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  Click here to go to the first Dev post in this thread.   Thread: Remiem's Weekly Community Update | April 22, 2015

  1. #21
    New Member color's Avatar
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    Looks pretty!!!

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    Thanks for the update Remiem! ! Excited for event !! New violet pet looks good ! I'll try to get them... !! and for new infamous title- LOL already Infamous!

  3. #23
    Senior Member Arachnophobik's Avatar
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    Quote Originally Posted by Froxanthar View Post
    I hate spiders. Yuck!
    Im fascinated by them but dont put them near me

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    Woohooooo Violet will pair so well with my blue purple set *0*

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    Nice update Rem.. And cant wait to set my [infamous] 😊

    Sent From XT-1022

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    another legendary pet crate --"

  7. #27
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    Ooh crafting for new orc amour, ace!

    "Last week you got a sneak peak at some fancy new armor. What's next? Hint: Slaying orcs isn't the only way to get new armor in this expansion. But if you want these items, you'll have to get crafty."

  8. #28
    Senior Member Froxanthar's Avatar
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    Quote Originally Posted by carmine_blade View Post
    Ooh crafting for new orc amour, ace!

    "Last week you got a sneak peak at some fancy new armor. What's next? Hint: Slaying orcs isn't the only way to get new armor in this expansion. But if you want these items, you'll have to get crafty."
    Didn't notice that... omg another crafts?? I already lost my spirit..

  9. #29
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    Quote Originally Posted by Remiem View Post
    ]
    Bug Fixes

    Everybody loves bug fixes. Special thanks to Madnex for keeping the current bug list always current!

    + Lemon & Lime's Twist of Fate ability can no longer be canceled by other abilities.
    + The Dragkin Bruiser mobs now display the correct redzone for their AOE ability.
    + Mushrooms in the arena will now ALL disappear when the boss dies.
    + Razor Shield's "Spinning Freedom" now properly removed freeze when charged.
    + The roots produced by the Elondrian Rifle can now be removed by crowd control removing abilities.
    + In The Hauntlet, spawned minions now die with the boss to prevent you from dying after the boss is killed.
    + Fixed a bug that was allowing players to get the Mythic Upgrade without enraging Inan'hesh.
    + Rogues can no longer cast Shadow Veil in towns, which was causing performance issues for some players.
    So gale, fire, ice remove the proc? Thanks for ruining the proc for pvp and pve....
    I also heard that the armor debuff proc also doesnt work on it......
    Some may argue that it was a glitch, but wasn't the war 25% armor debuff in pvp a glitch. Why wasn't that fixed along with the gun immunity....

    Other than that nice job
    Last edited by Caabatric; 04-22-2015 at 11:23 PM.

    Caabatric. The one nub sorcerer you wont forget.

  10. #30
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    Quote Originally Posted by Froxanthar View Post
    Didn't notice that... omg another crafts?? I already lost my spirit..
    Well hopefully it won't be Nekro-esque crafting or Planar Amulet... being legendary I'm hoping means it will be achievable for most, given time and effort!

  11. #31
    Forum Adept Bluesparky's Avatar
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    Quote Originally Posted by shinytoy View Post
    Hi Remi,

    I understand that the Elondrian Gun is bugged and it is not working as it is "supposed" to. Can we look at how this will effect the class please. Even though is a bug fix, it really is a nerf to the weakest class in AL.

    For starters, what ever happened to mages being the "control" class? Our fireball doesn't stun, neither does our gale. Our Ice doesn't freeze, so where is the control. Everyone either has a Nekro shield, mage shield, Razor or Juggernaut. At what point does the mage get to control?

    Secondly, how come every other class has the ability to do armor debuff and not mages. When you removed the root effect from the elondrian gun, you also removed the root procs 25% debuff. So now the weakest of the three classes is the only one that doesn't debuff opponents armor? So we just became even squishier. I understand it was just a proc, but it was all we had. For me, when I was fighting vs a warrior, those few seconds that I saw he was rooted, were the only few seconds that I could stand there and fire away at him and actually do some damage.

    Essentially, since the mages no longer are a "control" class, we are now just some weak rogues, who are reliant on shields. That's my 2 cents on this and I'd appreciate a second look at balancing mages. With that said, I do want to thank you for all of the work that you have been doing to clean this game up lately.

    As a separate Issue, can you please look at my post in this thread (post #11) and address the issue with multiple SNS AA's being activated simultaneously. http://www.spacetimestudios.com/show...ends-Over-Time

    It's really been a game changing bug. If we can address this bug finally, I truly believe everyone can move past the SNS quibble once and for all.

    Thank you
    Out of Thanks Shiny. Thanks For the POST.


    IGN : Bluesparky

  12. #32
    Senior Member Dex Scene's Avatar
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    Wow spider crate!!.
    And omg I love the updates.
    When I read them I was like "yes Yes Yes "

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  14. #33
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    So this weekend we will have event?

    IGN: Vrao/Bjzg

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    Quote Originally Posted by bedmaster View Post
    So this weekend we will have event?

    Yep, that's what this thread says ^_^

  16. #35
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    I don't know why they wait until the last minute before they put the last announcement out which event its ganna be.

    sent from fritters beak

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    Want to upgrade mythic set to lvl 41 or 46 !!

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    Thank you for the bug fixes

  19. #38
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    Thanks.
    Excited to see the new event this weekend.. What could it be?? Double XP? Double Super Gem Odds?

    Don't forget to add salt
    IGN(s): Aprove (Rogue - New) | Aproved (Sorcerer - Old)

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    I am really curious if this is something the Devs can do for us. Recently I switched from iOS to a droid tablet and my biggest issue is the on screen android buttons inside of the game. I am constantly reducing the game when I am playing- the potions buttons are right next to the android buttons.

    Is it possible in the future for you to make AL play for us in immersive mode? It would really enhance the game play for the android users!

  21. #40
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    I suggest implementing somesort of root-immunity in pvp arenas, similar to breeze's freeze immunity and normal stun immunity. The fundamental issue is that the stacking of multiple guns on one team can result in an eternal root for the opposite team. Giving a short period of time when a character can't be rooted prevents this from happening, yet at the same time retains the gun's proc effectiveness.

    This obviously should only apply to pvp.

    (With root immunity in-place, clock should then be able to properly root in pvp.)
    Last edited by Jeffgeomon; 04-23-2015 at 09:00 AM.

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