I know, this should prevent players from leaving during a battle, but even when i have 100 % Health & Mana and i hit the Attack or Skill Button unintentionally, it immediately gives me one death.
Example: I joined a CTF-game, i noticed it was empty, i wanted to leave and unintentionally, before i left, i hit the Attack-Button.
I didnt notice it, but when i was in Windmoore it told me "You have left the Match during combat".
I was so annoyed, because the match didnt even start and it gave me one death.
I am not the guy who is looking for a 0 death KDR, but im frustrated when 50% of my Deaths are just becuase of that.
Maybe you can make it this way:
When a player has 50% Health or less and he leaves the game, he gets one death.
Or something like that.
But dont give us deaths when our lifebar is 100%.
There isnt a single reason for giving deaths when Health & Mana is full.
Its not supposed to be this way.
Thanks for reading.
Bookmarks