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Thread: Consignment shop fail!

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    Default Consignment shop fail!

    Is it just me or buying stuff from auction kind of SUCKY SUCKY? it's has been like this for me for sometime now and it's annoying as hell.

    for example : when i'm trying to buy say for instant 20 locks, when I buy the first one it goes through fine then the next lock, it would say a message "PURCHASE CANCELLED, ITEM IS NO LONGER AVAILABLE" sometime I would get it back to back and then finally get one lock and it repeat. SUPER ANNOYING! It's so hard to spam purchase anything and it takes so much time.

    anyone experiencing this also?

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    Senior Member Thesaint Bermudez's Avatar
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    same with me. when you get the 1st one when u buy again need to select 2nd one and so on.

    if you stay for that 1st one then error will pop up every 1 success of buying.

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    Same here,buying 300 locks took me 1 hour lol

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    Quote Originally Posted by mxzgrawp View Post
    Same here,buying 300 locks took me 1 hour lol
    Buy the 1st lock. Then, buy the 2nd lock => buy the 3rd lock => buy the 1st lock ..... (in auc)

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    Yeah, I noticed this the other day, when you select something and hit "purchase", it'll refresh the list like normal, but the item you bought would still be in that list. So when you try to buy it again, it's not really there. It's like a ghost item.

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    Yessssss. I had been offline for a few weeks and came back to this. It's insanely annoying? I tried to buy elixirs yesterday - there were 5 listed of the kind I wanted, and I had to click each 3-4 times to buy. I tried clicking the next in line and got the same message.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Senior Member Ardbeg's Avatar
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    Default Consignment shop fail!

    Quote Originally Posted by twoc View Post
    Is it just me or buying stuff from auction kind of SUCKY SUCKY? it's has been like this for me for sometime now and it's annoying as hell.

    for example : when i'm trying to buy say for instant 20 locks, when I buy the first one it goes through fine then the next lock, it would say a message "PURCHASE CANCELLED, ITEM IS NO LONGER AVAILABLE" sometime I would get it back to back and then finally get one lock and it repeat. SUPER ANNOYING! It's so hard to spam purchase anything and it takes so much time.

    anyone experiencing this also?
    it s the new caching mechanism...
    already purchased items are cached and listed again.

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    Banned Ssneakykills's Avatar
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    Yeah it's really annoying I get it a lot when buying in bulk

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    When I realized it, I just started hitting search again after every purchase. -.-

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    yes its annoying
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    Yes, and it is irritating, particularly during, say, the Easter egg event where I was buying lots of eggs to craft gold eggs.. in the end I just stopped.

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    Senior Member Ardbeg's Avatar
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    Quote Originally Posted by carmine_blade View Post
    Yes, and it is irritating, particularly during, say, the Easter egg event where I was buying lots of eggs to craft gold eggs.. in the end I just stopped.
    it is supposed to remove load from cs and speed up things. it works, unless you actually want to buy more then one of the same thing from the shop. oh well....

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    They did it to speed up the bandwidth, but honestly, no one likes it.

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    Senior Member Dragoonclaws's Avatar
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    I beleive this is caused by lag. you buy an item, someone else refreshes and buys the next item in your list (but first for his list). Since lag caused the CS to not update quick enough, buying the next item 0,5 seconds late will cause the error described in main post.

    This usually happens for items that are very traded. I can give some examples: Candy Hearts, Green Arlorian Eggs, cheap gems, and locked.

    Basically, you just have to buy the 2nd item in the list instead of getting the first one, or be very quick to buy the first one.

    To avoid such thing, there should be an option to put items for buy. The system will sell the items to the buyer by putting him in a priority list. The buyer would put some money to buy the items and everything is done automatically.

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    Senior Member Ardbeg's Avatar
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    Quote Originally Posted by obee View Post
    They did it to speed up the bandwidth, but honestly, no one likes it.
    how can it speed up bandwith if everyone needs several attempts to buy the same items? (this is by no means an attack on you, just saying it s flawed)

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    Senior Member Dragoonclaws's Avatar
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    You don't want your game to lag just to have a live update of auction...

    Consider people using 3G... live updating mhmmm

    The only thing you'll see is flashing items going up and down because you're not quick enough to catch them and buy them.

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    Default Consignment shop fail!

    Quote Originally Posted by Dragoonclaws View Post
    I beleive this is caused by lag. you buy an item, someone else refreshes and buys the next item in your list (but first for his list). Since lag caused the CS to not update quick enough, buying the next item 0,5 seconds late will cause the error described in main post.

    This usually happens for items that are very traded. I can give some examples: Candy Hearts, Green Arlorian Eggs, cheap gems, and locked.

    Basically, you just have to buy the 2nd item in the list instead of getting the first one, or be very quick to buy the first one.

    To avoid such thing, there should be an option to put items for buy. The system will sell the items to the buyer by putting him in a priority list. The buyer would put some money to buy the items and everything is done automatically.
    it is not caused by lag. if i buy an item, my client should know i bought it, but he doesn t. this is the situation we re facing: we buy a gem or crate. click on the same position, and the same client we bought it from doesn t know we already bought it. lag is no explanation, since in general, trading transactions are not handled asynchron. we can both trade or not. but there s no way one side can do more or has more information then the other side.

    Edit: typos
    Last edited by Ardbeg; 04-15-2015 at 05:15 PM.

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    Senior Member Dragoonclaws's Avatar
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    Quote Originally Posted by Ardbeg View Post
    it is not caused by lag. if i buy an item, mx client should know i bought it, but he doesn t. this is the situation we re facing: we buy a gem or crate. clock on the samd position, and thd ssmd client we buy it from doesn g know we already bought it. lag is no explanation, since in general trading transactions are not handled asynchron. we can both trade or not. but there s no way one side can do more or has more information then thf ither side.
    reformulating:

    I buy the first item in my list, the list updates and I click on the first item again (which is the second item from the first list)

    Someone else has an updated list and buy the first item in the list 0,5 seconds before you.

    Result: Error, he bought it before you.

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    Senior Member Dragoonclaws's Avatar
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    It's all about being quicker!

    If you don't trust me, I suggest that you find a hot traded item (like green eggs) and click on [Search] many items, you'll see prices change almost everytime you click on the button

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    Default Consignment shop fail!

    Quote Originally Posted by Dragoonclaws View Post
    reformulating:

    I buy the first item in my list, the list updates and I click on the first item again (which is the second item from the first list)

    Someone else has an updated list and buy the first item in the list 0,5 seconds before you.

    Result: Error, he bought it before you.
    nope: you can reproduce it: your own client doesn t recognize the items you bought yourself. buy a cheap gem on the list. you can still buy the same gem from the same seller after that, even though you bought it yourself and your client should know. try it!
    it is not lag, it is not a concurrent buyers problem, it is a failed cache mechanism, even in the most simple case, you re the buyer yourself.

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