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  Click here to go to the first Dev post in this thread.   Thread: Arena Chest Gem Unveil/Discussion

  1.   Click here to go to the next Dev post in this thread.   #1
    Spacetime Studios Dev Carapace's Avatar
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    Default Arena Chest Gem Unveil/Discussion

    Hello everyone!

    Inbound in the future is a new Arena Gem for players to farm for. The primary idea behind these gems is to give players something in between the Arcane Fossil, and the Undead Vials, mixed in with the Gladiator gear to pursue. There will be three flavors of this gem, one for each primary stat (DEX, INT, STR).

    In order to prevent scamming and other issues associated with gems/socketing/selling items, these gems have been scaled in such a way that everyone can use it without breaking PvP from the Armor amount at lower levels. The armor will certainly help however, but it will take some time and some coin to acquire. Note that the hit reduction on enemy only applies in PvE.

    Here's a quick breakdown of what the gems are in there current form:

    EDIT: Current iteration here: http://www.spacetimestudios.com/show...=1#post2034518

    Base Gems:
    8 Armor, +INT (Scaled based on item level), and chance on do damage to apply a 20% hit reduction debuff on the target
    8 Armor, +STR (Scaled based on item level), and chance on do damage to apply a 20% hit reduction debuff on the target
    8 Armor, +DEX (Scaled based on item level), and chance on do damage to apply a 20% hit reduction debuff on the target

    Grand Gems:
    15 Armor, +INT (Scaled based on item level with supergem bonus), and a chance on attack to apply a 20% hit reduction debuff on the target
    15 Armor, +STR (Scaled based on item level with supergem bonus), and a chance on attack to apply a 20% hit reduction debuff on the target
    15 Armor, +DEX (Scaled based on item level with supergem bonus), and a chance on attack to apply a 20% hit reduction debuff on the target

    And here's a breakdown of important aspects related to these gems:

    • The armor bonus does stack with multiple gems
    • The chance to proc hit reduction debuff on attack ability does not stack, or benefit from multiple arena gems. This currently has a 2% chance on doing damage to go off
    • The chance to receive a super gem is the same as other gems
    • The Supergem bonus for the stat portion of the gem will be a bit lower than a pure Blood, Glacial, or Fire gem. Not a lot, but enough to dissuade a potentially broken scenario of all gem slots taken up by these gems.
    • Arena Gems can be traded and stashed
    • Their vendor value is 2750 Gold
    • Only available from Elite Arena Master Chests
    • No crafting is required, the actual gem will drop and be of Legendary quality
    • Don't underestimate the value of reduced chance to hit in PvE!


    Here’s how the Gem compares against its basic glacial, blood, and fire gem counterparts throughout some sampling of levels.

    Level 02:
    Name:  level2_arena_gem.jpg
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Size:  182.1 KB

    Level 11:
    Name:  level11_arena_gem.jpg
Views: 3019
Size:  182.8 KB

    Level 21:
    Name:  level21_arena_gem.jpg
Views: 2723
Size:  182.9 KB

    Level 31:
    Name:  level31_arena_gem.jpg
Views: 2735
Size:  182.9 KB

    Level 41:
    Name:  level41_arena_gem.jpg
Views: 2762
Size:  182.9 KB

    Thoughts? Concerns?
    Last edited by Carapace; 02-02-2015 at 01:06 PM. Reason: Removing old images
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  3. #2
    Senior Member Morholt's Avatar
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    Looks like lvl 11 and 21 fire gems get slightly less of a stat boost on grand gems compared to glacial & blood.
    Warriors are the OP ones at 15 and under.

    And just for clarity: you first stated the proc is chance on attack. Then chance on doing damage. Which is it?

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    Guardian of Alterra Zeus's Avatar
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    Welp, looks like tanks are getting the armor they asked for.


    Got a question: you have two sets of pics. One is an attachment, one is imbedded. Is it safe to assume the attachmwnt version (second set) can be discarded?
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    Senior Member Rx8's Avatar
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    So these are character bound then?

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    Senior Member Avaree's Avatar
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    Quote Originally Posted by Rx8 View Post
    So these are character bound then?
    Cara said above in his opening post, " arena gems can be traded & stashed "
    Avy
    12-2012

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    Senior Member Rx8's Avatar
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    Quote Originally Posted by Avaree View Post
    Cara said above in his opening post, " arena gems can be traded & stashed "
    I sort of slipped while readind

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    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Zeus View Post
    Welp, looks like tanks are getting the armor they asked for.


    Got a question: you have two sets of pics. One is an attachment, one is imbedded. Is it safe to assume the attachmwnt version (second set) can be discarded?
    Correct, on did damage. Not sure how to get rid of the attacked image section but yes that is throw away

    EDIT: Removed the irrelevant images!
    Last edited by Carapace; 01-31-2015 at 10:36 PM.
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    Senior Member Candylicks's Avatar
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    This is legit!!!!!

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    I like this

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    Quote Originally Posted by Morholt View Post
    Looks like lvl 11 and 21 fire gems get slightly less of a stat boost on grand gems compared to glacial & blood.
    Warriors are the OP ones at 15 and under.

    And just for clarity: you first stated the proc is chance on attack. Then chance on doing damage. Which is it?
    That is a mistake in my photoshopping skills, they are all equal across all stat types
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    Senior Member Froxanthar's Avatar
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    Hureeey. Rogues with high armor gonna running around AL.

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    Quote Originally Posted by Froxanthar View Post
    Hureeey. Rogues with high armor gonna running around AL.
    I don't know any rogue that would want to switch out more than one of these gems especially considering rogue packs heal based off of health.
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    Sounds great for mage, considering we have tons of mana and damage, yet our armor if really low compared to other classes. This will be great to test out with new imbued sets
    ¯\_(ツ)_/¯

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    Just stop releasing new content.. fix the bugs instead
    ..and buff mages..


    Eskimosmurf
    Helden Von Heute - Guild Master




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    This is really good. Thanks.

    Leonut

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    Doesn't look too pleasing. On a grand gem for warrior, I'd rather have that 20 extra hp, extra dmg, extra bonus dmg than 15 armor. I'll probably use the gem instead of a rage gem when I only want normal gems and am trying to super gem one slot at a time.

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    Quote Originally Posted by Ravager View Post
    Doesn't look too pleasing. On a grand gem for warrior, I'd rather have that 20 extra hp, extra dmg, extra bonus dmg than 15 armor. I'll probably use the gem instead of a rage gem when I only want normal gems and am trying to super gem one slot at a time.
    I completely agree with Ravager, I can't see how this gem will help Warriors. As there are just some boss attacks that can't be deflected by armor.

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    The bigger the lvl the bigger the armor that is my suggest lol...

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    As a mage, I don’t like the new gems. 15 armor, 60 armor and even 120 armor, considering the respective losses of other characteristics, won’t help to the mage class. Such amount of armor will not protect us while eye gems build at least allows to kill. If grind this idea properly, we may get something good, but simple and obvious way is missing. Anyway I don’t see nothing bad if I will have one more thing worth 15k for sale from arena.

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    Forum Adept Grizzlis's Avatar
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    Is it only for me but not scaling armor bonus is dumb asf? Seriously even in 2lv, players can get 150! armor and it would be absolutely OP. While in endgame 150 or even 225armor wouldn't be very big difference .

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