Actually for all The one's who think iam a noob.I play in all the 3 charecters and I have 4369 kills and 178 deaths.
And actually the point is that they can nerf iam not telling it to be wrong but reducing it massively like 30 dmg is just too much and I see my friend having 83 dmg outlside PvP has 74 dmg where as me having 124 dmg have 74 dmg.
Do u guys think really that this is fair and if u r in such a condition what would u do!!!
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Btw mages and warriors have nerf in their special skills whereas rogue have nerf in their primary stats
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Ok I do it but can u assure me that I will get atleast 100+ dmg in pvp arena if I do this???Iam speaking for us guys y not understand this!!!!!! :/
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no..... :/
What i am saying is lets say your friend and you have the same gears and reach exactly 80 damage without a pet.
Then with Nekro you recieve a 15% damage buff giving you 92 damage.
Your friend is using malison so his damage remains 80.
Now you walk into pvp with your pets equipped. You with 92, your friend with 80.
Once in pvp you both will have 72 damage because the 15% damage buff from nekro is cancelled...
Basically your friend loses around 10% damage while you lose around 25%
Last edited by Caabatric; 09-05-2015 at 10:51 PM.
Caabatric. The one nub sorcerer you wont forget.
Guys but anyway rogue is a character in the game If sts think it's op then remove it dint reduce our stats and it's just now iam getting my stats less
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Cause 40% damage reduction + stun immunity + speed for the entire team is worthless right....
Caabatric. The one nub sorcerer you wont forget.
well.. currently ( and i dont think they are planning to change it any time soon), debuff overwrites buff (so pvp 10% dmg debuff cancels your arcane pet dmg buff).
so if u actually lose the 15% dmg( or something from pet buff) with the addition of the 10% pvp debuff.
So ur damage will still be 74 with or without pet in pvp
Edit: nvm, just repeating what Caab said lol
necro have better arcane ability, which is why it's still the "most op pet"
Last edited by eugene9707; 09-05-2015 at 11:33 PM.
In the early stages of pvp back in season 2, damage nerf on pvp rogues was fair because back then there were not many massively damage enhancing pets that could support tanks and mages to counter rogues. Moreover tank and mage gear did not have a lot of damage stat on their gear either. As the game has progressed, tanks and mages have had their damage increasing more and more with gear, para, and massively damage-boosting pets (which dont work for rogues in pvp).
So this damage nerf now and the issue that due to this nerf, damage boost from pets dont work for rogues in pvp is indeed fair for endgame as many endgamers say so. But it tips the scales in the favour of tanks at twink levels. (especially twinks. low level players not mid and high levels)
As the game progresses, gear and pets' will boost damage for tanks, mages more and more. Earlier when this dmg nerf was introduced Malison gave a 5% dmg boost so it was fair and it did balance the classes. Now pets increase damage by 10%, 12%, 15% and even 17%. There might come a time when pets will boost damage by 20% and the other classes will get this boost while rogue will stay as it is?
That pet damage-boost bug - was never announced, it is not even mentioned officially anywhere by sts so people could be atleast aware of it. Only Madnex's bug thread elaborates it. Why is sts quiet about the issue?
More than 1 year ago, a dev said they are working on it and we are still waiting. http://www.spacetimestudios.com/show...=1#post1723578
There are people who do not read forum and are unaware of this bug. Atleast give rogues a compensating stat in hp for the damage loss they have from the buff-debuff bug. The 10% damage nerf can stay as it is.
Last edited by Zynzyn; 09-05-2015 at 11:52 PM.
I seriously wonder where people get the idea rogues are weak in pvp.............
Rogues are no longer OP in pvp but I would say they are pretty balanced in vs settings. (clashes rogues are pretty worthless C= )
When I was twinking (pre-heal buff era) rogues were far better than mages, and tanks ofc had a huge edge.
Can't say anymore cause twink pvp is a mess with sns...
Caabatric. The one nub sorcerer you wont forget.
You twinked earlier. I am talking about twinking today. And I am not talking about class vs class. I am talking about how one class is deprived of the pet damage boost in pvp while other classes get it. That is unfair on so many levels. Firstly, the pet-damage-boost nullification was not in the plan. Only 10% dmg nerf was intended. And then this bug is not even officially mentioned anywhere so people keep buying pets oblivious of the fact that rogues do not get the dmg boost from pets in pvp.
Last edited by Zynzyn; 09-06-2015 at 12:04 AM.
I agree to what u had said zynzyn and I had did some research on this issue and found out the fact that this nerf is officially not spoken out anywhere by sts and I also mention the fact that this was called as a bug just 5months before and the devs had wrote to a person that they are working on it!!!!!!
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I suggest sts should make 3 things to make pvp what it was before:
-make a "matchmaking" system that lets you fight those that approach your gear and stats
-pets non-available for pvp (ONLY if sts introduces the matchmaking system,cuz no1 would want a player with crappy gear that has nekro...)
-replace the ctf map with an open one,like the tdm! it is the design of the map that helped the invention of blocking!
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