Results 1 to 16 of 16

  Click here to go to the first Dev post in this thread.   Thread: Powering level

  1. #1
    Junior Member
    Join Date
    Apr 2010
    Posts
    10
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default Powering level

    I just saw a level 1 player in a level 20-25 dungeon. So, should there be any change?

  2. #2
    Junior Member
    Join Date
    Apr 2010
    Posts
    12
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Need to let there be a max level 20 difference in the game. While this will do nothing about the level 24 dungeon. It will help later when people are level 100 and there level 80 friends want to play with them. For now it seems like a big deal, but may hurt later if not fixed correctly.

  3.   Click here to go to the next Dev post in this thread.   #3
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    4,974
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3,230
    Thanked in
    1,483 Posts

    Default

    Quote Originally Posted by Azloki View Post
    I just saw a level 1 player in a level 20-25 dungeon. So, should there be any change?
    To get to a level 20-25 dungeon, the player paid for the content. We don't restrict you from playing content you paid for. He is only shortening his play experience by not playing Forest Haven, and any drops he gets from 20-25 will not be immediately usable.

    -ALS

  4. The Following User Says Thank You to asommers For This Useful Post:


  5. #4
    Member
    Join Date
    Apr 2010
    Posts
    79
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    The problem comes when a low level player goes to a high level dungeon and just sits there. We had a player just sitting at the entrance gaining exp and gold. it was kind of frustrating.
    Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and applying the wrong remedies. -Groucho Marx
    jetshrike-My Enchantress level 22
    RangerJet-My Archer level 14

  6. #5
    New Member
    Join Date
    Apr 2010
    Posts
    2
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I'm also having trouble with leechers just sitting there, hope that's fixed soon.

  7. #6
    New Member
    Join Date
    Apr 2010
    Posts
    7
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Will be cool that only the people NEAR the killed mob can earn exp/money
    Nickname: EnigmaIT
    Level: 13
    Kills: 1000+
    Deaths: 0
    Class: Archer
    Server: Alterra

    Nickname: Critical
    Level: 13
    Kills: 200+
    Deaths: 0
    Class: Enchantress
    Server: Alterra

  8. #7
    Junior Member
    Join Date
    Apr 2010
    Posts
    22
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    I agree with 3n1Gm4's suggestion. Say people a certain AoE around a mob getting xp. Though they can still run around nearby anyway. Ah well.

  9. #8
    Member
    Join Date
    Apr 2010
    Posts
    79
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    I agree as well... I should have thought of that :P
    Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and applying the wrong remedies. -Groucho Marx
    jetshrike-My Enchantress level 22
    RangerJet-My Archer level 14

  10. #9
    Junior Member btutterrow's Avatar
    Join Date
    Apr 2010
    Posts
    16
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I am sick of entering the highest level dungeon, being with a great party and seeing a level 1-5 show up and stand around soaking up the XP and getting rare drops that one of us would have gotten. Suddenly, the team grinds to a halt as people start shouting 'Don't kill anything! so-and-so Get Out!'.

    This should have really been solved in beta (either the game starter should be able to boot someone, a small level limit should be imposed, or a voting process to boot someone).

    This is one of two reasons why I don't want to spend another dollar on content for now. The other is the lack of ability to trade items, even between your own characters. That really needs to be added, ASAP.

  11. #10
    Member Rylin's Avatar
    Join Date
    Apr 2010
    Location
    Arizona
    Posts
    53
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    They said they would address this in some fashion today
    Rylinia - Enchantress (lvl 25) | Rylin - Warrior (lvl 25) | Ryler - Archer (lvl 25)

  12.   This is the last Dev post in this thread.   #11
    Spacetime Studios Dev Justg's Avatar
    Join Date
    Feb 2010
    Posts
    5,018
    Thanks Thanks Given 
    238
    Thanks Thanks Received 
    11,003
    Thanked in
    2,037 Posts

    Default

    We're addressing the leeching problem with today's push. Trade is not an insignificant system, but it is at the top of Tech's list (other than service or platform issues). It will happen soon.

  13. #12
    Member Rylin's Avatar
    Join Date
    Apr 2010
    Location
    Arizona
    Posts
    53
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Looking forward to today's update
    Rylinia - Enchantress (lvl 25) | Rylin - Warrior (lvl 25) | Ryler - Archer (lvl 25)

  14. #13
    Forum Adept Reaper's Avatar
    Join Date
    Apr 2010
    Location
    UK
    Posts
    310
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Rylin xD...
    Three 25's, Nice job! I agree...
    NO MATTER WHAT, I AM PROUD TO HAVE OWNED THE FIRST EVER GUILD

  15. #14
    Member Rylin's Avatar
    Join Date
    Apr 2010
    Location
    Arizona
    Posts
    53
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Thanks reaper
    Rylinia - Enchantress (lvl 25) | Rylin - Warrior (lvl 25) | Ryler - Archer (lvl 25)

  16. #15
    Junior Member btutterrow's Avatar
    Join Date
    Apr 2010
    Posts
    16
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Justg View Post
    We're addressing the leeching problem with today's push. Trade is not an insignificant system, but it is at the top of Tech's list (other than service or platform issues). It will happen soon.
    Glad you guys are on top of it =) Thanks for your quick work. You solution to the leeching problem is simple and works well. Can't wait for the trade update and the new 24+ content!

  17. #16
    New Member Voltaire's Avatar
    Join Date
    Apr 2010
    Posts
    1
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Updated: Here is how it was addressed:

    http://www.spacetimestudios.com/show...Update-(45672)
    Last edited by Voltaire; 04-13-2010 at 01:47 PM.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •