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Thread: Rogue pve builds

  1. #1
    mesalin
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    Default Rogue pve builds

    Hey so much guys here ask for rogue pve builds
    1. Aim 5/5 nox5/5 sp2/5(heal up) of 3/5 (heal up and leading dags) and last skill razor shield 3/5 (stun immunity and duration) of 4/5(+20%dodge buff) I use this. Build for lvling i use atm aim nox5/5 sp and razor3/5
    2. Build with veil SP3/5 NOX AIM5/5 and shadow veil4/5 no combustion. Decay
    3. Slow pve build ( my good friend use it) aim nox 5/5 shadow veil and trap4/5
    4. Build with trap very good for planar tomb aim nox 5/5 sp2/5 of 3/5 and trap4/5
    5. Most of rogues use 5skill build like aim nox sp trap razor/ aim nox sp veil trap(sp only for boss of speed of farm locks) Hope i helped.

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  3. #2
    Senior Member Serancha's Avatar
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    I would skip the leading dags on pierce. It's both inefficient to charge that skill, and dangerous to get in the habit, since it can take you into additional danger and pull mobs your party isn't ready for. Better to leave it uncharged and get maximum impact.

    Personally for PvE exclusive, I use

    Main Stats:
    All dex

    Passives:
    Agility, might, knowledge, crit 5/5

    Skills

    Aimed 5/5
    Nox 5/5
    Pierce 2/5 (with heal)

    Swap Skills (use the one most appropriate for the map)

    Trap 4/5
    Veil 4/5



    For PvE / PvP combo

    I spec only one of the swap skills, remove Strengthened Shot from Nox, and put 5/5 medic instead of the other swap skill.




    Note: Some rogues like GoodSyntax don't recommend using heal on pierce for PvE. However, I personally find it can help somewhat in heavier elites.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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  5. #3
    mesalin
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    I said u choose if u upgrade leading dags in sp

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    Senior Member Tatman's Avatar
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    My pve build, been using it for a while now:

    Aimed 5/5
    Nox 5/5
    Pierce unlock only (used to use 2/5 with heal upgrade but ditched it for traps explode)
    Traps 5/5
    Veil 4/5 (no explode)

    Passives: Dex, Str, Int, Crit - all 5/5

    Swap traps and veil depending on the situation.

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    I'm leveling using aim, nox, trap, and razor. This seems to be ok, however I am looking at changing it.

    I have been running mostly KT4 or WT4.

    Any recommended builds for KT4 and WT4?

  8. #6
    Senior Member Serancha's Avatar
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    Quote Originally Posted by mesalin View Post
    I said u choose if u upgrade leading dags in sp
    Did you? I did not see that. But yes, it is ultimately up to each player what they choose.

    Either way, I was just pointing out why it is a poor choice of upgrade - a point better spent elsewhere.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Forum Adept Fiasaria's Avatar
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    Quote Originally Posted by Serancha View Post
    I would skip the leading dags on pierce. It's both inefficient to charge that skill, and dangerous to get in the habit, since it can take you into additional danger and pull mobs your party isn't ready for. Better to leave it uncharged and get maximum impact.

    Personally for PvE exclusive, I use

    Main Stats:
    All dex

    Passives:
    Agility, might, knowledge, crit 5/5

    Skills

    Aimed 5/5
    Nox 5/5
    Pierce 2/5 (with heal)

    Swap Skills (use the one most appropriate for the map)

    Trap 4/5
    Veil 4/5



    For PvE / PvP combo

    I spec only one of the swap skills, remove Strengthened Shot from Nox, and put 5/5 medic instead of the other swap skill.




    Note: Some rogues like GoodSyntax don't recommend using heal on pierce for PvE. However, I personally find it can help somewhat in heavier elites.
    so no medic packs ?

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    Quote Originally Posted by Fiasaria View Post
    so no medic packs ?
    The thread is about PvE builds. Medic packs are not recommendable for PvE

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  12. #9
    Senior Member Newcomx's Avatar
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    My pve builds:

    Passives: Knowledge, might, agility, Crit 5/5; Quickness 3/5 (for faster charging/cooldown)

    Skill: Aimed, Nox, Trap 5/5, Pierce 2/5

    Weapon: Bow

    I'm not using veil as my playstyle keep me moving, rarely stay in smoke area.
    [Newcomx, Newcomy, & Newcomz]

  13. #10
    mesalin
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    I didn't know passive quickness help with cd

  14. #11
    Senior Member Maunyabastian's Avatar
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    Quote Originally Posted by mesalin View Post
    I didn't know passive quickness help with cd
    So did I! Now I know!
    By the way, how much time saved per each Quickness point? 1 second? Lmao.
    I wish I were me.

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    Senior Member Newcomx's Avatar
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    Quote Originally Posted by Maunyabastian View Post
    So did I! Now I know!
    By the way, how much time saved per each Quickness point? 1 second? Lmao.
    LOL... Even 1/4 second is important, you know it if you use skill combo!
    [Newcomx, Newcomy, & Newcomz]

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    Senior Member Madnex's Avatar
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    Quickness increases movement speed, it's not lowering skill cooldowns.

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  18. #14
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    Quote Originally Posted by Madnex View Post
    Quickness increases movement speed, it's not lowering skill cooldowns.
    Try it ... already done some test. I'm seeing charging (cast) and cooldown as one cycle. Already test it with speed elix, mage gale, warr rally. Its just not increase speed movement, also the cycle.
    [Newcomx, Newcomy, & Newcomz]

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    Senior Member Madnex's Avatar
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    Quote Originally Posted by Newcomx View Post
    Try it ... already done some test. I'm seeing charging (cast) and cooldown as one cycle. Already test it with speed elix, mage gale, warr rally. Its just not increase speed movement, also the cycle.
    I'll test tomorrow when I'll respec to double check the weekly fixes. It'd be nice if this worked but even in the skill's description it specifies that it's a movement increase. We'll see.

  20. #16
    Junior Member nanas_nakal's Avatar
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    Stay away from passive speed it's useless

    Sent from my D2403 using Tapatalk

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    Ty for the info

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    Ty for the info!

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    Junior Member Zearidal's Avatar
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    Quote Originally Posted by Newcomx View Post
    Try it ... already done some test. I'm seeing charging (cast) and cooldown as one cycle. Already test it with speed elix, mage gale, warr rally. Its just not increase speed movement, also the cycle.
    Nice way to get players to waste their respec scrolls. That will only drive price up with greater demand.
    It doesn't increase cycling charge to cooldown at all. For 1 thing it only states movement increase and that is only by 5% maxed.
    The charge/cooldown cycles are seconds. So, at best it would only speed that up by 5% and that cannot be noticed. To state simply if you need some backround software to give accurate time readouts that aren't obvious without it's not quick enough to make a difference.

    Bottom line. even if it did make a 5% quicker skill cycle you as the player would also have to be faster to react. IMO it's not worth the 5 points that are better spent elsewhere.
    Last edited by Zearidal; 06-22-2015 at 01:31 PM.

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    Senior Member Candylicks's Avatar
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    I have never heard anyone say the quickness passive makes the cd time lower? Did anyone actually test this?

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