Call of Champions is turning out to be something very special. So much so that we have received an overwhelming amount of requests to play as early as possible, most notably from the professional eSport/ competitive gaming community.
As such, Alpha is going to be extremely exclusive and comprised of the Best of the Best. We’ll be announcing it in a couple of weeks, but thought we would give you an early heads up.
Personally, I think this game is amazing. We can’t put it down inside the studio, and we can’t wait to get it into your hands.
We’re opening up Alpha in three tiers over a couple of months:
- Tier 1: Titan Class (30 people total)
- Tier 2: Legend Class (90 people total)
- Tier 3: Hero Class (270 people total)
Alpha access is prestige beyond anything we have offered before. It is far beyond being a Founder. It is as close to being a dev as you can get, because you actively help us shape the game. We’ll have a way in game to permanently show that you were part of this elite group.
Use this thread to tell us why you or others should be considered, discuss possible criteria for getting in, and ask us anything else about the Alpha that you would like to know.
Help us figure out who gets to guide the game to completion. In other words, who among you are PvP Titans?
Thanks for everything and looking forward to our next adventure together!
- g




hai doods
CoC sounds like a game with a lot of potential and I know you guys could use someone like myself who has a lot of experience testing games like MOBAS, FPS, and third person shooters.
. I will play my heart out and do my very best, just as i do with every competition I've ever been in. In Arcane Battlegrounds, i managed to hold a spot within the top 10 for a few months. I am a very good goal-setter too. I went from 500 gold to 5 million gold in the first day of this easter egg event in AL. When I have something to work for, I will go after it like a police dog after a felon drug lord. If you consider me for Alpha, I will make it my goal to do my very best and to shape the game into what it needs to be.
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