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  Click here to go to the first Dev post in this thread.   Thread: Arcane Legends Producer's Letter - August 2015

  1. #21
    Senior Member eugene9707's Avatar
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    Idea: is it possible to add a dual/pvp room in guild hall (maybe extra cost to upgrade guild hall)?
    The dual room will be guildies only, and doesn't count for kills and deaths. It's a place where people can learn and try out pvp without being farm till they rage quit (or 50000 deaths)

    oh and dummy users can't abuse it :P


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    Forum Adept zerofort's Avatar
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    Yessss!!!!!!!

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    Looks promising. Can't wait to see all of the new content.

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    Quote Originally Posted by eugene9707 View Post
    Idea: is it possible to add a dual/pvp room in guild hall (maybe extra cost to upgrade guild hall)?
    The dual room will be guildies only, and doesn't count for kills and deaths. It's a place where people can learn and try out pvp without being farm till they rage quit (or 50000 deaths)

    oh and dummy users can't abuse it :P
    I agree. Afraid of the dummy farmers and the current class balance. Rogues kill both mage and war classes in most cases.

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    Senior Member Visiting's Avatar
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    Quote Originally Posted by Ravager View Post
    I agree. Afraid of the dummy farmers and the current class balance. Rogues kill both mage and war classes in most cases.
    AL classes clearly weren't meant for a 1v1 scenario, with that being stated, I honestly can't understand why STS isn't more concerned with improving the current PVP systems before trying to implement yet another flawed PVP system...
    ¯\_(ツ)_/¯

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    Senior Member oekeone's Avatar
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    Thank you sts for all your hard work on these games and making me un-bored in school when I have that boring teacher in math class thank you thank you and tomorrow my birthday ima turn 15!!!!!!!

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    Thanks so much STS!

    Regarding the 1v1 room - I'm afraid there'll be lots of balancing issues here, and I'd suggest making changes just for this map alone which does not apply to ctf and tdm; for this, I'd suggest a test server for this map alone with everyone having max gear so you can hear our suggestions before it comes live!

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    For the 1 v 1 room, to prevent dummy farming
    Every kill your get dosen't count in you KDR
    This will hopefully hope prevent dummy farming and playing PvP without worrying about your KDR

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    Quote Originally Posted by Oezheasate View Post
    Lol instead of just looking at the negative of this just point out both good and bad, here you can test ur skills without getting interrupted, you wont get ganged etc. etc. One negative point, dummy users will surely have it easier now, but that can be avoided somehow surely
    So easy..make this new mode dont add up to our KDR.Only for GLORY!Lol!

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    Forum Adept mondeng006's Avatar
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    Suggestion about the Pvp-1v1

    Add timer. Like. After a fight a timer will show up to that player ( 1 hour ). So that dummy users can't farm.

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    Thank you.
    Please do not forget Class balance in PVE as at the moment the supposed 'map design' for class balance is not looking positive and the warrior class is still not efficient in PVE as other classes.
    Numerous posts have been made regarding this and tons of suggestions and explainations why this is such yet i have noticed that no concrete replies have been made by the Dev's.
    Thanks for reading.
    Maarkus

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    Sounds good!

    © AllFacesDown

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    This is the most awesome producers letter in a long time because you just announced the dueling option thats coming. Thanks G-M!

    Yes AL does feel more enjoyable now with all the beautiful new content, prompt bug fixes, modifications - its all more fun than it had been before way back in 2012-13. Looking forward to Halloween.


    PS - Please dont make the duel room for guildies only- thats restrictive. And yes do add a death-kill ratio for dueling (it helps track our wins/losses ) but somehow maybe a timed immunity can prevent dummy users.
    Last edited by Zynzyn; 08-13-2015 at 10:11 PM.

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    Greg...could we get some .IMGs or some development info on the PvP maps glinstone and so on? I think it's about time after ursoth that the elites are released, idk what happened to productor...

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    Quote Originally Posted by Kakashis View Post
    Yay thank you STS! Can't wait to see the great things to come! Para gem 2.0? Hehe
    Para jewel :P

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    Please take another look at the event weapons. Their procs are absurdly rare, and the eloia bows damage buff doesn't seem to apply to skill damage and DPS didn't get increased at all (refer to Jazzi's post for the full details). At this point, none of the weapons are worth using. They could all use some more love.

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    Yes better procs on the new weapons would be awesome!

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    well then ill be waiting for teaser friday

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    Senior Member Madnex's Avatar
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    Looking forward to elites and Halloween event!

    Well, everything except dueling room. It's s not really new content, it's just a convenience with many issues and complaints to come. Funny how everyone's suddenly concerned about dummy farming now; as if it's not 10 times easier to do it in ctf or as if sts hasn't said it's not a bannable offense or as if you don't see your lb guildees doing it every couple weeks to stay on.

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    I did wrote this already somewhere else, i write here again: make the 1-1 room cost energy, this will prevent dummy farmers a bit. Energy essence should drop continously, but remove the energy hud from top of the screen and move it into satchel.

    I'm kinda curious what is your solution for warrior 1-1, no horn of renew allowed if both player warrior in 1-1 room?

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