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Thread: Pocket Legends Economy (Inflation)

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    Default Pocket Legends Economy (Inflation)

    I have been thinking, since STS has already announced there will be no new updates/content, doesn't that mean since there will not be a gold sink the inflation will be insane. The only bit of a savior we have is the 9.999m gold cap for each character. Even with that said, I feel like within another year of absolutely no new items coming into the game, and so much gold coming in, everyone will just have so much gold since there is really no way of taking gold out of the PL "economy". With so much gold coming in prices would naturally rise? Am I right?

    Not really sure on this, I would love to hear all of your thoughts and even predictions on what will happen to the pocket legends economy after hearing there will not be any more updates.


    Thanks,

    Tysarcher
    Last edited by TysArcher; 02-19-2015 at 12:54 PM.

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    Prices will rise on things that are discontinued, or items that are difficult to farm (starry & maybe dragon items).
    Otherwise common things will mostly remain caught between devaluation due to easy availability, and inflation due to more of a gold influx (lack of gold sink).

    Its the difference between the size of the new player base and loss of veteran players.

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    3 years later str hallo : 1m in cs
    where all dis inflation going, not in my pockets im poor
    BestChuck Inflated, Vonc Overrated, Flashx Outdated, TSM Eliminated!
    Woooo Gabevizzle 😜💙

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    One year later, purp l17 fbow worth 5m and pink fbow worth 20m
    Applenoob Cqward Fewing Pvvo Pwoer Paneling Resinning Rummes Twung Wirved and many more discontinued

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    Quote Originally Posted by Suentous PO View Post
    Prices will rise on things that are discontinued, or items that are difficult to farm (starry & maybe dragon items).
    Otherwise common things will mostly remain caught between devaluation due to easy availability, and inflation due to more of a gold influx (lack of gold sink).

    Its the difference between the size of the new player base and loss of veteran players.
    What he said.

    Also, you should remember that the introduction of new items is not actually a gold sink. When a new item is introduced, those who loot it can sell it. But then they get the money from the sale; it doesn't actually leave the PL economy. The only gold sink in the game is potions and equipment (who buys equipment from a vendor though?). So PL is doomed to never-ending inflation bounded only by the patience of those who farm gold.

    The gold cap does mean that those who want more than 10M need to create a new toon to hold it (which costs plat), or else convert the money into some expensive item that they could presumably convert back into gold later by selling it. This probably does discourage people from getting richer at some point as you said.

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    Quote Originally Posted by Fusionstrike View Post
    What he said.

    Also, you should remember that the introduction of new items is not actually a gold sink. When a new item is introduced, those who loot it can sell it. But then they get the money from the sale; it doesn't actually leave the PL economy. The only gold sink in the game is potions and equipment (who buys equipment from a vendor though?). So PL is doomed to never-ending inflation bounded only by the patience of those who farm gold.



    The gold cap does mean that those who want more than 10M need to create a new toon to hold it (which costs plat), or else convert the money into some expensive item that they could presumably convert back into gold later by selling it. This probably does discourage people from getting richer at some point as you said.

    What about cs enlist fee? I know its little but new items cause people to blow 100-200k + enlisting a item for gold cap.
    "lol" - Ballins ™
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    Then someone undercuts by 1k

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    Quote Originally Posted by End View Post
    Then someone undercuts by 1k

    No,

    You Undercut by 1 GP to show whos superior.
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    Quote Originally Posted by Somemager View Post
    What about cs enlist fee? I know its little but new items cause people to blow 100-200k + enlisting a item for gold cap.
    Cs list fee is only a very minor gold sink for cs merchers, a farmer still gets pure profit from drops & the fee is only a hypothetical "loss".

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