The devs have included a secret surprise (unannounced in any thread) to somewhat balance the GCD: boosts in skill damage!
Data taken from lv 55 archer, full dex, no ring/vanity hat, using full Cyber gear - BOTH pre-GCD and post-GCD.
Lv 6 Blast Shot [+8 damage with GCD patch]
Pre-GCD: 20 mana, 6 sec. cool-down, 12m range
300-324 damage, 6m target area blast
Post-GCD: 20 mana, 6 sec. cool-down, 12m range
308-332 damage, 6m target area blast
Lv 1 Avian Scream [+5 damage with GCD patch]
Pre-GCD: 15 mana, 8 sec. cool-down, 3m area effect
194-237 damage, knock-back + 3 sec. stun
Post-GCD: 15 mana, 8 sec. cool-down, 3m area effect
199-242 damage, knock-back + 3 sec. stun
Lv 6 Repulse Shot [+5 damage with GCD patch]
Pre-GCD: 15 mana, 7.5 sec. cool-down, 12m range
244-263 damage + knock-back (no stun)
Post-GCD: 15 mana, 7.5 sec. cool-down, 12m range
249-267 damage + knock-back (no stun)
Lv 6 Blinding Shot [+5 damage with GCD patch]
Pre-GCD: 25 mana, 7 sec. cool-down, 12m range
221-284 damage plus 5 sec. hit debuff
Post-GCD: 25 mana, 7 sec. cool-down, 12m range
226-289 damage plus 5 sec. hit debuff
Thorn Root, Break Armor, Shattering Scream, and Thorn Wall all cause an unspecified amount of damage, but there's enough reason to believe that their damage has also been augmented.
Also note that not all weapons will cause the same increase in skill damage, so you may not see +5-8 damage using a different weapon!
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