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  Click here to go to the first Dev post in this thread.   Thread: Update on Arcane Legends stability issues

  1. #21
    Senior Member Madnex's Avatar
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    Quote Originally Posted by Serancha View Post
    Where is the rule that says speed runs "must" be a certain time? Maybe shorter leashes will make people have to actually think and use new techniques. I don't think lowering counts is necessary. Eliminating parking is a dam good idea.
    It's not really a "must" but it's a large factor in speedrunning on both low and high level maps (as long as we have sorcerers, the more mobs hit by the same AoE skills, the faster the time will be). The techniques are there, not too much strategy apart from picking how many to kill and where though. Parking, although it can be considered as a "cheese" move, is unrelated - not sure if anyone even uses it anymore but no time run has been set involving parking.

  2. #22
    Senior Member lethaljade's Avatar
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    Quote Originally Posted by Serancha View Post
    Where is the rule that says speed runs "must" be a certain time? Maybe shorter leashes will make people have to actually think and use new techniques. I don't think lowering counts is necessary. Eliminating parking is a dam good idea.
    Well records are already set so would be unfair to people who try after its added and unfair for board reset so far into season as many have set stable legitimate recs already n worked incredibly hard for them.
    Last edited by lethaljade; 01-04-2015 at 05:25 AM. Reason: was half asleep when wrote this lol

  3. #23
    Guardian of Alterra Zeus's Avatar
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    Let us not even talk about records but farming in general. If the farming time per map is increased, players will get frustrated and may not even want to run! So, if developers are going to mess with leashes, then they should also lower the kill count it requires the boss to spawn so I'm not taking more time to get the same reward.
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  4. #24
    Senior Member Serancha's Avatar
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    Quote Originally Posted by lethaljade View Post
    Well records are already set so would be unfair to people who try after its added and unfair for board reset so far into season as many have set stable legitimate recs already n worked incredibly hard for them.
    They'll undoubtedly wipe the boards when they put timers back in anyways.

    Wouldn't decreasing kill counts be more unfair? Not sure which way you're arguing.
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  5. #25
    Forum Adept nun's Avatar
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    zues is u apoollo?

  6.   This is the last Dev post in this thread.   #26
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Zeus View Post
    Let us not even talk about records but farming in general. If the farming time per map is increased, players will get frustrated and may not even want to run! So, if developers are going to mess with leashes, then they should also lower the kill count it requires the boss to spawn so I'm not taking more time to get the same reward.
    Yes, so far in local tests of the current map we're playing with run times increased in speed. The required kills were certainly reduced to accommodate the new number of enemies.
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    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by Carapace View Post
    Yes, so far in local tests of the current map we're playing with run times increased in speed. The required kills were certainly reduced to accommodate the new number of enemies.
    Awesome, Cara! Any update on the fossil mystery? Players have run it daily without even one fossil that's been looted from arena.
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    Senior Member GoodSyntax's Avatar
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    Quote Originally Posted by zeus View Post
    awesome, cara! Any update on the fossil mystery? Players have run it daily without even one fossil that's been looted from arena.
    ^ this!

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  9. #29
    Forum Adept raw's Avatar
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    Quote Originally Posted by Serancha View Post
    They'll undoubtedly wipe the boards when they put timers back in anyways.

    Wouldn't decreasing kill counts be more unfair? Not sure which way you're arguing.
    Sera, can you provide more insight on this theory? Are you implying that all of the boards will be wiped when timers are re-implemented? Can a Mod address this...

    Thanks

  10. #30
    Senior Member Madnex's Avatar
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    Quote Originally Posted by raw View Post
    Sera, can you provide more insight on this theory? Are you implying that all of the boards will be wiped when timers are re-implemented? Can a Mod address this...

    Thanks
    I'm afraid it means what it means. I'm guessing they will focus on the harder maps from Nordr and up - although Nordr mobs have very small leashes already so not sure if they'll do anything there. Any campaign maps below that will probably remain untouched.

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