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Thread: (Para Gem) God bless warriors and mages against rogues LOL

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    Forum Adept cyrusrevange's Avatar
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    Default (Para Gem) God bless warriors and mages against rogues LOL

    What was the reason to bring damage gem into game! rogues are already op , now they kill even faster than before. No chance even for a warr with 2.4k armor to stand against rogues now(can imagine what mages feel lol). Imagin an arcane rogue with fully para equipment now. Hope one day warrior be proud to do PVP. Allways rogues were strongest class. I think in winter event there would be some crit or dodge gem to make them more perfect than before.

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    Guardian of Alterra Zeus's Avatar
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    I don't see the issue...?

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    Senior Member Serancha's Avatar
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    lol

    I think STS has bigger fish to fry before worrying about this.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Senior Member ClumsyCactus's Avatar
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    As a rogue, i see NO problem with this

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    Now now dears, let's not play enrage the other classes. Amusing thread though, you'd think only rogues were stacking paragems. Someone find Ardbeg and learn what's what.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    Now now dears, let's not play enrage the other classes. Amusing thread though, you'd think only rogues were stacking paragems. Someone find Ardbeg and learn what's what.
    You haven't seen Hell...500+ damage with bulwark, no elixirs.
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    Senior Member Appeltjes's Avatar
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    Senior Member Dex Scene's Avatar
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    Quote Originally Posted by Appeltjes View Post
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    Lmao what the hell

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    Whoa. Both pictures made me shed a tear.

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    to the OP... yur obviously speaking from an undergeared/pvp standpoint. As you can see, "Hell's" build and many other Warriors look like this (minus SNS/Arcane Ring obv). Samael + 41Bone eats almost anyone up pvp. Its really splitting hairs at this level. just my 2c

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    Last edited by Samaeldavisjr; 11-20-2014 at 02:39 PM.

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    Senior Member Pillowhead's Avatar
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    Mages : stun, shield, stun, crit.
    Rogues : *getting stunned* doing 0 dmg on shield *getting stunned* dead.
    Thats how I see it.

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    Quote Originally Posted by Pillowhead View Post
    Mages : stun, shield, stun, crit.
    Rogues : *getting stunned* doing 0 dmg on shield *getting stunned* dead.
    Thats how I see it.
    Lol more like

    Mage- Stun
    Rogue- Dodge/stun immunity
    Mage- Shield
    Rogue- Aimed shot
    Mage-Shield breaks
    Mage- Dead
    Rogue- 'gg again?'
    Mage- Ragequits
    Rogue- 'Haha noob mages'

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    Quote Originally Posted by Idly View Post
    Lol more like

    Mage- Stun
    Rogue- Dodge/stun immunity
    Mage- Shield
    Rogue- Aimed shot
    Mage-Shield breaks
    Mage- Dead
    Rogue- 'gg again?'
    Mage- Ragequits
    Rogue- 'Haha noob mages'
    Lol i like it

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    Quote Originally Posted by Idly View Post
    Lol more like

    Mage- Stun
    Rogue- Dodge/stun immunity
    Mage- Shield
    Rogue- Aimed shot
    Mage-Shield breaks
    Mage- Dead
    Rogue- 'gg again?'
    Mage- Ragequits
    Rogue- 'Haha noob mages'
    soooooooo true
    NO RECIPE NO MONEY

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    Actually, the increase in damage was good for sorcerers because it gives us the ability now to kill rogues faster before our shield runs out, and sometimes even warriors. The problem sorcerers face is we are meat once the shield runs out. So more damage means we can kill faster. The faster the fight ends, the better chance we are victorious.

    That said, I think the big reason sorcerers are so weak in PvP now has to do with us lacking some kind of stun immunity skill, while the other classes have such a skill. We are the weakest in terms of armor, and we are NOT the highest damage class. So rogues have both higher armor and higher damage than we do. Warriors have much higher armor, and slightly lower damage. So what is a sorcerer's advantage? In seasons 2-4, it was that we had the best stuns. Now with stun immunity skills that everyone seems to use at higher levels, and with all the new stun pets and stun procs from mythic and arcane weapons, we actually have the worst stuns, yet we are also the easiest to stun. That is the problem.

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    Default

    Also warriors can now kill rogues before they pack for the 100th time haha, the pack Regen vs a warrior is too fast u less warrior uses stun...

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    I have a friend lvl 32 arcane everything but ring and mythic armor and has 660+ damage 6k HP at lvl 32!

    Sent from my XT1060 using Tapatalk

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    Quote Originally Posted by Energizeric View Post
    Actually, the increase in damage was good for sorcerers because it gives us the ability now to kill rogues faster before our shield runs out, and sometimes even warriors. The problem sorcerers face is we are meat once the shield runs out. So more damage means we can kill faster. The faster the fight ends, the better chance we are victorious.

    That said, I think the big reason sorcerers are so weak in PvP now has to do with us lacking some kind of stun immunity skill, while the other classes have such a skill. We are the weakest in terms of armor, and we are NOT the highest damage class. So rogues have both higher armor and higher damage than we do. Warriors have much higher armor, and slightly lower damage. So what is a sorcerer's advantage? In seasons 2-4, it was that we had the best stuns. Now with stun immunity skills that everyone seems to use at higher levels, and with all the new stun pets and stun procs from mythic and arcane weapons, we actually have the worst stuns, yet we are also the easiest to stun. That is the problem.
    I think what we mages need is some more armor or health or the stun immunity like you said...
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    .

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    Why do people think gear = skill?

    I've seen countless warriors with full mythics, mauls with arcane pets that are totally useless for anything other than showing off in town. I have even watched more than one of them die while running hauntlet. It's nauseating. There are an equal number of ring rogues who never bothered to learn technique or skill, and many arcane staff mages who die every time a mob looks their way in tinderin.

    Conversely, I have seen legendary geared, plat-free players (yes, includig mages) with exceptional skill (largely because they can't rely on gear to forgive any number of errors in play), that could run circles around any number of max geared players, and survive better while doing it.

    Gear and raw stats do not make you good. There's a helluva lot more to the game than numbers.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Forum Adept Axesam's Avatar
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    all ppl complain about rog op, but they still playin warrior/mage. Just play rogue then, case closed.


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