Quote Originally Posted by Serancha View Post
The reason they clumped the mobs was because of lag / dc issues, but having 50-80 mobs in the room that nobody will ever kill just enhances that problem.

If there were more, smaller maps containing only the mobs people were actually going to kill, maybe they wouldn't have to be spaced out in little groups like this, and we could have better mob density. I know it's not likely to be changed at this point, but I believe it would be in everyone's best interest if the designers were looking at logistics like this in the future.
Consider when we do elite, if there bigger mobs and aloud to free roam then they will never reset, making it impossible if they clump up together.