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Thread: weekly mega boss!!!

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    Default weekly mega boss!!!

    Once a week a boss with an incredible amount of strength and health should arise and each AL player would enter that zone and try to take as much damage as possible before getting killed
    once the player is killed they are taken out of the zone for a 30 second cooldown before being able to return to deal more damage.
    overall the players who deal most damage win a plat prize or gold prize.
    there should also be a damage calculator to show who is dealing the most damage.

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    while the core idea is nice, you forget AL is divided into 3 classes with veryyy different roles.
    Whom do you think will deal the most damagr under any circumstances? Rogue

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    Quote Originally Posted by merch_master View Post
    while the core idea is nice, you forget AL is divided into 3 classes with veryyy different roles.
    Whom do you think will deal the most damagr under any circumstances? Rogue
    Easy solution bro split the prizes up into class

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    Senior Member Antispace's Avatar
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    Rename the game to "Arcane Panda" then

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    Senior Member Spell's Avatar
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    Quote Originally Posted by Antifat View Post
    Rename the game to "Arcane Panda" then
    Taichi Legends?

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    Senior Member Spell's Avatar
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    Quote Originally Posted by arethrow View Post
    Once a week a boss with an incredible amount of strength and health should arise and each AL player would enter that zone and try to take as much damage as possible before getting killed
    once the player is killed they are taken out of the zone for a 30 second cooldown before being able to return to deal more damage.
    overall the players who deal most damage win a plat prize or gold prize.
    there should also be a damage calculator to show who is dealing the most damage.
    As cool as this would be it only give Only people with the best gear a chance at easy free plats/loot....that doesnt help all the others who really NEED the plat/cool loot to become better.

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    Yeah let's call arcane legends " taichi legends "!!!
    Woho

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    I think it should be a guild boss, so what happens is a boss comes to every guild once a week and is scaled in accordance to the average guild stats per class. Then the guild has a week to fight the boss and kill it, if they do everyone who participated gets a base reward, more DMG equals greater tiered reward and top three get something special. Each guild member can attack the boss 3 times a day.

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    Quote Originally Posted by SacredKnight View Post
    I think it should be a guild boss, so what happens is a boss comes to every guild once a week and is scaled in accordance to the average guild stats per class. Then the guild has a week to fight the boss and kill it, if they do everyone who participated gets a base reward, more DMG equals greater tiered reward and top three get something special. Each guild member can attack the boss 3 times a day.
    This would be especially great as this will promote more guild events!!!!!
    That said it should be more like 50 guilds a week with a certain activity ratio.

    Caabatric. The one nub sorcerer you wont forget.

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    I just want a DPS target dummy for my guild hall.

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    Sts need ideas and have to make it in just 6 days...
    I love Arcane Legends

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