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Thread: Consignment shop fail!

  1. #21
    Senior Member Serancha's Avatar
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    Quote Originally Posted by Dragoonclaws View Post
    You don't want your game to lag just to have a live update of auction...

    Consider people using 3G... live updating mhmmm

    The only thing you'll see is flashing items going up and down because you're not quick enough to catch them and buy them.
    It's not lag. It's a change they made in the mechanics of the CS. If it was lag, it would have happened before, and never did in 2 1/2 years. As Ard said, it's the new caching system and it doesn't work properly.

    Fifty thousand "This item is no longer available for purchase" messages a day is only creating extra lag, not reducing it.
    You never know what you can do until you try
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  3. #22
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    I'm grateful they're trying to implement solutions... but yes, oh well

  4. #23
    Senior Member Dragoonclaws's Avatar
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    I am kinda wondering how you know it's the cache system... Where do you find those infos lol?

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    Senior Member Ardbeg's Avatar
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    Quote Originally Posted by carmine_blade View Post
    I'm grateful they're trying to implement solutions... but yes, oh well
    i don t like to sound bitter, but i like to use this opportunity to advocate actually testing solutions.. shouldn t a solution solve problems instead of amplifying them?
    now look at smart chat and this cs caching thingy...

  6. #25
    Senior Member Dragoonclaws's Avatar
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    Quote Originally Posted by Avaree View Post
    Dragoon, the above 2 posters are very well educated..........


    The new caching system is not working properly lag has nothing to do with it.
    I know, I got it. What they are saying is that the list doesn't update when you buy an item. Right?

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    Senior Member Ardbeg's Avatar
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    Quote Originally Posted by Dragoonclaws View Post
    I know, I got it. What they are saying is that the list doesn't update when you buy an item. Right?
    exactly, and i would understand it if your own client doesn t get if other s buy. but your own client can t even tell you bought. that s weird.

  8. #27
    Senior Member Dragoonclaws's Avatar
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    I see, then it's a new problem. Many bugs happened after the 2x odds event, including the log in fails, the rings 100% reroll and now this. I don't see why fixing some problems cause more errors tho...

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    Senior Member Ardbeg's Avatar
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    Quote Originally Posted by Dragoonclaws View Post
    I see, then it's a new problem. Many bugs happened after the 2x odds event, including the log in fails, the rings 100% reroll and now this. I don't see why fixing some problems cause more errors tho...
    it is not a bug which rolled in during last update. it s a failed optimisation. the result of a concentrated effort. and it s here already for a while.

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  11. #29
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    They slowed down the auction to speed up bandwidth, causing what shows in auction to be ahead than what's showing.

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    Quote Originally Posted by obee View Post
    They slowed down the auction to speed up bandwidth, causing what shows in auction to be ahead than what's showing.
    it s not ahead it s behind. causing errors, using up bandwidth.

  13. #31
    Luminary Poster Zylx's Avatar
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    I can imagine STS has no desire to change this, as they probably wanted it to work exactly like this in the first place. To sacrifice auction speeds for bandwidth, even though the cost is convenience.

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    Its happens also to all players whats happening to you...hahaha..

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