I think the frost bow and frost gun changes are probably going to be along the lines of what we're discussing here. I'll remove the push ability for the Ice Whirlwind spawned off of Frost Touched Bow, increase its damage a bit and allow up to two of the wells to be concurrently up at the same time. The proc rate will also come up.
The Frost Touched Rifle will likely see a reduction in the number of consecutive strikes to do a freeze in PvE, however it should be noted that every weapon is not supposed to be a +1 version of a similar weapon. Interesting weapons provide choices, and while the armor benefit of the Elondrian Rifle is nice, applying it to every gun that comes out in the future in increasing amounts is not beneficial to the variety in the game. Ideally the proc and usage of the rifles should make them interesting and relevant in their own ways. Currently the Frost Rifle is not performing up the the task and the coming changes will hopefully address that.
In regards to the Frost Touched Bulwark, it was intentionally designed to be more of an offensive tanking weapon than the Elondrian Bulwark. It may need a few more bumps in the offensive abilities department to stand out as such, but it is certainly not an apples to apples comparison to the Elondrian Bulwark which is a more defensive/support item. The design for this one actually came from instances where when we made a sword and board mythic item in the past there is a portion of the community that would like to see the tank weapon be a bit more useful in combat, and this item was made with that in mind. Different procs and abilities means different choices, so if you're looking for a full on tank item Elondrian Bulwark may be the item you're after in this case.
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