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Thread: Weapon suggestion: One that removes stats!

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    Default Weapon suggestion: One that removes stats!

    Anyone else like it?

    Magic Shiv
    Really sharp but may wear out your magic powers!
    35-40 damage, .6 speed, -1m/s

    Frogmar battle armor
    This armor is powerful but rather bulky and may just slow you down!
    +7 m/s, 40 armor, +0.2 weapon speed
    Last edited by Aerospacegod; 05-17-2010 at 10:08 PM.

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    Default

    Oh, this is interesting. It would have to be really, really good for me to want to use anything with a negative mana regen though...

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    Default

    Let's say it does 10-15 more damage than the shiv, but has a cost of -1m/s.
    or remove damage and add stats?
    Cus 45 Warrior
    Placiu 45Enchantress

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    Default

    It's an example, but would make it more fun to choose your items. You could create a true berserk build, huge damage but virtually no heal or mana powers.

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    Default

    Or a real mage who depends on spells and not a staff or wand. However you would have to give weight to each stat.
    Cus 45 Warrior
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    Default

    Quote Originally Posted by Leach View Post
    or remove damage and add stats?
    That could work to. Mxx currently for armor is +5m/s, say this new item gives +7m/s, but slows your weapon speed by .2(from 1.0 to 1.2)

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    There is allot to play with, really hope Dev see this. This would allow even more diversity in the player base. Something everyone is keen to.

    Plus the more people respect, the more money for Space Time. I have no problem spending money on creative development!!!
    Last edited by Leach; 05-17-2010 at 02:11 PM.
    Cus 45 Warrior
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    Default

    I like it. Good ideas.

    One thing that I think would make this game even better would be more individuality with items. Having items with pro/cons instead of just a few items that everyone strives for and wears would go a ways to help that, and could cover all the rarities from common to legendary.

    Imagine (some ideas off the top of my head):
    A legendary hammer that has insane damage, but you can't wear armor while wielding it.
    A helmet that gives +3 m/s and -3 h/s.
    A dagger that does great damage and can poison enemies, but does 5 h/s of damage to wielder (thinking of ruby-hilted dagger of Shadar Logoth from Wheel of Time)
    Full plate armor that gives great armor but reduces weapon speed.
    etc.
    Last edited by Synozeer; 05-17-2010 at 02:18 PM.
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    Default

    bump for a dev to see

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    Default

    I agree with the ideas. I think the first thing that needs to come out are items like

    warrior helm - 14 armor (+7 to normal swamp hats) no stats

    voodoo cap - reduce spell refresh time by 2 seconds

    chicken gizzard - increase range of weapon by 1meter

    other ideas- crossbow that does dmg + small armor debuff

    Mage staff that procs small heals on friends

    warrior hammer that doesnt suck. Haha...
    Rannos - 35 Warrior
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    Default

    helmets are definitely kinda lame atm, but that's ok, gives us room to grow

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    That's a really good and interesting idea..
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