Originally Posted by
Laar
Basically a hyper carry is a champion who scales extremely well, meaning it does insane damage in later parts of the game (35~ minutes in).
So you have these marksmans like Corki or Lucian that get extremely strong when they get their first item, but in later parts of the game their damage isn't so high because of all the stacked armor. Then, you have a hyper carry like Jinx that has so much range, damage and steroids/buffs that can shred right through defenses (therefore "hyper carrying").
A big downfall to most hyper carries is that their mid game (when people get their first items) is pretty poor. So, in champion select, you should make a choice if you want to have a mid game power spike or late game power spike.
Bookmarks