Results 1 to 12 of 12

Thread: Future Pocket Legend

  1. #1
    Forum Adept Elf-Orc-Naga's Avatar
    Join Date
    Jan 2011
    Posts
    455
    Thanks Thanks Given 
    61
    Thanks Thanks Received 
    22
    Thanked in
    14 Posts

    Lightbulb Future Pocket Legend

    Please forgive me of writing some silly ideas here. This is just imagination and I believe developers could do better to update this game!

    Future PL (Pocket Legend 1.801 The Burning Orb)

    Pocket Legend 1.801 is already released... at least on my imagination.
    From the succesful pocket legend 1.7 The Legacy, here comes the Pocket Legend
    1.801 The Burning Orb.
    This brings more thrills and fun as players level up until 81 solving new
    quest in new dungeons,
    collecting superb items and weapons, leveling up with new skills such as
    summoning elemental animals,
    interacting others with more enhancements and enjoying much more until to
    the final stage.

    Requirements:
    * balefort map, one 30-40 dungeon and one 40-50 dungeon
    * no character level limit is required (since playing this would kill weak
    players easily)

    New in store:
    * special starting dungeon pack for beginners
    * new items,
    * addtional potion called mixed potion, and orb potion (rare). The mixed
    potion gives a both mana and
    health while orb potion refreshes quickly the reuse of new skills.

    New game feature:
    * renting a rare weapon (with fixed rate depending on level) is now
    available in balefort and forest haven.
    * new character pages
    * pricing cap for selling each items will be implemented


    New Map and Dungeons.
    * Some dungeons are played with limited number of players.
    * Exciting and new maps with good graphics is released. (aquatic sea, space mars, mountain canyons, hunted mansion, living jungle, dead jungle, isolated island, war farms, shogun paradise (enemies are sort of japanese samurai), and more! )

    New weapons:
    * Rare items for dual or triple specs are also available (though points are
    half equivalent of the pure ones).
    * Orb weapon is very rare and can be found only on the final stage.

    Skills:
    * old skills (PL 1.7) can be level up to 7.

    * 3 special skills will be added at level 60 70 80 each with features below:
    (a) Each new skill will have only 3 levels but spending 2 skill points for skill level up.
    (b) Also each skill required at least a set of 3 old (PL 1.7) skills leveled up to 7. (example to have summoning skill level 1, mage should max 3 skills resurrect, blessings of might, and weakness)

    In this case players can have the variations to spend their additional 25
    skill points.

    Here are the 3 skills for each character type:

    Warrior:

    (1)earthquake (stun the enemy by X%, reduce dodge and armor, X depending on skill level...)
    (2)reincarnation of luck (self revive/resurrect)
    (3)summon elemental of ground (falcon, animal can be changed using the
    elemental mirror)

    summon elemental levels are:
    level 1: summon just for absorbing damage
    level 2: attack ability, increase armor
    level 3: increase armor, damage and inherits some positive status ignified
    by the main character


    Mage:
    (1) enchanted water splash (distribute mana and slows enemy for few
    seconds )
    (2) magical blink (teleport automatically away from enemy)
    (3) summon elemental of water (seagull)

    Avian:
    (1) gust of death arrows
    (2) vanity clone (to confuse enemy)
    (3) summon elemental of wind (crow)

    Limitation:
    * new skill, and new potions can not be used in PL 1.7 dungeons and PL 1.7 world
    except dark forest and balefort (advertising PL 1.801 for PL 1.7 players)

    Enjoy playing PL 1.801 in the future whatwever would it be.
    Last edited by Elf-Orc-Naga; 04-03-2011 at 07:15 AM. Reason: Version 2.0 editted to 1.801

    Life is a game, boy. Life is a game that one plays according to the rules. J. D. Salinger The Catcher in the Rye
    Primary IGN: Elfwarden

  2. #2
    Senior Member Corpser's Avatar
    Join Date
    Nov 2010
    Location
    WA
    Posts
    1,469
    Thanks Thanks Given 
    90
    Thanks Thanks Received 
    52
    Thanked in
    35 Posts

    Default

    i dont think we need a pl 2

    because simply we can just increase the level cap in pl.

    so why make another game.

    if they make another game the one we are playing now will be abandoned.

