Lolz...
Then fix dova tooo...
Why his aa never stunn
Yes
No
Lolz...
Then fix dova tooo...
Why his aa never stunn
Or launch a pet that allow players to remove all stun freez or snare effect ...
Or a pet that have curse avaibility...
I m wishing to have curse on tank...
Mages or rouge hit once and die
PVP screws everything up lol.
Have two pvp modes lol -
old school - keep game how it is now (get rid of pet freeze)
Next gen - everything is allowed (within pve) like banish,freeze etc
Warriors have curse, pets have freeze... mhhh !!!
How about mages have aimed shot and/or some juggernaut? Sounds good !!!
Wouldn't that give mages twice the freeze potential though
Using Tapatalk
Putting breeze pet with that long of a freeze is like sts is trying to say "you MUST PVP and USE BREEZE, it's what we want you to use" it render all arcane pet out there useless, literally including sns or any other stun/terrify pet such as samael/Nekro. There's no strategy here. It's like there's a huge hidden warning sign at the entrance to pvp saying "BEWARE MUST HAVE BREEZE OR YOU'll FREEZE AND DIE INSTANTLY" or in short "DON'T ENTER WITHOUT BREEZE" LOL.
Twobnv & Twoxc & Twocrazy - Deviant Misfits Officer
I would understand if they halfed the freeze time. I'm sure that they added it so every class has access to every type of stun and mages i guess are annoyed it's not exclusively for them but understand for one mages already have enough movement impairing effects alone but it would be a huge kick in the balls if they stopped it's AA from being able to work in pvp or nerfed it too much. I do agree that they should make pvp for test servers specifically because of this. Then we wouldn't be having this discussion.
Using Tapatalk
Tbh it is vastly different. Attacks at endgame are way more fast-paced; in endgame, if you're frozen, it will take a rogue as long as the freeze time to kill you while you can do absolutely nothing about it. A mage, even shielded, can be downed in about 3 combos if you're less geared and even less if you have higher gear. You can put in a serious dent into a warrior, perhaps even killing him while he's frozen (again, with same or higher gear). How is this fair...?
(Not mentioning rogue vs rogue fights, everyone knows how that is...1 combo while opponent is frozen = GG.)
I dont care if it still freezes the only problem is its to long.
The AA we can avoid but its the passive thats make me go on a rage mode. I'm more freezed by the passive then the AA
Maybe do it like HORN skill if 1 cast the AA of breeze the other breeze can't freeze us after the first one till the time is done.
And ofcourse reduce the time being freezed.
I might give it a shot again on my 41 mage if we have freeze back.
I mainly quited endgame because i'm playin as a mage the main reason is all the skills a mage have it turned into a pet. Whats the use to play a mage nowadays if pets can do the same 'skills'..
Lvl 17 Piranhia
the freeze duration should be as long as stun/terrified and with the same amount of freeze chance like 30-40%. This will allow everyone that can't afford expensive arcane pet such as samael/nekro to be at the same level in a way. Correctly me if i'm wrong but it's at a 100% freeze chance and also freeze multiple players?
Twobnv & Twoxc & Twocrazy - Deviant Misfits Officer
Get rid of freeze pvp...period. Problem solved.
For all of you who "took advantage" of this rediculous mistake, good for you. you added a few dozen kills to your kdr. But you shouldve never thought a legendary pet for 250 frags was gonna be allowed to outperform 25m-110m gold pets. Shinytoy...for real?
Bookmarks