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  Click here to go to the first Dev post in this thread.   Thread: Teaser Friday | Mythic Gear Stats!

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    Spacetime Studios Dev Remiem's Avatar
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    Default Teaser Friday | Mythic Gear Stats!

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    We teased the look of this awesome new armor set back when we were prepping for the Ren'gol expansion, but the question on everyone's minds is: What about the stats?!

    Well, here's your first look at the stats for the Mythic Glintstone sets.

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    But these sets don't offer just stats. There's another bonus that comes to all of those who are able to complete their whole 4 piece set. A set bonus!

    For Warriors:
    Handful of Axes - Axe Throw now hits up to 3 enemies.

    For Sorcerers:
    Lightning Strike Multiplicity - Lightning Strike now has a 20% chance to cast a free lightning strike.

    For Rogues:
    Lockdown - The Net Retraction upgrade for Entangling Trap now has a 100% chance to pull in enemies and also stuns them for 4s

    And, the set bonus wouldn't be complete without a shiny ground effect.

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    The Mythic Glintstone set will come as a part of the Ren'gol Elite Content soon.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Member Soulic's Avatar
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    First

    Sent from my SM-N910T using Tapatalk

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    ..........................

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    mesalin
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    Hmmm sound nice

    <Forgiveness>

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    Axe throw hits 3!?

    And then.... PvP was never again the same lmao
    ORIGINAL ART BY CARLOS ORTEGA ELIZALDE
    46 R/W/M | <E N I G M A T I C> | CARROTS

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    Hm okay are the set bonuses up for any sort of input?

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    Mage set may look more like comando vest..with this colors..more filled up cuse this imo doesn't look to good..but thx anyway

    Verstuurd vanaf mijn ONE TOUCH 4033D met Tapatalk

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    1 question how to get them? By locked/hunting? Hope i got answer

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    Because net retraction doesn't work in PvP but now wars can throw 3 axes???

    How is that fair at all??

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    Spacetime Studios Dev Remiem's Avatar
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    Quote Originally Posted by Candylicks View Post
    Hm okay are the set bonuses up for any sort of input?
    Constructive feedback is always encouraged.
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Senior Member Candylicks's Avatar
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    Quote Originally Posted by Remiem View Post
    Constructive feedback is always encouraged.
    Net retraction-

    You made Garetta filled with stuns we are all using razor not traps for the most part. Then the set bonus is with a skill that we aren't using and doesn't even help in PvP? Would like to see if there would be options here....

    Great if we use traps and they retract but hey we are stunned the whole time so.... not like we can attack the mobs anyways!

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    Quote Originally Posted by Candylicks View Post
    Because net retraction doesn't work in PvP but now wars can throw 3 axes???

    How is that fair at all??
    a strong debuff skill well above pet range in pve is long overdue to bring tanks back. the pvp side should be double checked however. feebling, -25% armor and a chance to stun 3/5 enemies might be a tad too much....

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    Senior Member Spell's Avatar
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    I love the direction u guys are going with gear adding skill perks!
    The sorcerers upgrade should be 75% to hit mutiple enemies! Always loved seeing sorc lightning rain from the heavens!
    Warror set should have 25% jug COOL DOWN,or 150 armor added to jug.im a mage and have low crit,imo, but still can break a tanks jug....that isnt balance....
    Rogue traps are good now *_* happy with that.

    Seems these sets are gunna be awesome for pure pve =]

    Still looks like the arc ring/planar pendant combo will still hold strong for pvp.
    Last edited by Spell; 08-21-2015 at 06:03 PM.

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    1 q. Is axe damage multiply to 3 if we are in 1vs1 map....
    I mean if we do 800 skill damage if we are in 1v1 mood then it will deal 2.4k damage or damage will remain same?.

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    Btw more then 2 years of playing al i saw warriors got buffed first time...
    Rouges stay calm and ready to pack your gears tanks are comming...
    1 pull in a clash and dps can kill the 1-2 of other partys players...
    with a single axe throw...

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    Sorcerer only has a %20 chance to cast free lightning strike but warrior gets 3 axe throw and rogue gets %100 chance to pull in enemies as upgrades????

    Doesn't sound right.... After completing all 4 glintstone pieces (which will be very difficult I assume) the mages need MUCH more than a %20 chance to cast an extra lightning strike... This is not right..... Should be at least %75 chance to cast free lightning strike... And the mage's mythic looks a bit comedic, but a vanity can be work over that so no biggie.. But that %20 chance to cast free lightning after going through all of that to get all 4 mythic pieces needs to be tweaked to a higher percentage chance... %20 chance to a free lightning strike sounds a bit more suitable for something equivalent to completing the 4 piece orcslaying quests.... Please consider raising the percentage chance of getting the free lightning strike.... %75-%100 sounds more appropriate.

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    May be can still canuse there arcane rings and pendent cause usssing them is more better then using set bonous

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    Quote Originally Posted by warriorromio View Post
    Btw more then 2 years of playing al i saw warriors got buffed first time...
    Rouges stay calm and ready to pack your gears tanks are comming...
    1 pull in a clash and dps can kill the 1-2 of other partys players...
    with a single axe throw...
    Lel. I will net you and your buddies.... OH WAIT retraction doesn't work in PvP!

    Nice thought though.

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    Quote Originally Posted by Remiem View Post
    Constructive feedback is always encouraged.
    Please make the bonuses such as axe hitting 3 and sorc lightning and such only in pve. This will ruin pvp as rogues dont even use traps, basically making us even more useless in pvp. Also as candy said in pve we use razor for stun immunity so we cant use traps without slowing the team down. How about giving razor chance for stun per tick? Only pve of course

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    Quote Originally Posted by Spell View Post
    Warror set should have 25% jug COOL DOWN,or 150 armor added to jug.im a mage and have low crit,imo, but still can break a tanks jug....that isnt balance....
    while i agree with you, fixing jug shouldn' t be a set bonus. i love the focus on pve skills (3x axe throw needs to be looked at at the pvp side) so you get good pve times if you actually pve to get the gear (that depends on the distribution system of course) but yes, this is a great step in the right direction.

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