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Thread: Debuffs Useless in PVP now?

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    Forum Adept Tempest's Avatar
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    Default Debuffs Useless in PVP now?

    Due to the GCD update, debuffs in pvp seem pretty pointless, anyone have any suggestions for using debuffs in pvp?

    btw im talking about lv50+.
    Jesma - LVL 53 Mage
    Tempestorz - LVL 51 Bird
    Gardestrike - LVL 35 Voodoo Mage
    Mezmizer - LVL 33 Bear

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    Luminary Poster Ellyidol's Avatar
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    I actually find my bear debuffs more useful now.

    Which debuffs in particular do you mean?

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    Forum Adept Tempest's Avatar
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    Archer: if you use shattering scream + blast shot, and both hits... Their kinda gonna die, unless they are some super pro mage with good timing or a bear, but then your other atking skills will finish the job.

    Mage: might as well set up the flash freeze combo and heal? Also it seems it harder to time mana shield.

    Bear: I guess bears are all right.
    Jesma - LVL 53 Mage
    Tempestorz - LVL 51 Bird
    Gardestrike - LVL 35 Voodoo Mage
    Mezmizer - LVL 33 Bear

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    Luminary Poster Ellyidol's Avatar
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    Default

    Mmm, that's one target though.

    For Archers I'd think that the debuffs would be useful for your second target (especially since their debuffs do damage too) or for big time tanks, buffed bears or pallys.

    Mages, same thing, after one target you'd probably find debuffs useful to keep you alive while your nuke spells cooldown. From a pally's perspective, debuffs are a big aid to allow you to do damage from your spells.

    Bears, since I last longer now, my Hell Scream and Crushing Blows actually help the party, IMO. Beckon 3 people and Hell Scream them, that's pretty good I think.

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    Senior Member Snakespeare's Avatar
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    I don't PvP but I play solo and I find BoM, lightning, nightmare, while using gurgox hammer on my pally is pretty effective. Whereas the ice/fire combo takes so long that the hammer blows I do in that time do more damage.

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    I use the debuffs on my archer and they are working just fine for me in PvP
    N W A

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