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Thread: 1-76 Leveling Guide!

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    Default 1-76 Leveling Guide!

    1-76 Leveling Guide!
    Hey PL players!! I have been working on this guide for some time now, and I hope it can increase the amount of enjoyment new/intermediate/seasoned players experience while playing this game.
    I think that we all know the painstaking process of grinding a toon up level after level, and it can be quite frustrating. This guide will cover:
    1. Elixers
    2. Daily Blessings
    3. Gear
    4. Efficient Maps



    1. *Elixers*
    The rush of being superhuman...the xp flying up your bar...the feeling of holding aggro on bosses...all of these can be achieved by using the PL drugs knows as elixers!
    The most commonly used elixer is the "Thrasher Pwnage Punch." This elixer gives you max efficiency output. When consumed, you recieve 4x xp, damage, armor, 30% luck, and a 25% run speed increase. Although these are highly sought after effects, they come at a pretty penny. 40 plat. The effects last an hour, but are best used stacked with another elixer.
    You can purchase these elixers, but if you are a non-plat player for the most part, (like me), then you wont be buying these. Similar effects can be aquired by using


    2. *Daily Blessings*
    This is the go-to feature when leveling without plat. In the first four days, you have a chance of getting either a
    3x Combo Elixer,
    1.5x Combo Elixer,
    1.25x Combo Elixer,
    1.5x Damage Elixer,
    1.25x Damage Elixer,
    1.5x Armor Elixer,
    1.25x Armor Elixer,
    1.5x Xp Elixer,
    or a
    1.25x Xp Elixer.
    On the fifth day, you can recieve a 3x combo, 1.5x combo, or one out of many vanities.
    You will mostly be shooting for a 3x Combo Elixer, but you can also level on a 1.5. Honestly, I wouldnt bother trying to level with a 1.25x combo or any other elixers.

    3. *Gear*
    While leveling, gear can make a signifigant difference on leveling efficiency. Better gear can make an enormous impact on the speed of your XP runs. It can be expensive to constantly buy new gear when you are simply grinding and not stopping to twink, so you will probably want to update your gear as infrequently as possible, yet often enough to keep from becoming underpowered. I recommend only buying new gear when absolutely necessary. Most sets can last you 2-4 campaigns.

    4. *
    Effecient Maps
    *

    1-8 Run Skeleton Cult Crypts.
    Lots of mobs that are tightly packed, and lots of games available usually.

    8-13 Run Dark Forest 5: King of Bling
    This map has a high mob capacity and often has 70+ players power leveling lower level players.

    13-18 Run Balefort Caslte Hidden Passage
    This map has an extremely high mob density and hardly any respawn time. (Ty sheugokin). When you reach the last room, click Menu>Exit level>Continue

    18-23
    Sort of an awkward stretch, I tend to do a combination of Wyldwood and Sand Stone Cave.

    23-28 Run Lost Expedition Maps
    Most are equally effecient. Just hop to the games with the most players.

    28-33 Run Croc Maps/Expedition
    All are fairly equivalent

    33-53 Run All 3 AO Campaigns/Sewers.
    For the first campaign, run Great Pyramid. This map has lots of mobs, clear the path then take a loop starting towards the right and work your way around and into the pyramid.
    After you can go to the second campaign, alternate maps through the third since they are all tomb-like and have a high mob capacity.
    At 48 you can enter Balefort Sewers. The mobs here hit hard but are easily killed and can give you some hardy exp. Remake the first map-53 as another way to get good exp.

    53-58 Run Nuris Haunted Symphony
    Although not extremely effecient, its better than then the others. Its mostly chosen for its abundancy of mobs. Another decent alternative would be Lions Den. If you are 54 and have completed the nuris questline, you can run funhouse for mediocre exp and a chance at valuable legendary items.

    58-68 Run Mount Fang Crypt
    This is one of my favorite places to level, there are always games going and you can do this stretch in a day easily. You can switch to Humania maps at 64, but they are ineffecient and the mobs hit extremely hard. I suggest staying with Crypt.

    68-76
    Congratulations! You have finally made it to the final stretch. Keep up the hard work!

    This is where you will do a lot of grinding, so take it easy and enjoy yourself. Run Nest for the most effecient xp, and Magma if you have a good party (fast runs+chance at valuable armors and shields [1m+]).
    You can also do Lost Valley. This map is very effecient if you have a good party, but if your group is full of leechers or chattets I suggest avoiding it.

    *Check out my Lost Valley Exp Guide, Coming soon*

    Hoorah! You are now 76! Go get that Elite Red Dragon, you champ you!

    ***ADDITIONS COMING SOON***
    Last edited by Pancakepanic; 12-22-2014 at 06:28 AM. Reason: Seperation improvements/Stupid Mistakes.

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  3. #2
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    Why not do Hidden Passage from 13-18 and fathom from 18-28?

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    Wao nowadays ppl skip sewers?!? Times have changed.

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    Quote Originally Posted by Sheugokin View Post
    Why not do Hidden Passage from 13-18 and fathom from 18-28?
    Wow, completely forgot. A must-do. Thanks. Sorry, late here.

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    Quote Originally Posted by Suentous PO View Post
    Wao nowadays ppl skip sewers?!? Times have changed.
    This guide isnt as finished as I thought it was. I rushed to get it posted.

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    L28-L33 i prefer The third map of skeller krunch returns

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    Could i get this moved to the guides section?

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    i would pm a dev to ask them

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    A few comments.

    I run Skeleton Cult Crypts till 13. Then hidden to 18 then maze to 23 or 28 depending on mood. Then crocs boss bash till 33. Great Pyramid to 38. Plasma to 43. Keeper to 48. Bandit Boys to 54. Symphony to 63. Fang Crypt to 68. Lagoon to 71


    FYI sewers open up at 48 not 49

    Good luck with your guide

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    Fao

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    Good boy pancake \0/

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    Quote Originally Posted by angeldawn View Post
    A few comments.

    I run Skeleton Cult Crypts till 13. Then hidden to 18 then maze to 23 or 28 depending on mood. Then crocs boss bash till 33. Great Pyramid to 38. Plasma to 43. Keeper to 48. Bandit Boys to 54. Symphony to 63. Fang Crypt to 68. Lagoon to 71

    FYI sewers open up at 48 not 49

    Good luck with your guide
    Oh, alrighty. Ill probably implement some of these into my guide! Oh, I see that. Was just a typo on the sewers subject.

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    Nice guide! Keep it up!

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    I saw something that said I need to report my thread and ask...is that right?

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    Quote Originally Posted by Pancakepanic View Post
    I saw something that said I need to report my thread and ask...is that right?
    That is right, as explained by Samhayne: http://www.spacetimestudios.com/show...o-this-section
    Beware of the Tinfoil - it's coming...
     
    Arendelle's in
     
    deep
     
    deep
     
    deep
     
    deep
     
    snow.

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    Quote Originally Posted by angeldawn View Post
    A few comments.

    I run Skeleton Cult Crypts till 13. Then hidden to 18 then maze to 23 or 28 depending on mood. Then crocs boss bash till 33. Great Pyramid to 38. Plasma to 43. Keeper to 48. Bandit Boys to 54. Symphony to 63. Fang Crypt to 68. Lagoon to 71


    FYI sewers open up at 48 not 49

    Good luck with your guide
    I run Return to Crypts till 38 bc smaller map
    "Just because ur better than me doesnt mean i suck" ~ Elpsy

    #ProfessionalNoob#FreeThePotatoes

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