I just wanna say first I'm in favor of a war buff.
However, you guys spread it to everything! Thread about scammers : Buff warrior posts.
Just keep it on one thread please...
Do you think Sts listens?
I have seen numerous buff the warriors thread in a year and guess what not a SINGLE reply of sts.
And I have never seen them say anything regarding a warrior class.
Sorry if my tone seems bit rude but yea agree with you if only a dev replied regarding this war issue it would just calm this situation.
Buff The Warriors.
Last edited by Transfordark; 09-22-2015 at 06:34 AM. Reason: BUFF THE WARS
We've discussed class balance before and made skill updates, specifically to Skyward Smash and Axe Throw. We also attempted to design the Ren'gol dungeons to highlight the strengths of each class, and we've run events with class-specific objectives. We clearly need to do more and we are reading all your feedback and considering it as we explore solutions. As you can see from all the threads there's not one clear answer. Suggestions range from simply increasing damage, to modifying skills, to changing the way aggro works in the game. All are great and very helpful suggestions and all with their own strengths and weaknesses.
Just an idea why not make warrior taunt skill like this increase the number on mobs that war can aggro and make it longer and vengeful blood the more the war makes aggro and mobs damaging the war the more he's/her damage increase armor and hp and possibly dps also and obviously for pve only anyways just a thought.
Or better yet make a new skill upgrade or a new skill entirely called endure berserk etc.. whatever name for a surviving skill that wars needs..
Hi G-M
Thank you for the response.
From what you've said it is clear, the skill buff was not enough, the rengol map design was not enough the events with class objectives was not enough..... We all know that thus the need to reiterate is not creating constructive results.
Yes we know that numerous threads with suggestions have been posted and they need to be explored.
What we dont know is why STS hasnt singled out one or two of these suggestions to futher explore their feasability.
What we dont know is why these suggestion can or cannot work for you.
What we dont know is why the slow acknowledgement of the current flaws which is teetering close to denial of of the flaws existence.
It was once mentioned that the forum is your work place, the amount of posts with constructive suggestions is far supperior than focus groups that you have to pay to even evalute the game but none of the posts were ... ' developed'
Why not expand the ideas with the dev's perspective that way making the forumers that post feel that the idea was not just ignored but read and evaluated.
Why do we push for immediate feedback and actuon from STS it is because STS is releasing contend in a good pace and such content is wasted. We dont want to waste your content.
Why do we push for change beacause we care for the longletivity of the game.
Why this needs to be addressed soon, beacuse the perception amongst players is STS doesnt want to make AL a better game. More importantly STS has to eliminate the speculation that such ways to run maps causes deaths and increases Ankh usage which increases plat sale.
It would truly benefit all ... We all know that .. Thus everyone is frustrated that nothing is being done, and if something is being done we are not being updated thus the frustration turns into rage.
Thanks for reading.
Maarkus
I don't really understand how taunt hasn't been fixed yet. My guess is that it requires an overhaul of the taunt system. Whatever the case may be, something needs to be done. Taunt has been irrelevant for quite some time now.
I understand you tried to design the new maps to make all the classes relevant, but they are really warrior unfriendly, and it was even worse before a lot of the stuns were removed for the elites.
I'm glad you have taken a look at Maarkus's thread. It's full of great ideas. I sincerely hope that you try to implement them. Thank you for acknowledging this problem.
Hi G-M,
You're welcome, and glad to hear you like the idea.
To be honest im not as 'wired' into the game as other forumers are... Why not post your 'limitations' in altering the game and maybe other forumers can brainstorm on suggestion that fit your parameters. You can even send these thru private PM
As mentioned before, the community though 'passionate' want the game to last and is a resource u can have at your disposal. I'd like to mention names but u already know them.
Lastl but not least i just wanna mention... Please do not give false hope... If you cant fix it might aswell tell us. You will be surprised at how the community can be supportive even if they are let down.
Thanks
Maarkus
The most time and effort efficient first step to solving the warrior's lack of usefulness in elites is very simple:
CS needs to cancel red zones once again.
The core issue here is that warrior's survivability is worse than rogue's whilst he's not offering enough to compensate for the damage loss of an extra party member/replacing a DD/DPS character (HoR's invuln. shield being the only one, feeble effects are too scarce). Not really due to armor difference as many suggested but primarily due to the combined effects of 50%+ dodge and Nekro's shield (which is a factor only because of its current availability). Combined with Razor Shield's added dodge or Shadow Veil's armor buff, hit% and dmg debuff there is almost nothing that a warrior can do better except from surviving certain red zone one-shots.
Markus' taunt over time idea is the second best suggestion I've seen in terms of simplicity and time needed to implement. Something must be done skill-wise, creating gear and maps doesn't suffice in the current situation unless we go to extremes (eg. add huge oaks that block the way ahead in all maps that only warrior axe can cut).
yeah i find it kinda hard to get numerous things done in AL as a warr lvl 42. I agree buff the warriors(^u^)
Buff the tanks we supposed to do damage while taking more then rogues but not doing as much damage as rogues. We are also not supposed to be 1 hit by any mob LOL.
Sent from my XT1060 using Tapatalk
Warriors don't need buff of skills. Look at pvp.. warriors easy killing mages and rogues.. with buff there will be no chanse for rogues and mages to compete.
Maby buff warriors damage?
Please stop spamming forums with these threads, If STS wants to buff warrior they will, if they notice too much of a class imbalance, they fix it. Posting numerous threads just gets a frenzy going and nothing gets done, I'm not hating, just pointing stuff out.
Bookmarks