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Thread: New Shadow Set Bonus.

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    Default New Shadow Set Bonus.

    Can someone post them here, I'm not good at figuring stuff out. I just know they are now actually sets with a bonus and purple sparkles... haha.

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    Luminary Poster StompArtist's Avatar
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    Quote Originally Posted by ballersburden View Post
    Can someone post them here, I'm not good at figuring stuff out. I just know they are now actually sets with a bonus and purple sparkles... haha.
    I wish I could try and figure it out but it would be a lot of trouble because if I remove any part of my hate set everything goes unequipped. I rely on the individual bonuses to keep it on.

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    Quote Originally Posted by StompArtist View Post
    I wish I could try and figure it out but it would be a lot of trouble because if I remove any part of my hate set everything goes unequipped. I rely on the individual bonuses to keep it on.
    Maybe you need to quit equipping with sticky tape? Little rain and your character is in the buff lol

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    Quote Originally Posted by Aerospacegod View Post
    Maybe you need to quit equipping with sticky tape? Little rain and your character is in the buff lol
    I raised STR on my pally to equip and then lowered until it unequipped then raised again. Probably not the best way of doing it but guaranteed min STR and rest in INT. I am not going through this again! LOL cost a bunch of respects.

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    I believe there are 3 sentinel set effects:

    Sent Shotgun Set: +2 m/s, +1 armor, +2 hit, +2 crit, +10 base damage

    Sent Slicers Set: Same Thing

    Sent Talon Set: I don't have it, but I'm guessing it's the same thing.
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    could someone get for shadows glowstick/doll? Wanna see if it's worth it... Most likely is
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    LOL and I just sold my Death set yesterday >.>

    Oh well still have my Hate and Keepers sets.
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    Wow, these came out quietly, this is the first I'd heard. When did they arrive?

    I have all but Hate, but not real clear how to test. If someone can describe it I'll give it a go.

    ....nm, just read patch notes. Yay!
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    Quote Originally Posted by Norbert View Post
    Wow, these came out quietly, this is the first I'd heard. When did they arrive?

    I have all but Hate, but not real clear how to test. If someone can describe it I'll give it a go.

    ....nm, just read patch notes. Yay!
    do you have keeper's set? I need all but the glowstick and I'm willing to trade a pink lvl 15 snowball launcher + a negotiable amount of gold for it
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    Here's what I get for Hate.
    Hax: 3 Dodge, 1 H/s, 9 armor
    Battlesword: 3 Crit, 2 M/s, 8 damage
    Shadow Swords: 3 Crit, 2 M/s, 8 damage
    Last edited by Royce; 02-15-2011 at 03:43 PM. Reason: dumbness
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    Quote Originally Posted by Royce View Post
    Here's what I get for Hate.
    Hax: 3 Dodge, 1 H/s, 9 armor
    Battlesword: 3 Crit, 2 M/s, 8 damage
    Shadow Swords: 3 Crit, 2 M/s, 8 damage
    For Hax I'm getting, +1 Crit, +3 Dodge, +1 H/S, +1 DMG, +11 Armor

    edit: my armor dropped 2 points somehow. That would equal +9 like you had originally listed. After unequipping and requipping a few times I am getting different numbers. Maybe an android thing??
    Last edited by ghostface; 02-15-2011 at 03:50 PM.
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    Quote Originally Posted by ghostface View Post
    For Hax I'm getting, +1 Crit, +3 Dodge, +1 H/S, +1 DMG, +11 Armor
    Not me, just checked again, and the numbers I gave are correct (for me at least). I do see max damage go up by one over expected, but I figure that's a rounding error probably.
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    Oh well we can just wait a bit and I am sure physiologic will post a complete bonus description with stats and a full blown study of the long term effect of the set vs HP pot use on average influx of gold applied to keeper runs.

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    Quote Originally Posted by StompArtist View Post
    Oh well we can just wait a bit and I am sure physiologic will post a complete bonus description with stats and a full blown study of the long term effect of the set vs HP pot use on average influx of gold applied to keeper runs.
    Working on it

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    Here are the mage item bonuses as far as I can tell:
    Glowstick and Doll: 1 Hit, 1 Crit, 4 H/s, 1 damage, 8 armor
    Crystal Staff: 2 Hit, 5 M/s, 9 damage
    Shadow Swords: 2 Hit, 5 M/s, 9 damage
    Seems like some odd set bonuses to me, but that's what I saw...
    Last edited by Royce; 02-15-2011 at 03:44 PM. Reason: dumbness and correction
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    Quote Originally Posted by Royce View Post
    Here are the mage item bonuses as far as I can tell:
    Glowstick and Doll: 1 Hit, 1 Crit, 4 H/s, 6 mana, 1 damage, 8 armor
    Crystal Staff: 2 Hit, 6 mana, 5 M/s, 6 min damage, 9 max damage
    Shadow Swords: 2 Hit, 6 mana, 5 M/s, 9 damage
    Seems like some odd set bonuses to me, but that's what I saw...
    The six mana is not part of the set bonus, that is from the 12 int in the equip, assuming you are testing it by seeing 'what it would be' then actually equipping. 'Seeing what it would be' does not show the effect of the added base stat.

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    Quote Originally Posted by FluffNStuff View Post
    The six mana is not part of the set bonus, that is from the 12 int in the equip, assuming you are testing it by seeing 'what it would be' then actually equipping. 'Seeing what it would be' does not show the effect of the added base stat.
    Whoops good call
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    Quote Originally Posted by Royce View Post
    Here are the mage item bonuses as far as I can tell:
    Glowstick and Doll: 1 Hit, 1 Crit, 4 H/s, 1 damage, 8 armor
    Crystal Staff: 2 Hit, 5 M/s, 9 damage
    Shadow Swords: 2 Hit, 5 M/s, 9 damage
    Seems like some odd set bonuses to me, but that's what I saw...
    I compared stats from before update to after and the difference is:
    Glow stick 4H/s, 8 armor
    Crystal Staff 4M/s, 8 damage

    Don't still have swords the rest of the differences are coming from stats. You can easily confirm the staff bonus by removing doll and switching between wand/staff only difference is damage on them.
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    Ok on my dual spec mage I am going to just try and throw out what I see different with Keepers Set with glow stick/doll.

    Hit% 122 w/set = 123
    Crit% 24 w/set = 25
    H/S 22 w/set = 26
    DMG 151-186 w/set = 152-187
    DPS 169 w/set = 170
    Armor 107 w/set = 115

    So +1 hit, +1 Crit, +4 H/S, +1 DMG, +8 Armor? Seem about right?

    edit~ NVM see post above, took too long to try it out and type it up at the same time lol.
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    For archers, edited equipment table comparison of all lv 50s and lv 55 equips.



    Full dex, lv 55 archer. Lv 55 values are projected.

    Sent Gun: +2 Crit, +2 M/s, +8 Damage
    Sent Talon: +2 Dodge, +2 H/s, +8 Armor
    Sent Slicer: +2 Hit%, +2 Crit, +2 M/s, +7 Damage

    Sentinel Talon set is far superior than the other talons when you talk about survivability (even compared to the lv 55 pinks, looted and crafted).

    Sentinel Gun has a slightly better advantage to use compared to the other lv 50 equips. The lv 55 pink (noncrafted) equips still seems superior though.

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