior specific proc. All bonuses are timed, not permanent.

    Warrior
    +Health Regen (10 seconds, .05*health every 1 second)
    +15 Damage (10 seconds)
    Drops 4 pickups that grants health and bonus armor - 25% Health +50 Armor for 10 seconds

    Rogue
    +15 Dex (10 seconds)
    +15 Crit (10 seconds)
    Drops 4 pickups that grant crit and dodge - +15 Crit and 15 Dodge for 10 seconds

    Sorcerer
    +5 DMG (10 Seconds)
    +15 Int (10 seconds)
    Drops 4 pickups that grant mana and remove status ailments - 25% Mana

    Pickups look like glowing crystals that rotate and are colored differently for each class. Warrior - Green, Rogue - Red / Pink, Sorc - Blue"

    Thank you Haligali

    Rogues get +15 dex + Crit
    Mage +5 Dmg + 15 INT (Why there's a variation here?) Dev does not like mage i know that ....

    For Mage:
    "Status ailments" encompass a variety of detrimental effects. Those associated with an element are collectively referred to as elemental status ailments. Status ailments are in some ways similar to debuffs and curses, but they are categorically different. There is no inherent limit on the number of different status ailments a target can have at any given time.
    Last edited by will0; 11-25-2014 at 09:46 PM.

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  20. #78
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    Quote Originally Posted by will0 View Post
    Thank you Haligali

    Rogues get +15 dex + Crit
    Mage +5 Dmg + 15 INT (Why there's a variation here?) Dev does not like mage i know that ....

    For Mage:
    "Status ailments" encompass a variety of detrimental effects. Those associated with an element are collectively referred to as elemental status ailments. Status ailments are in some ways similar to debuffs and curses, but they are categorically different. There is no inherent limit on the number of different status ailments a target can have at any given time.
    Imho, if it just remove, not grant immunity, then its useless. You got stunned and cant pick up those crystals.

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  22. #79
    Senior Member Aziiii's Avatar
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    love the little cristals it lefts behind, and the proc is nice

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    Why mage get crap crystal stats? If im the only one in pt with amulet everyone benefits from mana drop but us. Id rather give it to the tank or one of the rogues and use their drops. Redonculous.

    just another upbeat positive comment from your friendly neighborhood forumer 😆

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