  3. #3
    Forum Adept Elf-Orc-Naga's Avatar
    Join Date
    Jan 2011
    Posts
    455
    Thanks Thanks Given 
    61
    Thanks Thanks Received 
    22
    Thanked in
    14 Posts

    Default

    thanks for the comments corpser... to clear i am not aware with any version rules etc but keep in mind these are just ideas PL 2 or PL 1.700001 so whatever arejust imaginary names, hehe hope theres beyond 56 and sewer in the future.. btw im exited with the pet concept... i hope dev can add the skill summoning as i wrote in mty first post. Enjoy PL!

    Life is a game, boy. Life is a game that one plays according to the rules. J. D. Salinger The Catcher in the Rye
    Primary IGN: Elfwarden

  4. #4
    Senior Member giayuan's Avatar
    Join Date
    Jul 2010
    Posts
    3,214
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    9
    Thanked in
    7 Posts

    Default

    1. Definitly more skills.
    2. Summoning.. idk thatll be a LOT of hard work for devs, animations would be hardish and the whole concept is a bit complicated. (though many games did it, but in those games that have summoning, its their main thing, and in PL summoning would be something alternative).
    3. Renting items is awesome, maybe some can be rented with gold up to an extent, and the best and/or flashiest looking rented with platinum?
    4. Old skills' max being raised probably WILL happen, they already raised it to 6, why not 10? 15?
    5. Additional potions... from what ive read, it seems you mean elixirs? Though right now many people want to be able to create elixirs and access them in game without having to buy in dungeons.
    6. Rumors say the developers have a rough draft of PL all the way to lvl100 already, so I would forget that ;D
    http://img268.imageshack.us/img268/8743/cerealsigpicfinal.png
    Signature Credits: Rebel

  5. #5
    Senior Member superglut2's Avatar
    Join Date
    Oct 2010
    Posts
    1,062
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I would hate a PL2. And id probably quit if there was a #2. Just improve currnt one.

  6. #6
    Forum Adept Elf-Orc-Naga's Avatar
    Join Date
    Jan 2011
    Posts
    455
    Thanks Thanks Given 
    61
    Thanks Thanks Received 
    22
    Thanked in
    14 Posts

    Default

    @giayuan ty for comments

    my 2nd post regarding version number.... instead of PL2 i used PL1.801 hehehe, not misunderstood that it is not a separate game.... anyway these are just ideas
    i still like the concept of summoning skill!

    Life is a game, boy. Life is a game that one plays according to the rules. J. D. Salinger The Catcher in the Rye
    Primary IGN: Elfwarden

  7. #7
    Senior Member giayuan's Avatar
    Join Date
    Jul 2010
    Posts
    3,214
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    9
    Thanked in
    7 Posts

    Default

    When he says PL2, he just means updated PL.. just a phrase to cue what hes talkin about lol
    oh btw, you would get more feedback in general discussion
    http://img268.imageshack.us/img268/8743/cerealsigpicfinal.png
    Signature Credits: Rebel

  8. #8
    Senior Member superglut2's Avatar
    Join Date
    Oct 2010
    Posts
    1,062
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Well i like most ideas.

  9. #9
    Junior Member Canyon97's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    1 Post

    Default

    Eh everyone is right that idea would just create a pl 2 and i dont want tht. Summoning would b cool but it would require tons of programming and teasting. Theses things u want will probably b made when blackstar is 100 times better. Lvl cap and new weapons and maps r cool but the rest should make a pl2
    character i play the most is zoridyon, on star legends and pocket legends

  10. #10
    Banned Otukura's Avatar
    Join Date
    Jan 2011
    Location
    California
    Posts
    7,022
    Thanks Thanks Given 
    549
    Thanks Thanks Received 
    530
    Thanked in
    372 Posts

    Default

    Quote Originally Posted by Thelonearcher View Post
    Scratch all that. How about guilds Pets and player housing
    We don't need you buying all of Alterra. SAVE SOME FOR ME.

  11. #11
    New Member
    Join Date
    Mar 2011
    Posts
    2
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    hmm a future PL ?? what i would like to have is the ability to choose the class to the race ... so for example also an elf-hunter or bird-warrior ;D i think that would be nice ...

    an i don't know how you guys see this, but i'm very used to high-graphic games and if the adertisment already says 'the wow for your iPhone or iPod' then i would like to have a higher graphic
    don't know if this is possible to change, i would love it =D

    thx
    greetings from brasil

  12. #12
    Senior Member superglut2's Avatar
    Join Date
    Oct 2010
    Posts
    1,062
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    The graphics are fine on iphone 4 and ipad. Problem is just that everything looks the same. Just not enough textures in the game. Wow haw thousands of different models/textures juet in a city. Theres just so much more to explore then on pl.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •