Originally Posted by
Littlegroot
Sadly those who fire back at me doesn't understand how a free to play mobile game company business model should work.
You guys are just 1 to 10% out of the whole population of AL players.
Or to make it easier to understand, you guys only contribute 1 to 10% of the AL revenue.
Please note there are two types of games.
1. U pay money buy the game bring it home and play or pay download from Internet and play. Let's call it offline games.
it can be connected online to play too. That's for multiplayer mode.
Companies earn money by selling these games - main revenue
Many other ways these companies can earn more revenues by selling stuffs in their multiplayer modes too, but it isn't where the main revenue comes from.
2. U download the game from the internet into your PC / MacBook / Mobile Devices and play
It's free to download
It's free to play
Company main revenue is from more players downloading the games and spending tons of real money in this game to open special chests or crates or whatever u call it.
It's always based on a luck system to get rare or the best gears.
If everything is so easily available, this game would have died long ago. Why?
Simple logic, they will need to continuously come out with new contents more frequently and more expansion more level caps more new gears.
To create more stuffs for the game, you need more manpower! Meaning they will have to hire 4-5 times more employees to cope with the demand from their players. Because everyone is having the same gears easily available to them.
Can the company earn enough to support the high overheads?
Wake up please...
You spend 1k 2k 3k 4k 5k all the way to 15k on a monthly basics on opening chest, and you expect to get rare items 100%.
Dream on!!
If the gameplay is solid and the game environment and content is fantastic, the game company will still be able to attract more new players into this game of AL.
What is the world population of people using their smart phones?
All of u that is firing back at me, what % are u guys vs the big population of potential smart phone users who have not tried the game?
Think about it before you talk.
Go study and get s business degree or something
Get some work experience in other gaming companies to learn more about similar industry as this game.
Hint: I come from a gaming industry company and its bigger than STS but I enjoyed this game very much.
It is also a must for me to research my competitions around this particular free to play industry.
So I would say, your comments make me roll down on the floor laughing or slapping my head against my head.
We have players in other games spending more than USD$20,000 monthly they still write in and complain to us no rare items from opening chests.
How many of such players do we have? Plenty! Lose one still have thousands of such players.
This a is game for long term playing, not a quick 30-60 seconds free to play game.
They are many different business strategies for different types or modes of free to play game.
Hahaha!!
Bookmarks